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Posts tagged “Wired Productions”

Finally finished, Deliver Us The Moon heads back into orbit today

Deliver Us The Moon would quite like you to forget its initial launch entirely. While it was a promising - if incomplete - little space adventure back when it first launched in 2018, developers KeokeN Interactive weren't happy. Pulling the game from sale for three months, KeokeN been busy finishing up the game for a fresh start, applying a new coat of paint and plugging…

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Martha Is Dead will explore a murder in wartime Tuscany

Martha Is Dead. And that seems like an awful shame. Martha is also leaving behind a twin sister who wants to find out the truth of her murder. Martha may or may not have fallen prey to something supernatural. Martha is possibly metaphorically or literally linked to the spectre of war in 1944 Tuscany. Martha is certainly extremely creepy, as you can see in the…

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Feature: Throw your hands up at me

Gamescom’s best of the rest: the coolest indies round up

This would not be RPS if I didn't return from Gamescom and write minimally about the triple A-xtravaganzas and maximumly about smaller, weirder things wot I saw. So here, have at it: my favourite of the independently made games I saw at this year's show. I flatter myself that the selection is broad enough that it covers genres to suit every taste. Strategy games! Card…

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Grip: Combat Racing adds free anti-grav cars and space-tracks

Grip: Combat Racing was, for better or worse, little more than a remake of old PSX racer Rollcage. Developers Caged Element had crafted a nicer-looking if familiar game, retaining that same twitchy, aggressive mix of wall-riding racing, shooting rivals off the track while trying to maintain control during spins and crashes. Today, it's a bit more than that. Today's free update adds fifteen new "AirBlade"…

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Feature: Factor 50 thick

Close To The Sun review

Here is a story. Daedalus was a brilliant inventor, and designed the maze that kept the bloodthirsty Minotaur captive, but he and his son Icarus were themselves both kept as prisoners of King Minos on Crete, so that nobody would learn the secret of the Minotaur's labyrinth. Eventually, Daedalus built wings from feathers and wax, so that he and Icarus could fly to freedom, but…

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The gravity-defying Grip: Combat Racing flips out of early access

Time must be warping as it's 2018 and a new Rollcage game just launched. While not officially a sequel, Grip: Combat Racing by Caged Element is unmistakably kin to the cult PSX rough-and-tumble future racer, and out now. Featuring symmetrical armoured jet-cars that have no concept of 'upside down' and tracks that don't particularly care much for gravity either, it's a messy, scrappy combat racer…

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Rollcage successor Grip flips out of early access autumn

I've never been much for real-world racing games. They all just feel so mundane compared to the alternatives that videogames present, like thundering along at a thousand miles per hour in F-Zero, thumping over an impossible rollercoaster track in Wipeout or bouncing wildly off the walls in underrated PSX future-racer Rollcage. Grip has been in early access for ages now, and is functionally identical to…

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