Posts Tagged ‘Wolfenstein: The New Order’

Blade Of Agony Is An Incredible ‘WolfenDoom’ Mod

Do you remember a time when Wolfenstein hero B.J. Blazkowicz was a grinning, bum-chinned sprite with shiny blue twinklers rather than a morose sad-eyed man in a broken world? I’ve enjoyed several versions of Wolfenstein over the years, and perhaps none more so than The New Order, but I’m still fond of the first 3d title in the series. And I fucking love Doom. What a pleasure it is, then, to find Blade of Agony [official site], a GZDoom-based mod/sequel following the continuing adventures of Blazkowicz. It looks spectacular.

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Um, There’s A New, Official Quake 1 Episode Out

Depending on to what extent you accept ‘Bethesda’ as official, of course. This isn’t id’s work, and it’s definitely not Quake-era id’s work, but it is the work of neo-id’s stablemates Machine Games – they of the improbably good Wolfenstein: The New Order. (And who, according to its credits, pitched in to some extent with this year’s even more improbably good DOOM). They’ve just unexpectedly release a new Quake episode in honour of the dear old man’n’monster-shooter’s 20th birthday. It’s pretty good, too.
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Bethesda Teased A New Wolfenstein Game During E3

Bethesda’s E3 2016 showcase brought with it news of Quake Champions, new Prey, Dishonored 2 and a few other things. What wasn’t there was any word on what Wolfenstein developers Machine Games were doing – or at least, no explicit news. There was one hint at what might be next for BJ Blazkowicz: “The New Colossus.”

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Have You Played… Wolfenstein: The New Order?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

We’re all doing Macauley Culkin faces about how good DOOM turned out to be despite high suspicion to the contrary, but let’s not forget that, under Bethesda’s stewardship, olden id games had already been treated surprisingly well. Wolfenstein: The New Order [official site] was a sprawling, spectacular singleplayer shooter of the kind we so rarely see in these MP-focused times, and it somehow managed the impossible too: making BJ Blazkowicz a real human. A real human in an entirely absurd world.
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Perusing The Main Menu At The In-Game Cafe

Hey, good to see ya, how ya doin’? Take a seat anyplace you like – we got window seats, we got booths, we got stools over here at the counter. I’d keep shy of the table just at the back there – it’s reserved, on a strictly unofficial basis, and the guy who plants hisself there most days ain’t exactly particular about whose keister he puts his boot into, if you catch my drift.

Now, what’ll it be?

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ASA Rulings: Robot Dogs, Sugar Puffs And Time Team

Yes, a GIANT ROBOT DOG.

The Advertising Standards Agency publishes rulings every Wednesday on everything from psychic hotlines to videogames. I’m incredibly fond of their rulings. I think it’s mostly because of the language the companies use to defend themselves, breaking videogame concepts down and presenting them in what’s intended to be a neutral manner.

The upheld complaints are generally less entertaining for obvious reasons – the concerns have been, in some sense, valid. But the *not upheld* complaints often have an air of the ridiculous about them. Through the formal structure of the rulings you get a sense of raised eyebrows or rolled eyes, of overblown sincerity. I’ve also learned some unexpected things, like how many sugar puffs are in a portion…

Here are some of my favourites from the last few years:

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The Beginner’s Guide: A Journey Through Genres

One day I’ll write a Desert Island Discs about the games I’d keep with me until the end of days, given a choice of ten. It’ll no doubt be a Desert Island Digital Downloads given the absence of physical media in my life. I live with the ghosts of entertainment.

Rather than compiling the list of games I’d take to the Vault with me though, today I’m aiming to put together a collection, one from each genre, that I’d use to introduce those genres to a PC gaming newcomer, or a lapsed gamer. A friend inspired this particular bundle of joy, someone who grew up with an Amiga but developed other interests and hasn’t touched a game for more than a few minutes at a time, either console or PC, for over fifteen years. A recent illness has left him unable to engage in his usual outdoor hobbies and games have filled the gap.

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