Posts Tagged ‘Wolfenstein II: The New Colossus’

Wolfenstein 2 story DLC dated, detailed, silly-named

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Wolfenstein II: The New Colossus is, for better or worse, very much BJ Blazkowicz’s story, and outside a few shocking shots of the wider world, isn’t entirely interested in showing us how Nazi rule in the 1960s affects the individual lives of others. We already knew that story-based DLC was on its way, but now we have dates on the four-part season pass that aims to make fascist-occupied America more than the tale of one man and his special submarine friends.

Say hullo to Joseph Stallion, Jessica Valiant and their chum who must be eternally resentful that he did not also win the amazingly ridiculous surname lottery, Gerald Wilkins. Joseph Stallion! Good lord.
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Clickuorice Allsorts: the strange instruments of Wolfenstein II’s score

What created some of the stranger sounds in the Wolfenstein II: The New Colossus soundtrack? Big sonic sculptures of glass and sheet metal, composer Martin Stig Andersen explains over on Gamasutra. He got to play with the creations of French brothers François and Bernard Baschet, delightfully odd beasts largely played by rubbing crystal rods with wetted hands and amplified through big metal horns, and explains the process as well as how he combined those sounds with other musical elements. The post has many good pictures and things to listen to. Oh, and you might remember Anderson for recording Inside’s music through an actual human skull.

I love Wolfenstein 2’s wonky, unforgiving stealth

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It’s taking me a long, long time to play through Wolfenstein 2: The New Colossus. The reason for that is because I’m playing it as a stealth game – a claim about a Wolfenstein game that would have sounded absurd a couple of years ago, but is now taken for granted as a result of 2014’s The New Order offering a limited sneaky-stabby path. Both of the latter-day Wolfs are designed primarily to be played as spray’n’play mass murder sims, and they’ve got a ton of wonderful toys with which to achieve that, but, for my part, I’ve been there, done that far too many times, and so the idea of treating W2TNC’s missions as a quieter, tenser, almost puzzle-like affair is far more appealing.

Thing is, Wolf 2’s stealth is all kinds of messed up. There are entirely legitimate reasons to despise it. Me, though? I can’t resist it.

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Steam Charts: Everything Old Is New Again Edition

In a week in which Assassin’s Creed Origins has managed to break the charts to such a degree that it somehow not only appears three times, but also stopped Feedly from being able to display the rest of the games in the correct order, we also see a few other new entries. But absolutely no new names. Read the rest of this entry »

What are we all playing this weekend?

Alice is on holiday and she’s taken all the games with her. Luckily some developers released new games after she’d left, so the rest of us still have something to play. Our choices are below, but we want to know from you: what are you playing in this weekend of plenty?

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Ultra-violent Nazi shooter Wolfenstein II is out now

Axe and ye shall receive

It’s Bash-the-Fash Friday in the corridors of RPS today. Some of us are celebrating by playing Wolfenstein II: The New Colossus, which is out now in case you didn’t notice. Our Adam liked the dystopian shooter , enough to say it was “a hair’s breadth away from being one of my favourite singleplayer action games of all time”. Crikey. Read the rest of this entry »

Wot I Think: Wolfenstein 2: The New Colossus

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Wolfenstein 2: The New Colossus does not pull its punches. Early in the game a returning villain asks, “is this what a hero looks like?” She’s mocking and threatening a wounded, degraded and broken woman. She’s about to execute that woman.

Wolfenstein’s answer is a defiant “yes”. Its heroes don’t look like any one thing because they are many and they are diverse. They are survivors and fighters and thinkers, black, white, American Jewish, British, German, male, female, disabled, disfigured and powerful. They’re also flawed – sometimes too angry, sometimes too selfish, sometimes too afraid to face up to reality – but they are the kind of people you’d want in your corner if the world went wrong.

They’re also the game’s greatest asset and its most potent weapons.

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Wolfenstein 2 isn’t getting multiplayer because it would ‘dilute’ the storytelling, says Machine Games

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With us living in the age of ‘games as service’, there’s been a bit of hand-wringing about the death of single-player games. Of course, there are still plenty of single-player games in development, and in the case of Machine Games’ Wolfenstein 2: The New Colossus, the studio say they’ve made a concerted effort to not let anything detract from that solo experience.

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Here are Wolfenstein 2’s system requirements

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Popular nazi-killer B.J. Blazkowicz will be back to his old shooty-shooty ways this Friday with Wolfenstein II: The New Colossus. Today publisher Bethesda have taken a break from their piggy-backing marketing long enough to post the PC system requirements along with details of uncapped framerates and aspect ratios. Here they are.
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Wolfenstein 2: The New Colossus blasts launch trailer

Though Wolfenstein II: The New Colossus [official site] will not launch until next Friday, October 27th, the launch trailer has arrived today to stake a claim on the next fortnight. As you’d expect, the trailer is full of Nazis being murdered and oh, I guess Hitler is back now too – in non-mecha form. Presumably he gets his face shot off later. Watch: Read the rest of this entry »

Cool coats, comedy copulation and cyber-cats – Wolfenstein: The New Colossus wants to do everything

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In the surprisingly, refreshingly excellent 2014 shooter reboot-o-sequel Wolfenstein: The New Order, it was the eyes that captivated me. The sad, aged eyes of BJ Blazkowicz, a war-weary he-man forced to take up arms yet again – tirelessly heroic, sure, but those windows to his haunted soul revealed his longing for an end to all this suffering. I could not look away from those eyes, even as he battled Mecha-Nazis and Moon-Nazis and Soul-Transplanted Ultra-Nazis and whatever else this unrepentantly preposterous game threw at him.

In Wolfenstein II: The New Colossus [official site], a sequel which continues the alt-history, steampunk Nazi occupation of America tale, it’s BJ’s sports jacket that I can’t stop staring at.

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Wolfenstein 2 shows off an hour of Nazi-killing gameplay

You can now watch almost an hour of Wolfenstein 2: The New Colossus, if you’d like, across three newly-released gameplay videos. One shows BJ ‘Sad Eyes’ Blazkowicz murdering a great many Nazis from his wheelchair, as our Adam already told you about in his E3 preview. Another wanders through the city of Roswell, where Nazis and Ku Klux Klan members rule (until ‘Puppy Dog’ Blazkowicz starts murdering). Lastly, you can watch him blast through a boss battle and ride away in style. That’s a lot of action before thine very own eyes, if you’re happy to spoil surprises and watch it now. Read the rest of this entry »

A postcard from the perverted America of Wolfenstein 2: The New Colossus

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Wolfenstein: The New Colossus [official site] is a tale of corrupted icons and waylaid motifs, as Hitler’s propaganda machinery sinks its teeth into the pop memorabilia of 1960s America, and there’s no more wicked instance of that than “Elite Hans” – the Nazi action hero who glares from book stalls, toystores and pinball machines in the game’s Roswell level, which I had a little play of earlier this month. Elite Hans is returning protagonist BJ Blazkowicz’s carnival mirror image: the artwork on one comic even mimics the original cover art for Wolfenstein 3D. Machine Games’ choice of period notwithstanding, I wouldn’t be surprised if there were some kind of throwback Nazified shooter to unlock in The New Colossus – a bit of old-fashioned ray-casting to wash down all that glistening high definition viscera. Read the rest of this entry »

The compassion & cruelty of Wolfenstein 2: The New Colossus

The early stages of Wolfenstein 2: The New Colossus [official site] show the same blood, guts and heart that were key to the first game’s success. Described by Bethesda’s Pete Hines as “fucking bananas”, it’s a game of extremes, but it’s the care that it shows for its characters and setting that stand out as unique in the field of alt-history Nazi war-shooters. Alongside the silliness, the gore and the pulp fiction roots, there’s a core concern for humanity and its loss.

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Podcast: The Electronic Wireless Show E3 Special

Oh my lord, somebody needs to defeat this notorious E3 war machine once and for all. The RPS podcast, the Electronic Wireless Show, have gathered their forces to take on the monster. We’ll be tackling all the big news: Beyond Good and Evil 2, Wolfenstein 2, Sea of Thieves, Anthem, Life Is Strange: Before the Storm and lots more. We’ve so much news to talk about that we’ve recruited news editor Alice O’Connor to come help us. We’ve also sent Adam behind enemy lines to Los Angeles, but have only been able to recover a handful of his communiques.

This week’s special extra-long episode also features some chat about Alice’s murderous efficiency in PlayerUnknown’s Battlegrounds, Pip’s floundering in Football Manager 2017 and my doomed piloting in Everspace. We also discuss the origin of the name “E3” and discover a patchwork quilt of possible etymologies. Read the rest of this entry »

Every PC game announced or trailered at E3 2017

Each year E3 rolls around like a giant evil worm, crushing all that’s good and pure. BUT that worm also announces lots of exciting gaming news as it wreaks its carnage upon the Earth. Here we have gathered every announcement, reveal, and exciting new trailer that emerged from the barrage of screamed press conferences over the last few days. And lots of it looks rather spiffy.

A rather enormous 47 PC games were either announced, revealed, or updated upon, with new trailers, information, and released dates that will all be missed by at least three months. We’ve collected the lot, with trailers, in alphabetical order, into one neat place, just for you. Read the rest of this entry »

Wolfenstein 2: The New Colossus announced, coming October

Good morning! While we were all sleeping (and Adam was fighting terrible conference wifi), Bethesda’s press conference happen. With came announcements of new games, including Wolfenstein 2: The New Colossus [official site]. There’s an 8 minute trailer below, which includes live action sequences, cutscene vignettes and lots and lots of killing Nazis and robots and robot Nazis. Read the rest of this entry »

Bethesda Teased A New Wolfenstein Game During E3

Bethesda’s E3 2016 showcase brought with it news of Quake Champions, new Prey, Dishonored 2 and a few other things. What wasn’t there was any word on what Wolfenstein developers Machine Games were doing – or at least, no explicit news. There was one hint at what might be next for BJ Blazkowicz: “The New Colossus.”

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