Posts Tagged ‘XCOM 2: War of the Chosen’

Whatever happened to XCOM 2’s daily challenge mode?

xcom-daily-challenge

Back in the summer, I boldly declared that ‘I will play XCOM 2: War Of The Chosen’s daily challenge mode every day.’ Er. Whoops. I’ve only played a handful since then, and I’m not alone there. Though the mode still pumps out a new challenge every day, it hasn’t blossomed into a new religion in the same way The Binding of Isaac and Spelunky’s daily random-o-map scoreboard challenges have for those communities.

So, what happened?

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Long War devs’ next game is XCOM at a galactic level

We already knew that Pavonis Interactive, the team behind the RPS-approved, game-changing Long War mods for XCOM and XCOM 2, were working on a complete new game of their own, but seeing as Long War 2 has been in the wild for a while now, I thought I’d catch up with ’em about Terra Invicta. This takes the essential XCOM concept – humans fending off an alien invasion – then expands it to a grand strategy scale.

“It’s a little like what you might imagine the XCOM spokesman’s job to be,” Pavonis head John Lumpkin tells me, “trying to unify Earth’s nations against an alien threat.” And then it moves to cover the entire solar system.

Long War? More like longest war.
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Steam Charts: Death Under Tunnel Bridge

This week we finally learn who the killer is, but will the answer provide more questions than solutions? Read on for this week’s hair-raising installment of… The Steam Charts. Read the rest of this entry »

7 essential mods for XCOM 2: War Of The Chosen

xcom-war-of-the-chosen-mods

Now that the new, humungous XCOM 2 expansion pack has had a couple of weeks to bed in, the game’s mod community has been steadily fixing up their tweaks to work with War of the Chosen [official site]. Over time, there’ll be more Steam Workshop offerings which take specific advantage of the onslaught of changes WOTC introduces, but right now what I’m interested in is assorted quality of life improvements that remove pointless dead time from the game, offer more tactical detail and generally make the whole shebang slicker and quicker to use.

These, then, are the XCOM 2 War Of The Chosen mods that I just don’t think I could do without. (Well, I could, but I’d be complaining the whole damn time).

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Steam Charts: Parabolic Edition

Come one, come all, but not all at once or you’ll break our caching, and see the Steam Charts in all their glory! Which game will have reached the coveted #2 position this week?! Read the rest of this entry »

The one thing that makes every XCOM 2 War Of The Chosen campaign different

xcom-2-base-mode

Though it suffers from having as many different tones as the last thirty years of Dulux catalogues sellotaped together, I found in my XCOM 2: War Of The Chosen review that the latest expansion for Firaxis’ game is an extremely effective remix of, basically, everything. But there’s one very small change in WOTC that I didn’t mention – a tiny thing with massive, massive repercussions for XCOM 2: War of the Chosen [official site]’s replayability.

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Podcast: Electronic Wireless Show talks Life Is Strange: Before the Storm and XCOM 2: War of the Chosen

lifeistrang

Who owns those odd voices? It’s the RPS podcast, the Electronic Wireless Show and guess what – we’re all in the same room, with our actual bodies. Unprecedented. And there’s a special guest this week too. Chris Bratt of Eurogamer joins us to talk about the alien-murdering of XCOM 2: War of the Chosen. It’s a Brattcast! While Pip has been playing teen angst drama-llama Life Is Strange: Before the Storm and I’m still trying to discover an impossibly powerful attack in Absolver. Come listen.

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I will play XCOM 2 War Of The Chosen’s Challenge mode forever

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I’d long suspected it, but it’s nice to have tangible evidence: I am the best in the world at XCOM.

For one moment of one day, on one of XCOM 2: War of the Chosen [official site]’s daily challenge maps. It could happen again another day, and, yeah, I guess this is going to be my life now.
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I am an Ironman idiot and XCOM proves it

As predicted, I spent most of the weekend playing XCOM 2: War of the Chosen [official site]. It’s good to be back, fighting against the faux-benevolent burger-making overlords of future Earth, but I haven’t actually made a great deal of progress in my new campaign. That’s because there have been several new campaigns, and that’s because I’m an idiot who can’t resist the lure of an Ironman mode, while secretly hating the reality of an Ironman mode.

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Steam Charts: Brand New Edition!

The Steam Charts aren’t, as you may have been led to expect, large sprawling maps depicting the locations of all the world’s known steam. They were, but due to government pressure we’ve altered them to list the top ten selling games on Steam, in reverse order, like a rocket taking off. Read the rest of this entry »

Podcast: The Electronic Wireless Show talks Destiny 2, Absolver and XCOM 2: War of the Chosen

If on a winter's night a Traveller

Hark, it’s the sweet vocal vibrations of the humble RPS podcast, the Electronic Wireless Show. The lads (lads lads) are back from the bright lights of Gamescom and ready to chat hard about the games they saw. But Pip is only giving us a maximum of three words about each one. Madness. Never mind, we can talk more verbosely about the alien-shooting of the Destiny 2 beta, or the otherworldly kickboxing of Absolver, or the other-alien-shooting of XCOM 2: War of the Chosen. It’s been quite a good week.
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One absolutely, perfectly ridiculous turn in XCOM 2: War Of The Chosen

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I had a whale of a time with XCOM 2: War of the Chosen [official site] (out today), despite finding its tonal ping-ponging between gritty resistance saga and preposterous superheroics a little jarring.

Speaking of the latter, here’s a video I made showing just how off-the-chain crazy the various new abilities, weapons and features can be. In the space of a single turn (the first turn of a mission), one soldier covers almost the entire length of the map, ‘wakes’ pretty much every enemy on it, kills around 15 of them, winds up at the main mission objective and then proceeds to take zero damage on the alien turn. Meanwhile, most of his team never even leave their starting position. All in one turn. It’s bonkers. This is War Of The Chosen.

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Steam Charts: Half Price Edition!

Other sites will bombard you with “facts” and “details” about the top-selling games on Steam, but not us. We won’t patronise you with such things. We know you’re better than that, taller, more attractive than the readers of those sites. We know you know we know you better, and as such reach for higher, smarter, more eloquent brilliance. Read the rest of this entry »

No U FO! XCOM 2: War of the Chosen released

XCOM 2: War of the Chosen [official site] could almost be named XCOM 3, our Alec thought in his review of the new expansion pack for the alien-mashing tactical game. It adds new factions, new classes, new abilities, new enemies, new bosses, new mission types, and so much more to form a delicious tactical feast. But hark, you no longer need rely upon following Alec’s Instagram platesnaps and his Yelp reviews to get a sense of what War of the Chosen is like. The expansion launched overnight and is now out for all with £35 to spare. Read the rest of this entry »

Wot I Think – XCOM 2: War Of The Chosen

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I can’t help but think of a sausage. A huge, fat, glistening sausage, bulging with meat (or the nearest vegetarian equivalent) to the point that the innards have burst through the skin, forming deliciously fatty globules on the surface. There is surely no room for more, but nonetheless even more has been stuffed inside it. It clearly shouldn’t work. It’s almost obscene. It looks like it will fall apart or even explode if even the slightest pressure is applied. It is sausage-based madness. The sausage is XCOM 2: War of the Chosen [official site], and it is as delectable and satisfying as it absolutely bloody insane. Read the rest of this entry »

Bob Ross, Team RPS and goodness knows who else star in XCOM 2: War of the Chosen propaganda

XCOM 2

As someone who knows what twitter is, I have seen many brands invite people to manipulate images or add their own text to things imagining that the internet will adhere to the company’s #brand #values and not e.g. draw genitals all over the place or make jokes at the brand’s expense and then the brand discovers that you maybe need to hope and pray that the adage about all publicity being good holds true.

That’s why I’m interested in this XCOM 2: War of the Chosen [official site] Propaganda Center promo tool, because Firaxis seem to have hit upon a way of obviously asking the internet to do their marketing for them but without accidentally building in the capacity for making themselves the laughing stock in all of this or immediately losing all goodwill they may have accumulated. Read the rest of this entry »

Watch a whole load of XCOM 2: War of the Chosen

You and I can’t play the big new XCOM 2 [official site] expansion War of the Chosen until August but we can now watch a gert chunk of it. We’ve got aaages to wait before we can recruit new factions and classes to our cause while taking down new enemies in new areas. But after several weeks of coughing up small trailers focusing on individual classes and enemies in the expansion, 2K have opened the marketing floodgates and let sites such as our business chums Eurogamer post huge preview videos. Here, watch 80 minutes: Read the rest of this entry »

XCOM 2: War of the Chosen’s alien champions, lost cities and soldier bonds explained

Fallen cities swarming with the dangerous remnants of their human populations, alien battlefield commanders who resemble fantastical heroes, new rulesets for friendship and fear, and an actual active resistance out on the Geoscape. XCOM 2 [official site] is changing.

The War of the Chosen is “definitely the biggest expansion we’ve ever done”, lead designer Jake Solomon told us at E3. Introducing unique enemy champions doesn’t strike me as an obvious move for XCOM, so I asked Solomon how the concept of the expansion had developed, and whether he’d drawn any inspiration from Shadow of Mordor’s Nemesis system. And whether we can expect any terrors from the deep in the future.

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Every PC game announced or trailered at E3 2017

Each year E3 rolls around like a giant evil worm, crushing all that’s good and pure. BUT that worm also announces lots of exciting gaming news as it wreaks its carnage upon the Earth. Here we have gathered every announcement, reveal, and exciting new trailer that emerged from the barrage of screamed press conferences over the last few days. And lots of it looks rather spiffy.

A rather enormous 47 PC games were either announced, revealed, or updated upon, with new trailers, information, and released dates that will all be missed by at least three months. We’ve collected the lot, with trailers, in alphabetical order, into one neat place, just for you. Read the rest of this entry »

XCOM 2: War Of The Chosen coming August 29th

As expected, Firaxis announced a full-fat XCOM 2 [official site] expansion at the E3 2017 PC Gaming Show, promising “new environments, new enemies and new XCOM forces”. It’s called War of the Chosen and the trailer shows those Chosen, the “ultimate enemies of XCOM”. They are three champions – nemeses perhaps – and they will grow up in strength through the game, learning new skills and abilities.

On top of that, there are resistance groups to win over, new zombie-like hordes that will attack aliens and humans alike, and a whole lot more. It’s “twice the size” of the original XCOM’s expansion.

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