How do you become a videogame archivist?
In the basement of an unassuming suburban home just outside Washington, D.C., you’ll find one of the largest collections of documents, data, images and props from Origin Systems, the company behind the Ultima and Wing Commander game series of the 80s and 90s.
The Origin Museum is owned and curated by Joe Garrity, and has been running since 1999, when Garrity lived in Virginia. Over the past 18 years, former Origin staff have donated entire offices worth of documents and even source code to the museum. Read the rest of this entry »
You pathetic descendant of monkeys!
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.
Cutting edge games often age poorly. Past a certain point, it can be tough to see what all the excitement was about in the first place. With so much fuss about Star Citizen though, I think it’s worth remembering that Wing Commander III wasn’t simply one of the most advanced games/interactive movies when it came out, but remains one of the bravest stories ever told. I don’t necessarily mean in terms of raw content here, but look. Put yourself in Chris Roberts’ shoes back in the early 90s. You’re making the most expensive game ever. A whole $4 million dollars! And what do you make?
One of the most depressing action movies ever, that’s what.
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