Posts Tagged ‘World of Warcraft’

Shhhhh! World Of Warcraft Silencing Abusive Players

The internet can be a brutal place and, if you pay any attention to the chat window in your favorite MMORPG, well, you’re likely to see some nasty stuff. There’s enough trouble in the real world that having to deal with chat and channel abuse is maybe just too much, you know? Voice chat is my personal hell. I almost never use it. I refuse to be yelled at. It’s just not right. For those of us who are sick of listening to that noise, and in attempt to make the gaming world friendlier for everyone, the new silence penalty coming soon to World of Warcraft [official site] might bring some solace.

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The RPG Scrollbars: Azeroth’s Ragequit Referendum

Dateline: Year 634 by the King’s Calendar. Azeroth’s political woes go from bad to worse as the continent of Kalimdor continues its push for official separation from the Eastern Kingdoms. “Our citizens grow weary of being mixed in with some grand political empire that increasingly does nothing for them,” complains Troll leader Hyjal Farage. “With this vote, we will prove our independence once and for all. Mon.”

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Blizzard’s Battle.net Authenticator Goes One-Button

Blizzard’s Battle.net Mobile Authenticator app is now less of a faff, simply showing “Approve” and “Deny” buttons for authorising logins. Previously, it’d generate a code folks would need to type out while logging in to play Overwatch, StarCraft II, and whatnot. It’s a tiny change but removing any faff from security procedures is always good. If you already use the authenticator, hooray for less faff! If you don’t use it because you don’t like faffing about, mate, come on, how much simpler can it get?

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Vanilla WoW Dreams: Blizzard Met Nostalrius

Blizzard have met and discussed running reviving older versions of World of Warcraft with folks who ran a popular pirate/private/unofficial ‘vanilla’ server, and… it went fine? Blizzard haven’t e.g. imprisoned them within a barrow for all eternity, at least. But, as expected, the meeting hasn’t lead to Blizzard vowing to bring back vanilla WoW or anything like that. Still, it is nice that Blizzard haven’t e.g. entombed their corpses in sunken ruins near a vast magical whirlpool. They can be very dramatic sometimes.

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Blizzard: WoW, Overwatch, HotS And More Getting Facebook Login And Livestream Options

Blizzard have announced that players will be able to use their Facebook login for Blizzard’s PC games starting later in June. Blizzard and Facebook have an ongoing collaboration but this will be the first time players can use their Facebook accounts to sign up or sign in to games like World of Warcraft and Overwatch.

Additionally, the companies will be adding the ability for players to use Facebook’s native streaming technology to livestream their sessions to their Facebook timelines.

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The RPG Scrollbars: Warcraft

The Warcraft movie hasn’t exactly been drowning in plaudits after its premiere… to which I wasn’t invited, so I’m typing this in a Frankie and Benny’s immediately after my local cinema’s first non-midnight screening because hahahaha, no. That’s how devoted I am to timeliness: a bit! But, as a long-time player of World of Warcraft who actually plays for stuff like the story and the PvE content, I still held out hope. If it simply wasn’t for others, as the mood seemed, might it be for me?

Answers as soon as I order this burger. Bacon, lettuce, no cheese…

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World Of Warcraft Dev Address Pacing Problems

If you’re still holding your breath for Blizzard to make a firm ruling on official servers running older (legacy) versions of World of Warcraft [official site], jeez, you must be tired. A month of holding until you pass out, over and over? Rough. Well, a Blizzard livestream today deftly stepped around that, but one dev get nicely into one of the problems fuelling interest in legacy servers: modern WoW’s bad pacing at lower levels.

Oh, and Blizzard also mentioned that closed beta testing for Legion, WoW’s next expansion, should start on Thursday to begin the run-up to its August launch.

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Other Things You Could Do With That Warcraft Franchise

There’s a Warcraft movie on the horizon. I know this because I saw a trailer for it while I was at a screening of Captain America: Civil War. I didn’t remember much except a dude landed on an eagledoglion- possibly a griffon. PROBABLY A GRIFFON. Also there was a green baby. Thus it was that I went back and watch a whole wodge of trailers and things to find out more. I have gathered that there is a war between humans-looking people and orcs. Also an Odd Couple kind of love plot maybe.

But what ELSE could you do with the franchise? What treats might future screen visits to Azeroth yield? I am going to look at the medium of reality television for potential WoW-ing.

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Blizzard On Vanilla WoW Servers, Talks With Nostalrius

After their lawyers recently shut down the fan-run World of Warcraft [official site] server Nostalrius, Blizzard have piped up with some thoughts thoughts on vintage WoW and unofficial servers. In short, don’t hold your breath for Blizzard to run their own vintage version of WoW. However, they have considered a ‘pristine realm’ which would remove levelling acceleration to get closer to the old way of taking a character up through Azeroth. It’s only a thought, mind. Though they are at least in conversation with the Nostalrius folks now.

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World Of Warcraft: Legion Hunting Demons From August

If you’re one of the lapsed World of Warcraft players who pops back to check out each new expansion, here, draw a wavering circle around August 30th on your calendar as that’s when World of Warcraft: Legion [official site] will launch, Blizzard have announced. If you’re a steady player, still hanging in there, hey, draw a confident circle. If you’re neither of these and don’t really care, man, I don’t know, go read a book or take a walk or something. It’s a beautiful day. What are you doing with your life?

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Total Warcraft: Hammers Offers Zone News, I Think

I have been tasked with writing another article about the Total Warcraft: Hammers [official site] expansion.

I’m not really sure of the franchise what with not playing it myself but I’m prepared to roll up my sleeves and get stuck in. Like Winnie the Pooh in Rabbit’s doorway.

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Fan-Run Vanilla WoW Server Gets Shut Down By Blizzard

This morning I’m reading about a fan-run vanilla World of Warcraft server being shut down after a legal notice issued by Blizzard’s lawyers.

It’s interesting to me because the subject involves keeping an older version of an otherwise changing game online and alive in some fashion and I have a background in heritage work/archiving. But first here’s what happened with WoW:

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World Of Warcraft: Noblegarden vs Easter Egg Hunts IRL

Catching up on Blizzard news this morning took me to the World of Warcraft [official site] blog where the company cheerily announced the return of their Easter-themed event, Noblegarden.

Noblegarden is more on the “hunting for brightly painted eggs” side of Easter than the “waiting three days to get resurrected” side. I assume it’s at least partly because the latter would make raiding rather inconvenient*.

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The RPG Scrollbars: EverQuest Next Killed The MMORPG

Light a candle for the genre, it’s basically done. Oh, it’ll keep ticking along, of course. This month we’ve seen Black Desert Online, there’s others on the way, and there’ll always be some audience for both the mostly Korean-born clickers and the occasional new idea. Personally I’m hoping for City of Titans to scratch that superhero itch that Champions Online sure as heck can’t, and for Shroud of the Avatar to bring back some of that Ultima magic. (Take a shot.) But as a genre to actively watch for cool stuff? Stick a fork in it. Sony- sorry, Daybreak was pretty much the last great hope of breathing life into it in any form remotely close to how Everquest did it back in the day, never mind giving it back the cultural clout from World of Warcraft’s heyday.

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The RPG Scrollbars: Just Go Along With It, Okay?

Spoiler alert, RPGs are kinda ridiculous. Most games are, of course. While the Mythbusters may have shown that carrying Doomguy’s loadout into battle isn’t as bad as it might sound, there’s a reason they’ve never done a follow-up about doing it after taking a few rockets to the face. Likewise, we can’t know the effect of glugging down fifty health potions a day, but it must mean a lot of pauses for the heroic knight to hurriedly get his armour off for a quick pee-break.

Like a lot of things, there’s a line here – on one side, things that are interesting to see a game justify, and on the other, things that are probably best handwaved. Where does that line lie?

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The RPG Scrollbars: Heroes. Don’t. Craft.

Few game mechanics right now make me ‘urrrrrrrrrrgh’ quite like crafting. Bloody, bloody crafting. I hate crafting. I hate that just about every game I pick up can’t wait to introduce its crafting system to me, with its long shopping lists of finnicky items to find, and about as much care for being believable as all those shotguns and medikits Lara Croft used to find littering ancient tombs. Crafting is the worst, and unlike something like the escort missions of old, it manages to be the worst regardless of how much it actually ends up wasting your time.

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The RPG Scrollbars: To Distant Shores

I’m on the road at the moment – not literally, that would make typing very dangerous – so unsurprisingly I’ve been pondering travel. Also regretting taking too long to see The Martian, and again being stunned by what Americans consider chocolate. But I can’t think of even a tenuous connection between those and RPGs, so travel it is – and in particular, the rare joy that comes of not simply going somewhere new, but feeling that sense of distance behind you and a whole new horizon lying ahead.

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The RPG Scrollbars: Time And Seasons In RPGs

The times change, and we change with the times. Or in the case of RPGs, not. I’ve always felt this a bit of a shame, especially in games like World of Warcraft, where your character is officially hanging around long enough to see the leaves fall off the trees and the snow to cover up the capital cities. That’s why I was quite keen on both Fallout 4 taking the time to redecorate Diamond City a little for at least Halloween and Christmas, and last week, to see a mod take the next step and give the Commonwealth a makeover for all seasons in a way that nobody’s really tried since Lords of Midnight 3 way back in the 90s. Whole minutes of fun with the system clock there!

But then as now, it’s hard not to start wondering how time could be given its due as more than the fire in which bad movies turn out to be even worse than they initially seemed. Maybe it could be our friend too, and in so many interesting ways.

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