Posts Tagged ‘WildStar: Reloaded’

Wot I Think: WildStar Reloaded

Released in June last year, WildStar’s player count didn’t so much dwindle as vanish into the nether. Despite comic book stylings and zany humour, logging on was a lot like touring a nursing home, the party atmosphere muted by the aspect of Death trailing behind and checking his watch. Or if not death, then the spectre of the game’s inevitable free-to-play conversion.

For the past few days I’ve been relearning the ropes in WildStar Reloaded [official site], which isn’t a shot in the arm so much as a new bionic hip. Quaint trappings like the subscription fee have been removed, but developers Carbine have gone much further, also overhauling and streamlining the game in umpteen different ways. Here’s wot I think after a hectic opening week.

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WildStar Is Free-To-Play As Of Today

After a few weeks of running on test servers, WildStar [official site] is officially free-to-play as of today. That means you can play the scifi western MMO without a subscription, though existing subscribers who keep paying will get various bonuses and extras to reward them for their loyalty. Hop below for a finely animated CG launch trailer.

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