Posts Tagged ‘XCOM’

New World Disorder: XCOM 2 Announced

It’s happening. We suspected it would but that hasn’t prevented a swift happy dance before posting of the news could commence.

XCOM 2 [official site] is coming in November of this year. No underwater shenanigans and no race into space. Instead, Firaxis are proposing a grim future in which the alien invasion was eventually successful, leaving humanity as second-class citizens on their own planet. A couple of decades after the war, XCOM re-establishes itself as a hidden force of freedom fighters, striking back against the new world order. Procedural levels, new soldier classes, a mobile base, deeper modding support and more more more. Screenshots and details below.

Read the rest of this entry »

Cardboard Children: XCOM: The Board Game – Part 1

Hello youse. With XCOM being a game that is significant in the history of PC gaming, I thought I would do something a bit different with my coverage of XCOM: The Board Game on Rock, Paper, Shotgun. Often, when a board game supports solitaire play, I’m asked how well the single-player aspect works. And I’m often unable to answer, because I rarely play board games alone. But with XCOM, I thought I would make an effort. The PC game series is a real single-player, one-mind-against-the-machine experience. How does the board game stack up?

Read the rest of this entry »

Have You Played… X-COM Apocalypse

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Everybody seems to have an opinion about Terror From The Deep, the first sequel in the original X-COM series. I’ve heard people dismissing it as a reskin or complaining that it is too difficult, while its defenders will happily gurgle about the Lovecraftian splendour of it all. The third game, X-COM Apocalypse, receives less attention than either of its predecessors but has always been a worthwhile addition to any library of games.

Read the rest of this entry »

XCOM: The Board Game Is The Board Game Of XCOM

So many little pieces!

It’s been almost two years since XCOM: Enemy Unknown, and even with the Enemy Within expansion in between that’s too long a time to live without a new XCOM game to play. We can therefore justifiably lust over the just-announced XCOM board game coming from Fantasy Flight. It’s called XCOM: The Board Game, it requires a digital companion app to play, and it’s due out before the end of the year.

Cor, look at all the little cardboard pieces in the image above. I could roll around in those all day.

Read the rest of this entry »

Wot I Think: Microsoft Warface Surface Pro 2

I did an exceptionally silly thing. I bought one of Microsoft’s terribly expensive laptop/tablet hybrids, the Surface Pro 2. Upon realising how silly this was, because it’s hardly got much gameability and I can’t ever upgrade it, I returned it. That wasn’t the exceptionally silly thing, though. That happened when I realised how much I missed the Surface, so two days later I went out and bought another one. From a different shop, of course – I couldn’t have faced the look on the salesperson’s face otherwise.

I am pleased, if slightly guilt-wracked, to report that I am now sticking with my purchasing decision. Which also means I’m in a situation to tell you whether this attempt to crossbreed faithful old Mr PC with flighty young Ms Tablet has been successful, from the point of view of someone who primarily uses their computer for the pursuit of entertainment.
Read the rest of this entry »

Hands On: XCOM – Enemy Within

XCOM: Enemy Within escalates the alien invasion, introducing body modification, sky-squids and Mechtoids. After seeing the initial reveal at Gamescom, I was eager to try the expansion before release, but when I had the chance last week, I hadn’t expected to see humanity turning on itself. XCOM have encountered a new threat and this one originates much closer to home.

Read the rest of this entry »

Genetically Modified Ops: XCOM – Enemy Within

I’m fairly sure that this is the most shooty-bangy XCOM trailer that I’ve ever seen. It’s far more energetic and noisy than the videos for the never-born FPS ever managed to be, and if I didn’t know anything about Enemy Unknown, I’d assume this was an advert for some kind of third-person alien-punching game. There’s even a bit at the end that has two mechanical monstrosities punching each other, as if this were Revenge Of The Rise Of The Robots, the sequel that nobody wanted. Has a trailer for a turn-based game of tactics and base-building ever before featured such blatant pandering to the robot fight fan demographic? Not to my knowledge. I’m very much looking forward to playing the expansion, mind.

Read the rest of this entry »