Posts Tagged ‘World of Warcraft’

Blizzard phasing out Windows XP & Vista this year

World of Warcraft, StarCraft 2, Diablo 3, Hearthstone, and Heroes of the Storm are all to stop working on Windows XP and Windows Vista as Blizzard start phasing out support for ye olde operatinge systemes later this year. Other, older games will still work fine, but folks will need to upgrade to keep playing those newer ones. Windows XP is now fifteen years old and Vista ten, Microsoft have long since stopped updating either, and Blizzard say “the vast majority” of players have upgraded, so they’re knocking old Windows out and smashing ’em in a big skip. Read the rest of this entry »

WoW Tokens can now be used to buy Overwatch items

WoW® Token

As the song goes, “WoW® Tokens make the world go around, the world go around, the world go around…” but obviously by “world” they mean “Blizzard-iverse” because you can now convert the WoW® Tokens you buy with gold in World of Warcraft to a digital currency called Battle.net Balance which you can use to purchase Blizzard games as well as in-game items for Hearthstone, Overwatch and the like. Read the rest of this entry »

The World before time: original WoW, revisited

Last year, I tried to indulge my nostalgia for Dun Morogh, the wintry original Dwarf & Gnome starting zone in World of Warcraft, by returning to it as it is now. It did not go entirely well – in the 11 years since WoW’s launch, much has changed. Where once this was a slow-starting MMO, defined by long wandering, hard work and a certain degree of solitude, these days its early questing is an explosion of instantaneous rewards and high-speed levelling. I thought that this first World of Warcraft was lost forever. But there is a way back.
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The power of gaming communities

For three years, many of my evenings and weekends have been spent online with the Rock, Paper, Shotgun community – posting announcements, managing servers, and hosting events. By doing this I’ve met hundreds of people and have developed some great friendships. I’ve enhanced the experience of playing games for myself and others, and in the process I’ve gained skills to progress my career in ‘real life’.

My experience is not unique. I’m here to convince you of the power of getting involved in gaming communities – and that game developers should take more responsibility for fostering and highlighting what their community is doing.

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I Dream Of Dun Morogh

It seems absurd to have nostalgia for the 2000s. Surely it was just a heartbeat ago? Yet that is where I find myself. So much has changed in the last decade and a half – politically and personally (child, mortgage, increasing awareness of own mortality) of course, but also in games. These are times of pre-order DLC, culture wars, UHD, annual sequels and developers saying contentious things on Twitter. So much noise, so much division, so much complication, so many games, even. I know I am not alone in finding it exhausting – a friend recently picked up an original Xbox, a CRT TV and a ceiling-high stack of games for pennies, and is absolutely delighted by his return to what feels like a simpler era. It’s not “the games were better then” – if anything, most were worse – but that the entirety of games and gaming seemed so much calmer.

Me? I dream of Dun Morogh, the snowy Dwarf and Gnome starting zone from World of Warcraft. Read the rest of this entry »

Heading back to World Of Warcraft with Nostalrius

Last week saw the return of World of Warcraft‘s most controversial server, Nostalrius. It’s a private server which aims to recreate the experience of ‘vanilla’ World of Warcraft – that is, WoW as it was at or shortly after launch, before being supplemented and re-shaped by a hundred updates and multiple expansions. Logging on, I’m told “Position in queue, 3801. Estimated time: 47 minutes”, before being ushered into a world of lag and people complaining about random disconnects. So, uh… yeah! Congratulations to the team for perfectly recreating the vanilla WoW experience!

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