Posts Tagged ‘XCOM 2’

Bob Ross, Team RPS and goodness knows who else star in XCOM 2: War of the Chosen propaganda

XCOM 2

As someone who knows what twitter is, I have seen many brands invite people to manipulate images or add their own text to things imagining that the internet will adhere to the company’s #brand #values and not e.g. draw genitals all over the place or make jokes at the brand’s expense and then the brand discovers that you maybe need to hope and pray that the adage about all publicity being good holds true.

That’s why I’m interested in this XCOM 2: War of the Chosen [official site] Propaganda Center promo tool, because Firaxis seem to have hit upon a way of obviously asking the internet to do their marketing for them but without accidentally building in the capacity for making themselves the laughing stock in all of this or immediately losing all goodwill they may have accumulated. Read the rest of this entry »

Watch a whole load of XCOM 2: War of the Chosen

You and I can’t play the big new XCOM 2 [official site] expansion War of the Chosen until August but we can now watch a gert chunk of it. We’ve got aaages to wait before we can recruit new factions and classes to our cause while taking down new enemies in new areas. But after several weeks of coughing up small trailers focusing on individual classes and enemies in the expansion, 2K have opened the marketing floodgates and let sites such as our business chums Eurogamer post huge preview videos. Here, watch 80 minutes: Read the rest of this entry »

Steam summer sale: our giant recommendations list

The Steam summer sale is in full blaze. For a while it even blazed so hot that the servers went on fire and all the price stickers peeled off the games. Either that or the store just got swamped with cheapskates looking for the best bargains. Cheapskates like you! Well, don’t worry. We’ve rounded up some recommendations – both general tips and some newly added staff choices.

Here are the things you should consider owning in your endless consumeristic lust for a happiness which always seems beyond reach. You’re welcome.

Read the rest of this entry »

XCOM 2: War of the Chosen’s alien champions, lost cities and soldier bonds explained

Fallen cities swarming with the dangerous remnants of their human populations, alien battlefield commanders who resemble fantastical heroes, new rulesets for friendship and fear, and an actual active resistance out on the Geoscape. XCOM 2 [official site] is changing.

The War of the Chosen is “definitely the biggest expansion we’ve ever done”, lead designer Jake Solomon told us at E3. Introducing unique enemy champions doesn’t strike me as an obvious move for XCOM, so I asked Solomon how the concept of the expansion had developed, and whether he’d drawn any inspiration from Shadow of Mordor’s Nemesis system. And whether we can expect any terrors from the deep in the future.

Read the rest of this entry »

XCOM 2: War Of The Chosen coming August 29th

As expected, Firaxis announced a full-fat XCOM 2 [official site] expansion at the E3 2017 PC Gaming Show, promising “new environments, new enemies and new XCOM forces”. It’s called War of the Chosen and the trailer shows those Chosen, the “ultimate enemies of XCOM”. They are three champions – nemeses perhaps – and they will grow up in strength through the game, learning new skills and abilities.

On top of that, there are resistance groups to win over, new zombie-like hordes that will attack aliens and humans alike, and a whole lot more. It’s “twice the size” of the original XCOM’s expansion.

Read the rest of this entry »

An XCOM 2 expansion pack? Sure looks like it…

I’d been glumly thinking it was all over for XCOM 2 [official site], as we’ve had a clutch of DLC followed by the officially-endorsed Long War mod. I figured it’d now be all quiet on the Solomonian front for a couple of years, until such time as Firaxis broke cover with a full new XCOM game. But no! Something is stirring. XCOM 2 is making an E3 reappearance next month, showing off something being referred to with the slogan ‘the real war begins.’ It could even be a title, you know. Whichever: it’s beginning to look a lot like expansion pack Christmas.

Read the rest of this entry »

Have You Played… X-COM: Interceptor

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

There was a time when I’d buy anything X-COM. I sometimes look at people who have an entire room dedicated to collectibles and tat based on a specific franchise and think, “there but for the grace of Gollop go I”. If there’d been X-COM cereal, I’d have bought it. Action figures, of course. Comics, watercolour paintings, boardgames, plushies, chocolate bars…the Saturday morning X-COM cartoon would have been a precious thing indeed. Actually, yes, I’d still like an X-COM cartoon.

As it turned out, I just ended up with a copy of X-COM: Interceptor. Enforcer too, but Interceptor is the one I remember best.

Read the rest of this entry »

Phoenix Point is now crowdfunding: we spoke to Julian Gollop about standing out in a post-XCOM world

The original X-COM (UFO: Enemy Unknown), Julian Gollop tells me, “succeeded in spite of itself”. I asked him how he felt about the game now, twenty three years after its initial release, and particularly about the way it’s often placed on a pedestal. He didn’t expect it to be a success and certainly didn’t think he’d be making a game heavily based on its legacy almost a quarter of a century later.

Yet here we are. The crowdfunding campaign for Phoenix Point [official site], a sci-fi horror strategy game about an alien onslaught, has just begun. Gollop is back where many people feel he belongs, and this time round he seems extremely confident in his game’s design.

Read the rest of this entry »

Best Long War 2 mods

Those of you familiar with XCOM 2’s Long War 2 [official site] mod will know it needs little introduction. Crafted by Pavonis Interactive (formerly Long War Studios), it’s the indirect follow-up to Enemy Unknown’s Long War – a total conversion mod that expands upon Firaxis’ core concepts and ideas, making just about every little detail more difficult along the way.

Long War 2 offers much of the same, and, as Adam aptly noted in his hands-on last month, stars “tougher recruits for a tougher war.” Given its broad size and scope Long War 2 feels as much a standalone game as it does a total conversion, therefore it’s of little surprise modders of the base game have been updating their works so as to be compatible with Pavonis’ ambitious venture. Shy of regurgitating our best XCOM 2 mods list from last year, the following collection gathers those which have helped me (attempt) to conquer the long, Long War.

Read the rest of this entry »

Get your ass to Mars – the original X-COM is free

Oh sure, it’s basically been pennies for years, but nothing motivates the merely curious like free-free-free. For that is the case for X-COM: UFO Defense aka UFO: Enemy Unknown, the 1994 alien-bothering strategy game that kicked off a series now made something of a household name by Firaxis’ remakes. Only until tomorrow, though. Read the rest of this entry »

XCOM 2’s Long War excels through new tactical depths

From the very first mission of The Long War 2, the stakes are different. Your enlarged squad isn’t doing anything as brash as blowing up an Advent statue; instead, they’ve managed to track down an under-strength patrol and are determined to take it down. Two things are immediately clear: the insurgency aren’t as bold as at the beginning of vanilla XCOM 2, but, as individuals and as squads, they’re far more cunning.

Mission one: eight soldiers, all with protective vests, frags and flashbangs. Tougher recruits for a tougher war. The fight for Earth isn’t just longer, it’s broader and more involved at every level. The Long War is available now and we’ve been in the thick of the right for the past few days.

Read the rest of this entry »

XCOM 2: Long War 2 turning Geoscape to battlefield

XCOM 2: Long War 2, the officially-sanctioned sequel to the venerated XCOM mod, will expand the ‘Geoscape’ global strategy layer in new and awful ways. Long War 2’s initial announcement this month was a little light on details, leaving us guessing at how it’d give XCOM 2 that complex and gruelling Long War flavour, but interesting factbits are now surfacing. For starters, the Geoscape is now a battlefield of its own, with push, pull, and BETRAYAL! Read the rest of this entry »

XCOM Long War 2 is coming

Many people thought that the comprehensive and tough as nails Long War mod was the best thing to come out of XCOM: Enemy Unknown so the news that the team behind it would be producing mods for the sequel, in partnership with Firaxis. If only they were working on a full-blown Long War mod though for XCOM 2 [official site], wouldn’t that be something?

Well, they are. Intriguingly, the announcement comes from Firaxis rather than Pavonis, the team formerly known as Long War Studios. Whether that means this will be a super mod with in-house assistance or a full-fat expansion (the difference between those two things might be nothing more than a pricetag) we don’t know, though more info is due “in the coming weeks”.

Read the rest of this entry »

Steam Top 100 reveals 2016’s money-making Steamers

Valve capped off 2016 by revealing the year’s 100 highest-grossing games on Steam, which is a pretty interesting list. If you’ve been following Alec’s prolonged breakdown over the weekly charts you’ll not be shocked by revelations that Grand Theft Auto V and Counter-Strike: Global Offensive are near the top, but you might not expect them to be joined by the likes of No Man’s Sky or the free-to-play Dota 2.

When I asked Alec if he fancied writing up this chart too, he began hissing “The Venga Bus is coming the Venga Bus IS coming the Venga Bus is coming to take me away ho-ho hee-hee ha-haaa” so you get me and my GIFs instead. Read the rest of this entry »

Steam’s Autumn sale has begun – here’s some picks

Aside from starting a new tradition of unusually-named Steam Awards, Valve have also pulled out their worn and adored bargain bucket and have begun to fill it with games you’ll enthusiastically buy and probably never play. Yes, it’s their Autumn Sale. In the streets, the apocalyptic jockeying for TVs and blenders has started. The moon has turned blood red. And I looked and behold a pale horse, and his name that sat on him was Black Friday, and sales followed with him.
Read the rest of this entry »

The 50 best strategy games on PC

An entirely objective ranking of the 50 best PC strategy games ever made, now brought up to date with the riches of the last two years. From intricate wargames to soothing peacegames, the broad expanse of the genre contains something for everyone, and we’ve gathered the best of the best. The vast majority are available to buy digitally, a few are free to download and play forever. They’re all brilliant.

Read the rest of this entry »

Tour The Avenger With XCOM 2’s New Controller Support

Are they watching Norwegian slow television back there? Nice. I really like the Bergen Line one.

As the Commander in XCOM 2 [official site] played simulated battles from inside what was essentially a combination onesie/bubblebath/bed, why shouldn’t you slump on the sofa to play? A new patch today has added proper controller support to Firaxis’s turn-based tactical alienblaster. It may be handy for sofaplay, for giving that clawed mousehand a rest, and for players with certain disabilities. The makers suggest another use too: using a controller with the debug camera to have a nosey through the Avenger, seeing what your soldiers are up to. Read the rest of this entry »

You And Me Against The World: XCOM 2 Co-op Mod Out

Two-player co-op has arrived in XCOM 2 [official site] with the first beta release of a mod which hopes to one day support twelve-player co-op. Two seems a good number to start with, though. You have someone to bounce ideas off, someone for moral support and encouragement, someone to plan and scheme with, and someone to blame when snakes are choking out your champ. Read the rest of this entry »

Steam Game Charts: So Much Sky, Man

I cannot in good conscience be seen to apparently promote the number one game, so here's Captain Blood instead.

Hullo! One day later than usual because I spent yesterday on a beach next to an industrial estate, but as always, here’s what sold best on Steam last week. It is ever so faintly possible that you might have a very slight inkling as to what is number one. I could not possibly comment myself.

Read the rest of this entry »