Posts Tagged ‘West of Loathing’

Getting Over It, Night In The Woods, Baba Is You & Into The Breach lead IGF 2018 finalists

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It’s that time again already – 2018’s Independent Games Festival hands out its best-in-indie gongs on March 21 (as part of the Game Developers Conference), and these are the games in line for a prize. And, more importantly, a big shot at success thanks to the profile, although it should be noted that a fair few of these have done rather well for themselves already.

Scooping the most nods at 4 is veritable brain-frying, rule-rewriting puzzler Baba Is You, while the singular, surreal climbing game Getting Over It… With Bennett Foddy and charming, cups-on-ears narrative adventure Night In The Woods both boast a respectable three, followed by FTL follow-up Into The Breach with 2. There are many more lovely, lovely things on the full list of finalists below.

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Alyse Stanley’s favourite games of 2017

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This year it has felt like there’s been a string of quality games releases. Games that I’m proud to support, whether it be for their tackling of serious subject matter or excellent writing or unique concepts that push the industry forward. Games that are already redefining preconceived standards of play.

In short: next year has a tough act to follow. Read the rest of this entry »

Best PC games of 2017

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The calendar’s doors have been opened and the games inside have been eaten. But fear not, latecomer – we’ve reconstructed the list in this single post for easy re-consumption. Click on to discover the best games of 2017. Read the rest of this entry »

Wot I Think: West of Loathing

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When I play games, my face (oh, it is tired) spends 90% of the time entirely inert, and the remaining 10% wincing or eye-rolling when something kills me and/or I fall off some ledge to my doom. Neither is from a lack of enjoyment, but just from being lost in an internal world of pursuing goals. You almost certainly look equally unsettling when you’re gaming.

In West of Loathing [official site], I would estimate I spent 95% of the time smiling. If you knew me (and you don’t – only my cat truly knows me) you’d know that’s highly unusual. West Of Loathing, a lovely, warm comedy RPG set in an only slightly supernatural wild west, makes me feel so happy.
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Cowboys and clowns ride out with West of Loathing

Delightfully daft MMO Kingdom of Loathing has escaped the confines of Internet browsers and gone west in new singleplayer RPG West of Loathing [official site]. You might have heard life is peaceful there in the open air, but it seems anything but in this standalone spin-off. Bandits, demon cows, goblins, skeletons, and clowns are among the horrors waiting for us as we quest, solve puzzles, and fight. Also, it has jokes — laffs, rib-ticklers, funnies, jibes, the lot — not to mention hats.

Have a gander at the launch trailer: Read the rest of this entry »

Stickman RPG West of Loathing due out in August

The love Alec once held deep in his heart for lo-fi MMORPG Kingdom of Loathing may have ebbed as the years passed, but wait ‘til he finds out that its single-player western follow-up, West of Loathing [official site] is coming out some time next month. Or so say creators Asymmetric in a new trailer showing off a very quick playthrough of the prologue (they’ve compressed 23 minutes of mine-looting, snake-bashing and beer-drinking down to a 37 second timelapse). It was planned for release earlier this year, but you know videogames. Come see that trailer.
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Stick ‘Em Up: Kingdom Of Loathing Goes West

I first discovered the stick person MMORPG Kingdom of Loathing a million years ago when I was still at school. In 2003, I’d never seen anything like it and reveled in its off-the-wall humour and general weirdness. As a game that looked so simple at first glance, I was taken by its depth, and, much later, was taken aback by the fact it once wrote Alec an email. I guess that speaks volumes of its influence.

Most interestingly, developers Asymmetric have now announced a “loosely spun” follow-up named West of Loathing [official site] and billed as “like Skyrim, but with big hats and canned beans instead of glass armor and cheese wheels.”

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