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Posts tagged “Yager Development”

Spec Ops: The Line devs announce sci-fi PvPvE shooter The Cycle

20 mercenaries will land on a pretty planet to complete quests, tussle with alien wildlife, and maybe murder each other a bit across 20-minute rounds in The Cycle, a new multiplayer FPS coming from Spec Ops: The Line and Dreadnought studio Yager. "OH IS THAT BATTLE ROYALE?" you started typing before even finishing reading the preceding sentence, you little scamp, and nnno it doesn't sound…

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Spec Ops: The Line is free until Saturday

Spec Ops: The Line is free over at the Humble Store right now. It's only available for 48 hours, ending March 31st at 10am Pacific, so I advise you to go there now. Congratulations! You are hopefully now the proud owner of a game about the horrors of war. It's hell, in case you hadn't heard, and many people are unsure what it's good for.…

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Yager’s spaceship ’em up Dreadnought hits open beta

Honking great spaceships are now blasting each other in the newly-launched open beta of Dreadnought [official site]. Made by Spec Ops: The Line studio Yager, it's a multiplayer class-based shooter were folks play as capital-class spaceships. You know, the big ones. After a year in closed beta testing, now it's open to all who sign up over here with publishers Grey Box.

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Giveaway: 5000 keys for the Dreadnought beta

There are plenty of games now about piloting zippy little space fighters, but still only one or two that offer you the chance to pilot hulking great capital ships. That's what Dreadnought is offering: a team-based multiplayer game about gigantic spaceships firing lasers and missiles at one another across the deep space and the upper atmosphere of alien worlds. It's due to launch into open…

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Massive-o-Spaceship Game Dreadnought Gets A Beta

Two years, man and boy, I've been excited about Dreadnought [official site], the giant huge spaceship battle game from Spec Ops: The Line devs Yager. Haven't heard much about it for around year though, and now that I look again there seem to be two other developers in the mix (with one Greybox now seeming to be frontman) and a torrent of mildly alarming in-game…

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Feature: The horror!

Have You Played… Spec Ops: The Line?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. Spec Ops: The Line [official site] is a pretty fun third-person cover shooter about shooting people in their faces, then sometimes feeling a bit bad or confused about killing them. I think BioShock made folks a bit excited about shooting games where shooting…

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Shambling: Yager Taken Off Dead Island 2

Polish studio Techland may have created open-world zombie-smashing FPS-RPG Dead Island, but publishers Deep Silver got the rights. That's how come Deep Silver went on to have folk make daft things like the MOBA-y Dead Island: Epidemic and baffling drek Escape Island while Techland went on to make another open-world zombie-smashing FPS-RPG in Dying Light. Straight-up sequel Dead Island 2 [official site] was in the…

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Dreadnought By A Long Shot: 10 Minutes Of Big Ships

2015 is the year for multiplayer about slow moving hulks, if World of Warships and its flying, free-to-play, scifi equivalent Dreadnought [official site] are anything to go by. If you're tired of single-person fighter ships with their nippy antics, and what you really want is to crawl through the air while peppering sustained laser and rocket fire, then come watch ten minutes of the developers…

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Feature: Reanimated

Hands On: Dead Island 2

The original Dead Island was buggy, often sexist, sometimes racist, and frequently a chore to play. Then its expandalone Riptide added "offensively marketed" to that list. Dead Island 2 has a new developer - Spec Ops: The Line's Yager - and therefore a chance at a fresh start. A chance to take all that ambition and promise and focus on what players actually liked about…

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Splatummer Holidays: Dead Island 2 Trailer

Hoboy are we ever a long, long way from the reverse-time harrowfest that was our first glimpse of Dead Island. Nevermind the tonal shift, this is a franchise now, with sequels and spin-offs. Dead Island 2 got its first showing during E3 with a cinematic trailer that didn't quite have the same impact as the original. Now Yager (yeah, those guys) have shown off what…

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Colossal Command: Dreadnought

Yager quietly took the reigns of the Dead Island series, debuting the trailer for number two earlier today (ignore Riptide), and they've also started to make some noise about the other game they've been working on since Spec Ops: The Line. Dreadnought is a game about bloody great battleships of the skies. As the freelance commander of an armada, you'll be able to customise your…

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(Exposed) Muscle Beach: Dead Island 2

In comparison to the original Dead Island trailer, Dead Island 2's announcement video is more honest than Abe and Cherry Tree Washington combined. You remember that trailer, right? The one that broke a thousand hearts when it debuted and then broke them again when the game was more like a first-person Dead Rising than a mourning simulator? Dead Island 2 is just holding its hands…

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Spec Ops Lead Hits Out At “Tacked On” Multiplayer

Polygon's interview with Yager about their 2K-published shooter Spec Ops is worth a read, and not just because the lead, Corey Davis, attacks the practice of tacking on mandatory multiplayer to an ostensible single player project. He reportedly describes it as "bullshit", and delivers this descriptive ankle-bite: "The multiplayer game's tone is entirely different, the game mechanics were raped to make it happen, and it…

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Desert Desserts: Spec Ops Adds Free Helping Of Co-op

You've finished Spec Ops: The Line. You've seen its harrowing tale through from start to finish and felt the moral conflict claw its way into your gut. So then, what now? Do you go back to other shooters - which are significantly lacking in both awareness of their own problematic place in the cultural landscape andĀ heaping mountains of sand? At one point in time, I…

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Spec Ops Dev Diary Shows More Grisly Business

Spec Ops' handsomely bearded writing lead, Walt Williams, talks about the personalities that make up Spec Ops: The Line's team - both player and non-player characters - in a new development diary installment, which you can see below. Williams claims that the moral choices in the game are "about holding up a mirror to yourself", which in my case would reveal a tired-looking man with…

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Spec Ops: The Line Launch Trailer Is Kind Of Problematic

And not just because it seems like a billion of these things have popped up in the past week or so, either. See, a recent developer diary about Spec Ops' potentially uncomfortable marriage of meaty, blood-spattered funĀ and the grim truths of war prompted me to wonder if the whole thing wasn't like duct-taping a cat and dog together. And while Hollywood tells us that'd lead…

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Just Deserts: Spec Ops Goes Behind The Line

For me, Spec Ops: The Line is like watching a child play with a balloon. Like, I want it to be good, and I think it definitely has the tools to do so - but I'm still tensing every muscle and waiting for a deafening POP. Maybe it's a sign of early onset cynicism, but plenty of other shooters have promised non-black-and-white moral choices and…

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