Posts Tagged ‘webgame’

Survival Fitness: Treadmillasaurus Rex

That developers are no longer afraid of dealing with personal autobiographical topics is one of the best things about the modern webgame.

It’s the start of the week. Time to warm up your gaming muscles with – perhaps appropriately – a game set in a gym. A GYM OF DEATH. Papa Voodoo pointed us at Treadmillasaurus Rex, where you play the titular dino on a treadmill, dodging spikes rolling towards you. Every few seconds the wheel of awesome spins choosing a complication, from relevant things like speeding up the treadmill or tightening the laser-beams around you to less relevant things like hat-extension and confetti boosts to much craved but elusive things like “win the game”. It’s ultimately a short life for this thunder lizard, but one where his cardio-vascular fitness is never in question. Go play!

Hazy Shade of Winter: Seasons

Something abuot a log

Okay, this delightful little interactive thing TheBlackBandit sent us isn’t strictly speaking a game – but it is a delightful little interactive thing, and a lovely way to start the week with a higher note after the brutality of the last. In Seasons you control a thing on a unicycle, moving from screen to screen and seeing what happens. That’s it. And it’s quite lovely. Go play.

Up The Morning: Up Down Ready

I once sold comics by doing a MC Hammer crab dance.

How do I like to start the day? With a spectacular orgy with a lustful Martian pantheon. However, I’m prepared to settle with a quick flashgame. Today’s is Up Down Ready from the charmingly named Sword Lady & The Viking which just won Best Design In A Game at the recent Freeplay indie festival in Melbourne. Well done them. Basically, it’s a string of mini-games all which you control with the up and down arrows. I’m not too fond with the really boring one which comes first every time. But then again, it features a level based on MC Hammer’s U Can’t Touch This video and has another one where – I believe – it plays a chipcore version of Haddaway’s “What Is Love?” (which always reminds me of the opening gag in Consolevania’s Independent Day special). So it’s hard to be churlish. If your lustful Martian pantheon have left you hanging again, you can play it here. If they haven’t, go orgy!

Push It Real Good-er: One Button Arthur

I'm happy to see the growth of the autobiographic indie games.

You remember One Button Bob? Lambchops brings One Button Arthur – a sequel – to my attention, which is a little snazzier but works an identical “one button to solve whatever problem you’re facing” axis. You can play it here. Lambchops did it in what he describes as a “pathetic” 646. I did it in an even more pathetic 668. How pathetic can you be? MORE PATHETIC as evidenced by the following Rage Quit video I’ve just found…
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Pretend That We’re Dead: e7

He's going to be trouble. I can sense it.

Time for a relaxing web-game? Well, e7 is partially it and partially not. As in, it’s more than just the sweeping over the alien environment in a stylish-reduced-palette style. Just difficult enough to be worth playing, I quite dig this. Woosh! Woosh across the landscape! Also, floor-deformation and bouncing. Thanks to Bakka for pointing at me. Play it here.

Night-time Story: The Curfew Less Wobbly

Her eyeliner is made of splendid

The Curfew’s been in Beta for a few weeks now with all the four episodes running, but they’ve been a bit twitchy. However, as the end of its Beta approaches, it’s basically in a good enough state for me to feel happy to link to it – which is pretty much what Curfewer in arms Simon Parkin said last night. As in, my saved game for the end of episode one works and I got all the way through it with only a couple of eyebrow raises. For those who the loading is still iffy – and it’s always been fine for me – I’ll say two things. Try loading it and leaving it running in a tab for a while, because I vaguely recall it having some streaming tech. Give the game a chance to get ahead, and it could be smoother. Secondly, they’re planning a full 700Mb Download of it for September, which will obviously solve everything. What’s the Curfew? Well, it’s… oh, let’s hand over to Simon’s short description

EDIT: But see the edits at the bottom of the post too…
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