Posts Tagged ‘Zeno Clash’

Fish Guns And Knee Bashes: Zeno Clash Trailer

GET THAT TRUNK-FACED SHIT!

There’s a new video showing Zeno Clash, which I suspect is the best yet. ACE Team’s game has really caught the imagination of many, partly through its remarkable artistic style, and partly through the use of melee combat – people are really interested to find out if this could be the game to satisfyingly pull it off. (With a respectful nod to Dark Messiah, of course.) The new video begins with two of the trio of brothers at the helm of the game explaining the offensive and defensive nature of it all, and then cuts to some lovely in-game examples of the combat in action. It is, of course, below.

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Unknown Pleasures 2009: Zeno Clash

Punch him in the beak!

Zeno Clash is different. Which is refreshing. A melee-focused first-person game in the Source engine, in a world that doesn’t look like anything else around. Which isn’t a thing you get to say about many games. Nominated in the 2009 IGF Awards, the independent game from the start-up Chilean developer is rapidly gathering attention. We’ve had a preview of a few levels, and spoken to one of the founding members of the ACE Team, Edmundo Bordeu, which marvellously you’ll find below.

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Enormous Nostrils: New Zeno Clash Grabs

Your Mum, etc.
It’s at times like this you want to manufacture a rivalry. Claim there’s some battle for the heart of the left-of-centre first-person game between the Chilean Champion Zeno Clash and the Russian Rumbler Tension. But that’d be terribly irresponsible. We’ll make do with noting that the Source-powered game have provided four new images showing off its warped fantasy vision of enormous nostrilled beasts and couples lying around in bed. More grabs beneath the cut.
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Zeno Clash Announced

Valve have announced that independent developers, ACE Team, have licensed the Source engine for a deeply peculiar-looking action/fantasy game, Zeno Clash.

Skulls = Weapons

Moving away from the more usual ranged combat of a Source game, we’re excited to read that Zeno is focusing on melee combat. And more than that, it’s focusing on being weird. The setting is described as a “punk fantasy world”, with ACE explaining,

“The first chapter is set in a fantastic & chaotic world where the main character has been exiled from his clan and hunted down by his own brothers. A desperate journey past the forbidden desert will bring him to the end of the world.”

Unfortunately, all the attention from the world’s gamers appears to have been more than Chilean developer’s server could handle, with the game’s official website offline at the time of writing. (Perhaps Valve could step in and offer them some web support?). We get a good vibe from this one – the visual design suggests a depth of imagination from the developers, and promises of “brutal combat” are the simplest way to our heart. It’s set to arrive at some point next year.

More art, links to the full versions, and gaming’s saggiest breasts, after the leap.

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