Posts Tagged ‘Windows 8’

Windows Vista/7/8 Update Disables Safedisc DRM

Last month we reported that Windows 10 wouldn’t run games that employ SafeDisc or certain versions of Securom DRM. This decision was made by Microsoft in response to security concerns, but as a side effect rendered hundreds of old games unplayable on the new operating system without players installing no-CD cracks or re-buying the games via modern digital distribution services which don’t use the now-abandoned DRM.

Now Microsoft have released a security patch that also removes support for the Safedisc DRM from Windows Vista SP2, Windows 7 SP1, Windows 8, and Windows 8.1. Check below for more detail and instructions on how to get those old games working again.

Read the rest of this entry »

Oh Project Spark Beta, Why Are You Windows-8-Only?

Microsoft’s PC gaming track record has become turgidly tarnished in recent years, but I must admit that Project Spark looks and sounds extremely enticing. It’s a game and world creation and exploration tool – an infernal imagination engine to dive into whether you want to craft games of multiple genres, play other people’s whimsical wonderments/abominations, or something in between. Basically, think PS3 sidescrollamabob LittleBigPlanet but much more versatile, or Garry’s Mod without all of G-Man’s notoriously, er, charming faces. But of course, the soon-to-enter-beta experiment is a Microsoft product, so it’s Windows-8-only. Siiiiiiiiiiiiiiigh.

Read the rest of this entry »

Hanging With The Project Spark Developers

A quick eye prod at the Steam Hardware Survey shows me that the stupid, hateful, and barely useable Windows 8 is the second most popular OS on there. 13.34% of those that responded to the survey use it. For you precious few (actually a healthy chunk), I have arranged a treat: a look at Project Spark. Microsoft’s really rather charming attempt to do a Little Big Planet-esque and Gameglobeish build your own game thing, is the only thing I’ve ever seen that made me want to have access to Windows 8. As Adam showed earlier on, the community has already cloned plenty of games and genres to show the platform’s capabilities, and now it’s the developer’s turn. Thirty Imperial Minutes of tools and tips are below.
Read the rest of this entry »

Starting Over: Windows 8 To DeScrewUpify Itself?

Gimme transparency, not an explosion of garish colour

Now that everyone who isn’t mad has roundly agreed that Windows 8 is a whole bucketful of stupid, even Microsoft are acknowledging that trying to bruteforce people into using their computers completely differently was a silly move. Yes, Windows 8 basically has cheerful old Windows 7 lurking underneath its disruptive, tablet-orientated Metro skin, but the wasted seconds spent getting it to it every time, or inefficiently trying to get to your program or option of choice, really stack up as the months wear on, and the frustration that the OS keeps insisting on doing its own thing doesn’t go away. Now multiple reports are coming in that the forthcoming 8.1 update will allow booting to the traditional desktop, and might even reinstate the Start button.
Read the rest of this entry »

Microsoft Surface Pro Uses Two-Thirds Storage For Itself

Microsoft’s Surface Pro tablet once seemed an interesting prospect. A tablet that was no weakling, a PC in a flat, touchable screen, with a keyboard in its flexible cover. It made us at RPS realise we need to reassess what counts as a PC, asked us questions about how far our remit now stretches. At this point, we’re now wondering if anyone on the planet is going to buy one. A thought underlined by today’s news from Verge that the 64GB version of the device will only have 23GB of usable storage.

Read the rest of this entry »

Old Dog, Old Tricks – MS Locks DirectX 11.1 To Win 8

I had to sign 14 forms in triplicate before Microsoft would release this press shot

It’s been a while since Microsoft pulled the ol’ ‘oh no, this new version of DirectX couldn’t possibly work on earlier versions of Windows’ scamgasm, but as the relatively friendly age of Windows 7 is overshadowed by the dawning of the firm’s desperate desire to make Windows 8 a cross-platform goliath/software shop, an old habit has returned. The next version of DirectX might be a purely iterative one, but if you ever look a game that requires DirectX 11.1 you’ll be looking at a game that won’t run on Windows 7 or earlier.
Read the rest of this entry »

Shocker: ‘No Plans’ For PC Version Of Halo 4

That's not a ship. It's a giant future sky PC. Master Chief just blows them up for fun. Because he's a monster.

You may have heard recent tell of a certain tall green man’s return to the videogame shoot-o-sphere. He’s technically called John, and – contrary to popular belief – he’s related to RPS’ resident owner of that moniker in name and combat prowess only. Unfortunately, in spite of the fact that Halo 4‘s apparently one of the best in the series’ billowing legacy, Microsoft’s not too keen on telling its Master Chief chefs to serve up a helping of the new adventure on our humble, Halo-starved biggest gaming platform on Earth. You’d think the big M would at least consider it, too, seeing as it’s trying valiantly to push Windows 8 as a gaming platform at the moment. That, however, does not appear to be the case.

Read the rest of this entry »