Posts Tagged ‘Why Not Games’

Play a messy brain in The Quiet Sleep

Brains are squishy, veiny gobbets of flesh filled with squabbling ideas, desires and feelings. They aren’t pretty. And nor is The Quiet Sleep, to be frank. But look past this strategic-narrative game’s programmer-art visuals and you’ll find a life playing out among its icons. And within that life lies a story told through the systems of a game that somehow successfully blends The Settlers with The Sims, via the Zacklike, tower defence, and a touch of Fallen London. I’ve not played a game quite like it. Read the rest of this entry »