A beginner's guide...
Hello. This is Spawn Point, a new not-quite-regular feature in which we take a genre, series or other facet of gaming culture, and try to convince you to give it a shot. It might be those hero shooters you’ve always wanted to get into, or that terrifying space game played by thousands of jerks. We’ll briefly explain the thing, followed by some ways for you to breach it.
First up, it’s… the real-time strategy. Read the rest of this entry »
Enjoying views in video games
“What is walking and do walking simulators simulate it?” sounds like the sort of toss I’d open a post with. “And if a walking simulator isn’t simulating walking, can a game simulate a walking simulator without walking at all?” Good. Great job, Alice.
Alternatively, I could say that if you click on through, you can watch a peaceful and pleasant video with nine minutes of Ray McCoy standing on his balcony listening to a chill Vangelis cover in Westwood’s old Blade Runner game. On this night of nights, I think you might like it.
Read the rest of this entry »