MachiaVillain is primarily a game about remembering to sweep severed heads off your porch. Too much visible viscera will scare off the next crop of guileless victims to your hand-crafted house of horrors, y’see. Shamelessly in the tradition of Dungeon Keeper (still my go-to PC gaming nostalgia, along with X-COM), MachiaVillain is a management sim in which the baddies are the goodies. You shepherd a small herd of flesh-eating monsters around, building both an ever-growing lair for themselves and a faux-home to lure in unsuspecting humies with which to feed your festering menagerie.
It runs much further with its inverted horror movie concept than does the usual “ooh, what if you were the bad guy, eh?” tomfoolery, though witless humour and a needlessly fiddly user interface get in the way of the gruesome good times. Read the rest of this entry »