Posts Tagged ‘Xenonauts’

X Dash COMING: Xenonauts 2 Confirmed, Going 3D

XCOM 2 is out this week and I’m pretty flipping excited. But what of people whose hearts yearn for X-COM, the bedashed original series Firaxis rebooted and dedashed? Good news: Xenonauts 2 [official site] is definitely happening. Bad news: it’ll arrive in 2017 at the earliest.

Goldhawk Interactive’s Xenonauts, which came out in 2014 after years in early access, is essentially a tweaked unofficial remake of UFO: Enemy Unknown (or ‘X-COM: UFO Defense’, whatever). It’s pretty great! The sequel will be a bit more adventurous, taking more liberties with the X-COM formula as it also switches from sprites to proper 3D.

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Xenonauts 2 Is “More Likely Than Not”

XCOM 2 [official site] is a hugely exciting prospect (so much so that I’m genuinely grumpy about the delay), but XCOM and X-COM are so very different things by now that it’s unlikely to slake anyone’s thirst for a true-blue, Gollopy experience. Fortunately, sounds like we might also be in for a sequel to unofficial X-COM spiritual sequel Xenonauts [official site], 2014’s Cold War-set alien invasion strategy title.
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Impressions: The Triumphs And Struggles Of Xenonauts

Xenonauts is a spiritual successor to UFO: Enemy Unknown, which means that it’s also a spiritual successor to many of the most tense and glorious hours of my teenage years. Following a successful Kickstarter and a period in Early Access, the game has been available for almost a month now. With its loyal approach to the original design, Xenonauts doesn’t step on XCOM’s toes, but I wondered if it could succesfully muscle in on the original game’s territory. Several days of playing later, I have the answer. And some anecdotes about intra-squad romance.

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XCOM Who? – Xenonauts Officially Complete

We're not actually feeling skeptical right now. Our faces are just stuck this way from being skeptical so much in the past.

I am glad. Against all odds, Firaxis’ XCOM revival was actually a great turn-based strategy that captured the spirit of the original Gollop games. It wasn’t entirely bereft of blindspots, though. The art style wasn’t super menacing and didn’t allow imagination to fill in the gaps, the game sort of got easier as time went on, tension dissipated over time, etc. Sometimes, you just need a straight-up remake in order to account for everything. In the case of classic X-Com, that game is Xenonauts. Alec has both written and blathered as much before, and really, is there any greater endorsement? Alec hates everything, even rainbows and my youthful naivete. Someday I’ll earn his approval. Maybe if I become turn-based and prominently feature permadeath, he’ll finally love me too.

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Let’s Blather All Over… Xenonauts

Obviously we don’t do video on RPS, because we are Old MenTM.

Only now I’ve done a video, for some reason. It’s in the vein of those Let’s Play things that are all over YouTube, tt’s my first one ever, and I’m well aware it’s pretty shonky on both a content and technical level. I wanted to give this a shot regardless of outcome, to see what it’s like and to see what I can learn. In it, I play one mission from the current build of Goldhawk Interactive’s indie X-COM homage Xenonauts, which is out now on Steam Early Access. I also talk pretty much non-stop for about 17 minutes, which I don’t believe is something I’ve ever done before in my life. My mum’d kill to have a conversation that long with me.
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Intergalactic, Planetary: Xenonauts Now On Steam

Well, Steam Early Access, anyway. Seeing as X-Com has been abducted and replaced by the magnificent (but still quite different) XCOM: Enemy Unknown and snazzy 1960s hat dress-up simulator The Bureau: XCOM, Xenonauts is sort of the original’s closest living relative. So now’s your chance to return to the present’s past while clad in the graphics and interface from a past-inspired portion of the future. In other words, Xenonauts has potential to be one of the very best things. But you – and perhaps only you, but probably not – can push it past alpha and into top humanity exterminating form. Details after the break.

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Kickstarter Katchup

All of the money.

This makes sense as a thing to do. With so many gaming Kickstarters running, for games we’re genuinely interested to play, let’s have a look to see where they all are this weekend. The headline news is that Grim Dawn has finished its run, with just shy of double its target reached. Below you can catch up on Moebius, Xenonauts, Tex Murphy, and many more. And you can also note that almost all of them aren’t pledging to Kick It Forward, which completely sucks, so you should get in touch with them all and yell at them.

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