Posts Tagged ‘World of Warships’

We’ve Peaked: Steven Seagal’s In World Of Warships

Probably around 800,000 press releases come into my inbox every day. Standing out from that crowd is tough. But when your subject line is “Steven Seagal in World of Warships”, you’re like a brilliant light shining through the darkness.

Steven Seagal is in World Of Warships [official site].

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The Flare Path: Unstitched

Crisis! Geoff, the retired sailmaker who usually stitches together FP news stories, phoned in sick this morning (housemaid’s knee). We’ve experimented with alternative fastenings – velcro, staples, bulldog clips, ant-head sutures… – but none of them are strong and flexible enough to join this week’s selection of topical sim and strategy snippets. Unless Irma’s ongoing porridge experiments prove successful, I fear today’s column will have to take the form of an index finger inconveniencing gallery. Read the rest of this entry »

World Of Warships Charts Course For New Mode

Now that I’ve expended my vast knowledge of naval terminology (which is actually mostly just vocabulary I associate with pirates), World of Warships [official site] has just received a new update. The biggest changes are a new mode and improved matchmaking. It’s all part of Wargaming’s new effort to introduce shorter development cycles to bring quick bursts of smaller updates to the game, much like a cannon salvo from a warship (because World War II-era ships have cannons, silly – I am, after all, here to teach).

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The Flare Path: Battleships, Gunships, Rosehips

While much of the European Regional Development Fund is frittered away on Spanish zeppelin termini and 200ft-tall unicorn sculptures for Romanian mountain tops*, some does end up in the hands of genuinely deserving recipients like JetCat Games. The Vilnius-based studio are using a slither of the vast EC money pie to help build a multiplayer military chopper game. Currently in closed alpha, Heliborne has ‘POTENCIALAS’ written all over it.

* probably

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The Flare Path: How To Draw An Eagle

(Next week in The Flare Path: How to Draw a PMD-6 Anti-Personnel Mine)

Going by the number of sketches arriving in the FP inbox at the moment, this column’s recent foray into art tuition is going down extremely well. For every RPS reader keen to spend their Friday lunch hour reading about upcoming quadruplex transport sims, imminent Seven Years War strategy offerings, ill-conceived wargame patches, and my ongoing World of Warships dalliance, it seems there are three or four hungry for bite-sized drawing lessons. I’d make some comment about the pencil being mightier than the sword/Schmeisser if I wasn’t aware of the experiments conducted in the late 1940s by the Royal Armament Research and Development Establishment that proved the exact opposite. Read the rest of this entry »

The Flare Path’s World Of Warships Apprenticeship

World of Warships has been flashing its signal lamp at me for several months. Ignoring messages like…

– .. — –..– / -.– — ..- / .-.. — …- . -.. / .– — .-. .-.. -.. / — ..-. / – .- -. -.- … –..– / .– …. -.– / -. — – / –. .. …- . / .– — .– … / .- / – .-. -.– ..–..

“Tim, you loved World of Tanks, why not give WoWS a try?”

.. – / .. … / ..-. .-. .

“It’s free!”

and – …. . / .–. .. –. . — -. … / -.. .- -. -.-. . / -… . .- ..- – .. ..-. ..- .-.. .-.. -.–

“The pigeons dance beautifully.” (Not 100% sure I recorded that one correctly.)

…hasn’t been easy, but somehow I managed it. Until Tuesday.

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