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Posts tagged “Will Wright”

You’re Ancient: Will Wright Has Made An iOS App

Guy-Who-Shaped-Your-Childhood Will Wright has made an iOS app, reminding gamers of the 90s they're all now middle-age and that time will constantly progress, onward and forever, rolling endlessly until the eventual heatdeath of the universe. Thred [official site] is a free photo app that lets you make slideshows from photos on your mobile. The idea is to give people the tools to make photo journals, web…

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Feature: A Game For Everyone

How Jason Rohrer Won The Game Design Challenge

A real high-point of every GDC is the Game Design Challenge. Well, was. Sadly the tenth year of this annual treat was the last, with organiser Eric Zimmerman bringing proceedings to an end. And wow, did it go out in style. With the apposite topic, "Humanity's Last Game", some of the biggest names in the industry put forth their pitches for the last game we'd…

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Will Wright Is A “BAFTA Guru”

The British Academy of Film and Television Arts doesn't just hand out awards these days, it's also about trying to inspire people to be excellent in the first place. (It is very much the austere British charity version of Bill & Ted's philosophy.) To help do this they've created BAFTA Guru, which gets successful arts types to talk about their work. Most recently the focus…

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Will Wright’s Sterling Stuff

Increasingly nebulous mega-brain Will Wright has finally revealed what the hell he's up to next. He's spent his post-Spore years working at an outfit he calls Stupid Fun Club, which has had all sorts of wild ideas about TV shows and toys, but now he seems to be turning those historically ingenious eyes back to games. He's working on adapting a short story about a…

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The Wright Stuff: Sims Man Takes Over TV

So this is what Will Wright did next. It seemed highly likely that the mighty-brained chap behind the Sims, Sim City and Spore would be working on some kind of absurdly ambitious game project in the wake of leaving Maxis and EA. And indeed he is - but he's doing it via television. Remember television? It's that old thing that's like a game consisting only…

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Will Wright On 25 Years Of Game-Making

Cleverman make cleverthinks! Fresh from the Web 2.0 expo earlier this month is this entertaining and educating half-hour talk with Will Wright about everything including but not limited to his career and games to date, what's next, lessons learned from Second Life, the intersect between games and reality and -ooh missus - Spore's controversial DRM and the business considerations around it: "These people have paid…

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Stupid Fun Club: Will Wright Leaves Maxis

Will Wright has left EA to start up an "entertainment think tank" that EA is investing in. It's called Stupid Fun Club. “The entertainment industry is moving rapidly into an era of revolutionary change,” said Will Wright. “Stupid Fun Club will explore new possibilities that are emerging from this sublime chaos and create new forms of entertainment on a variety of platforms.” EA will get…

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“Resisting EA’s War on Creationism”

Blogchums Videogaming247 have spotted that a Creationist blogger has started his own campaign against the evil of Will Wright's game. No DRM quibbles here though, it's all about the religious implications: You would think that as a member of the Episcopal Church, a smart man like Will Wright would not be capable of creating Spore. However, we must be reminded that the Episcopal Church is…

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Wright On Sporn: “Some of it’s really good”

The Associated Press has managed to squeeze a comment on Spornography out of Will Wright: "When you give players creative control, you have to expect they're going to do the unexpected. Some of it's really good for what they were shooting for. It's amazingly explicit, especially when those creations are animated. We just have to make sure those people aren't messing up the experience for…

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Feature:

Spore: It’s Made Of People

[Brandon Boyer, the author of this piece, is one of Rock, Paper, Shotgun's international agents. In 2006 he visited Spore developers Maxis at their studio on behalf of Edge magazine. The following article is an updated version of the feature that was published in that magazine last year. In it Mr Boyer talks to Wright and his team, and gets the heart of how this…

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“They Still Act Like Staplers”

The second part of Will Wright's interview with Gametrailers is up, and indeed for you to watch below. This time he talks about what's next for games, how he enjoyed Grand Theft Auto 4, and Raid On Bungeling Bay (which bizarrely both GT and Wright name incorrectly). Toward the end GT's questions descend into silliness, but Wright's answers remain erudite and intelligent. Which is fun.…

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“Everybody Can Be Creative”

There's a new video of Will Wright explaining Spore in a bit more depth on GT today. It's below, so click away to have a look. Make sure to keep an eye on the screen behind Wright, which shows quite a lot of footage of the spaceship creator. It is one of eight creating tools in the game, along with the Creature Creator.

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Will Wright: Cultural Personality In Spore

The guys over at 1up were lucky enough to get some time to sit down and talk to Will Wright at the EA3 event, and they've posted the video over at Game Videos. We, being repurposing blogger-types, have posted it after the jump. There's not a whole lot of new Spore information, but it's nonetheless satisfying to hear Wright wax about his game, and admit…

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The Soul of The Sims

Here's a rare insight into the ways of a top-tier game designer. Don Hopkins, whose fascinating if slightly bewildering site we've linked to before, back when he was drawing back the curtain on the free version of SimCity for the One Laptop Per Child scheme, recently shared a remarkable game-history curio. It's Will Wright's original code for The Sims.

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