Posts Tagged ‘Ys VIII: Lacrimosa of Dana’

NIS America promise fast fixes for Ys VIII’s many issues

Ys VIII

After six months of delays to deal with technical issues, the PC version of Ys VIII: Lacrimosa of Dana finally launched yesterday, albeit to less-than-great public reaction. Not because it’s a bad game – far from it – but because the PC version is plagued with bugs just not present in any other version of the game. Nonexistent Vsync, flickering lights, wonky controls and more have been reported. Today, NIS America acknowledged the majority of reported issues, and have promised that fixes are coming.

Read the rest of this entry »

Ys VIII’s troubled PC port staggers into the limelight

You maniacs! You blew it up!

They say good things come to those who wait, but perhaps the release of Ys VIII: Lacrimosa of Dana could have gone back into the oven a little bit longer. The six-month-delayed PC port (first to completely re-translate the game, then to deal with a rising tide of technical issues) has finally made it to launch, though after looking at the first wave of public response, it doesn’t sound like publisher NIS America have done Falcom’s latest action-RPG much justice.

Read the rest of this entry »

Ys: Memories Of Celceta adventuring to PC this summer

Nihon Falcom’s RPG series Ys is continuing its meandering journey over to PC piece-by-piece, with 2012’s Ys: Memories Of Celceta due to officially find its way from PlayStation Vita to PC in summer 2018. I’ve no experience with the series myself but people speak fondly of it and seem glad when more games come to PC so good, here’s some good news for such people. Me, all I need to know is that it’s set around a giant forest. Yes, good, thank you. Publishers Xseed livestreamed almost two hours of the game on Friday so here, watch: Read the rest of this entry »

Ys VIII delayed on PC again to fix performance problems

For a second time, Ys VIII: Lacrimosa of Dana has been delayed mere days before it was due to launch on PC. Nihon Falcom’s JRPG had been due in September 2017 but was delayed one day before launch, and this new delay comes eleven days before the latest launch date. This time, publishers NIS America are being quite open: it’s delayed again because the game runs poorly and they haven’t managed to improve performance as much as they hoped, so they will hand the port to another developer, and they’re so sorry for all of this. They go into a surprising amount of detail with the technical problems, if you’re curious. Read the rest of this entry »

Ys VIII: Lacrimosa of Dana hits PC on January 30th

The PC version of Nihon Falcom’s RPG Ys VIII: Lacrimosa of Dana will arrive on January 30th, publishers NIS America have announced. This is almost five months after the console version but, unlike that, the PC release won’t launch with shoddy localisation. The original English script was so wonky that NISA have been reworking it to fix typos, errors, and clunky translation, and re-recording dialogue to match. While those changes will come to consoles as a patch, they’ll be in the PC version from the start, giving us a better initial experience.

Read the rest of this entry »

Ys VIII’s PC release slips to 2018 to allow for total re-translation

Ys VIII

It would seem that ‘measure twice, cut once’ isn’t just good woodworking advice. NIS America’s localisation of Ys VIII: Lacrimosa Of Dana, the latest in Nihon Falcom’s long-running action-RPG series, has now been judged so wobbly by the publisher that they’re delaying the PC release to allow for a complete ‘from the ground up’ rework of the English script and voice track.

There is at least some silver lining to this particular cloud. NIS America are going to be detailing the process through regular blog posts, the first of which details their reasoning behind the decision to push the PC release back, now with no fixed release date in sight.

Read the rest of this entry »

Ys VIII’s PC launch will boast a better localisation

There is one unexpected benefit to the PC version of Ys VIII: Lacrimosa of Dana [official site] being delayed: ours won’t launch with wonky localisation. Western publishers NIS America have apologised for the poor state of the game’s localisation when it hit consoles in September — when it was originally due to hit PC too — with oddities, errors, and assorted wonk. Fresh folks are reworking the localisation now and NISA say the PC version will launch with that included. They’ve drafted Durante to help the technical side on PC too. Read the rest of this entry »

Ys VIII: Lacrimosa of Dana PC delayed at short notice

If you had been looking forward to playing Ys VIII: Lacrimosa of Dana [official site] today, I’m sorry to tell you that it has been delayed. Nihon Falcom’s JRPG was supposed to launch on PC today alongside its console counterparts, but publishers NIS America announced only last night that the PC version will be late. They don’t offer an update release date and say the delay is “due to continued efforts to improve gameplay quality”, which is a little vague. Mysteries! Read the rest of this entry »

Ys Seven coming to PC this summer

Nihon Falcom’s 2009 game Ys Seven [official site] is making the jump from the PSP handheld to PC. We’ve been slowly catching up on the series on PC, and the next one will actually launch on the same day as its western console counterparts, so it’s nice to fill in the gaps. I’ve not played any Ys but do hear good things from folks who do enjoy grinding through Japanese action-RPGs. Here, watch these teensy folks scrap: Read the rest of this entry »

NIS announce PC releases for Ys Vlll, Tokyo Tattoo Girls

From the next in RPG series Ys to a strategy game where players give gal pals magical tattoos, the western arm of Japanese publisher NIS have announced western PC releases for more games in their curiously eclectic lineup and launch dates for others already known. It’s a NIS news blowout. Non-stop NIS news clues. Read on for deets on Ys VIII: Lacrimosa of Dana [official site] and Tokyo Tattoo Girls [official site] along with Psycho-Pass, more Cladun, and a splash of New Tokyo Legacy. Let’s get cracking. Read the rest of this entry »