Posts Tagged ‘webgame’

Just When You Thought It Was Safe To Go Back In The Water, On A Boat, In An Aeroplane, Fly Your Horses, Or Parachute Somewhere: Sydney Shark

No Australian cliche left unturned. Mate.

Look, I want you to try to stay as calm as possible, but here it is: there’s a sequel to Miami Shark. It’s out now. It’s called Sydney Shark. It’s like Miami Shark – the fantastic shark attack frenzy that won my heart (after eating it, mid-air) last year – BUT LIKE THREE TIMES AS GOOD.

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Poke Me: Facebook Robot Unicorn Attack

Sniff.

I’ve talked about my love for Robot Unicorn Attack before. That said, that short paragraph isn’t nearly enough. Frankly, this Canabalt-elaboration is one of my favourite games of the year. I’m terrible at it though, thus going onto the adult swim leaderboards is a bit of a waste of time. Now, however, it’s on Facebook, meaning you can challenge your friends and create a more even playing field with your equally useless friends. Hurrah! Of course, if you’re not on Facebook, and you haven’t played it, you can still play it here.

New Grave: Graveyard Graveyard Revolution

I'll tramp the dirt down.

It’s Monday morning. VVVVVV‘s Terry Cavanagh has been busy, probably making another forty micro-games of the weekend. Here’s one of the latest which mashes together Dance Dance Revolution with – unless I’m mistaken – Tale of Tales’ The Graveyard , with inevitable consequences. You can play Graveyard Graveyard Revolution here.

Manchester United 2: Blocks With Letters On 3

The old jokes are the oldest

We ignored the first Blocks with Letters on. We ignored the second Blocks with Letters on. We tried ignoring the third, but we just couldn’t manage it. Blocks With Letters On 3 continues Martin Sears’ anagram block game where you have to both i) identify the word you have to spell ii) knowing the word, work out how you can manoeuvre the blocks to spell the aforementioned word. Frankly, my brain is sleepy gruel today and I just collapsed on the keyboard weeping over even the tutorial ones, with even the cute interstitial images and Solder-esque voice-acting not being enough to make me continue. Still, anyone who’s at all akin to John Walker should give this a shot. Also available on pocket-haircut-PC. And – er – a related video follows…
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Die Bard: Haiku Hero

I'm next for the Laureate, me

I’m sure that everyone will agree, what we were hoping the man behind the blistering Boss Rush would do next would be a game about making haikus. Our hopes are answered. Haiku Hero basically challenges you to make haikus (Three-line poems in a 5, 7, 5 sylables structure – English Teacher Ed) against a time limit. To make it trickier, as you turn up the difficulty level, it sets limits – like having it rhyme, include set words or only have words with a certain number of syllables. Here’s Chris Cornell’s designers notes. “Since it has already lead to one of my playtesters filling my inbox with Cthulhu-themed haikus for a week, I consider it a win,” he informs me, “I’ve decided that this subgenre should be officially called “Haiku-hlus”. Inform the authorities!” Consider the authorities informed. Go get poetositing, gaming sorts!

Hang_ng T_ugh: Langman

This just reminds me of the Amstrad. DEATH TO THE AMSTRAD. SPEC-CHUMS FOREVER.

A Friday afternoon distraction here. Langman is really just a conceptually pure thing. It’s a unity-powered combination between the word-game hangman and a platformer, so you have to jump between the letters to select them. Fall to your death, and you lose a guess. Guess wrong and you lose a guess. Guess right, and you may add another guess. Battling against my (perhaps predictable) intrinsic dislike of word-games involving spelling, this managed to charm me with its Retro aesthetics and chiptune sounds, plus increasingly complicated levels. Cute. Play here or watch a trailer below…
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It’s The Ba-Boom-Booze Talking: Ka-Bloom

It took me quite a while to get this pose.

Friend of RPS Siri mentioned Ka-bloom to me, which reminded me I previously wanted to check it out. And it is a nifty, beautifully presented puzzle-game with the standard flashgame Role-playing game elements. In short, create chains of crystals and feed them to your flower-thingy. All those are technical terms. Made by Strongman games who, if memory serves, were the pair who cornered me at World of Love and ranted so much Terry VVVVVV Cavanagh went away and hid. And then bemused Jim on the way out by swearing at him repeatedly for being Jim Rossignol. Ah, if only journos could hold grudges. Go play here or watch the trailer below…
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