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Posts tagged “Zombie Studios”

Laid To Rest: Spec Ops Creator Zombie Studios Closes

After two decades making games, Zombie Studios have shut down. Since 1994, they've created the tactical shooter series Spec Ops, brought Zork into semi-3D with Zork Nemesis, dabbled in free-to-play with multiplayer FPS Blacklight: Retribution, spooked people with Daylight, and more. While Zombie is going to the grave [strong wordplay, and tactful too -ed.], Blacklight will live on. Some of the Zombie team have formed…

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The Phantom Danger: Daylight

Procedural spooks! Daylight is the horror game that randomises the ghost train every time you play. Your first playthrough might involve trundling past a dangling skellywobbler at the first turn, while repeated visits might see a couple of tatty plastic bats in place of dem bones. Maybe a Freddy Krueger knock-off with spatulas strapped to his fingers will pop out one time, or a banshee…

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Twitch Plays With Your Head: Daylight’s Streaming Screams

Daylight, despite its balmy, flower-scented hug of a name, is meant to be scary. Wicked scary. If you have pants, they will be scared off your person.¬†Your pants will leave you to die. It's a fascinating experiment, too, because many of the game's levels and scares are procedurally generated, hopefully leading to high replayability in a genre that typically goes cold after you've figured out…

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Seeping Asylum: Daylight

Scary hospitals filled with things that bump unkind in the night? We've all been there. Daylight looks like a sequel to Outlast, a game which initially scared the socks off me and then became so cosily familiar and repetitive that it fit me like a pair of slippers. Daylight mixes up the institutional walkthrough horror by introducing randomisation - the corridors and creeps are different…

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MOBA Of Sauron: The Guardians of Middle-earth

Popular culture is slowly dripping into the MOBA genre. It's remained fairly resistant to the wider world until now (probably because the wider world is a noob and was shouted at until it logged off), and I can only think of DC's Infinite Crisis as an interloper from elsewhere. Now it's time for Tolkien's Middle-earth to form some lanes and take on Dota 2 and…

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Welcome To The Dollhouse: Daylight

When Billy Shakespeare and Alanis Morissette put their heads together at a student poetry workshop and invited irony, I think they had higher purposes in mind than horror game titles that are almost certainly entirely misleading. Daylight will be a very dark game and most of the interiors will be illuminated by little more than the flickering screen of a cleverphone. Perhaps levitating spectral dolls…

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A Horror Game That Isn’t Slender: Daylight

I think it's fair to say that horror games are in a slump, although that suggests the existence of a golden age of trouser-troubling titles at some point in the past. I'm not sure that's the case, but when 99% of the entire genre involves walking through forests or factories, waiting for slenderman to appear and then shrugging, the frighteners have certainly become frightfully dull.…

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Microprose Now Making Special Forces: Team X

Ah, you couldn't make this stuff up: Microprose, which was resurrected and attached to bunch of obscure console games in the past couple of years, has been assigned to make a game in conjunction with Zombie Studios. No, really, that is an actual thing that is happening. Anyway, the famed old undead name is now going to appear with third-person tactical shooter Special Forces: Team…

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[CENSORED]: Special Forces: Team X

Imagine if I were to write a [CENSORED] where you couldn't understand [CENSORED] that was going [CENSORED] because [CENSORED] bars were everywhere for no apparent [CENSORED]. Wouldn't that be [CENSORED]? And yet, that's exactly what the latest trailer of Blacklight [CENSORED] Zombie Studios' Special Forces: Team X does, probably because [CENSORED]. It's a weird choice, to say [CENSORED]. Watch the parts of it that are…

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Man With Beard Makes Game: Special Forces Team X

When a man with a beard talks about games, you listen. This has always been the RPS way. Jared Gerritzen, Creative Studio Head of Zombie Studios (I hope that job title is reflective of his mighty chin rug and nothing else) bearded his beard onto G4 last night to talk about the Blacklight developer's new 'casualcore' game 'Special Forces Team X' (the 'X' is for…

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War Of The Humans In Tanks: Blacklight’s Siege Mode

Blacklight: Retribution is a bit like a surprise birthday party. For the longest time, I thought nothing of it and went on with my daily business. Then, one day, it crept into my home, turned out the lights, and shouted "SURPRISE!" so loud that I dropped my groceries and grabbed a lamp to brandish in a threatening fashion. I continue to be shocked by how…

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Blacklight Retribution Is Foxtrot Two Papa

Zombie Studio's shooter Blacklight Tango Down didn't go down particularly well with us. We did shrugging and said "s'ahright, spose...", but our indifference has not defeated it because it's back, BACK this year with a fresh incarnation of Unreal-powered near-future gun action: Blacklight Retribution. And there are robots! Slidey rocket-propelled crazybots, if this trailer is to be believed, which is should be, as it is…

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