If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

The beeping of the bomb is one of Valorant's best tricks

Beep is death

Beep. I'm the only one left alive, so everything is about to be my fault. Beep. The enemy has planted the Spike, and I know I don't have long to defuse it. Beep beep. It's guarded by three enemy gun wizards, but they can only watch one angle each. Beep beep. I've got a chance. Beep. I start moving. Beep beep. I jump around a corner, and land a lucky headshot. Beep beep. They know where I am now. Beep beep. I know I don't have long, but I don't know how long. All I know is BEEP BEEP BEEP oh crap I've to move oh crap I'm in the open and oh BEEP BEEP BANG.

That wasn't the bomb. I got shot because I panicked too early, and Valorant is very good at making you think you're about to explode.

This is Riot's newfangled shooter, a hybrid of Overwatch and CS:GO that I've praised in the past. I like how abilities (and, in fairness, my opponents' inexperience) let me do stuff like this.

The real masterstroke, though, is the beeping noise the bomb makes. Just like in Counter-Strike, every round sees one team try to plant a bomb. If they manage that, the enemy team has 45 seconds to defuse. It's an exquisite way to generate tension, and Valorant is very much in Counter-Strike's debt. Riot have outdone them on the beeping sound, though, because it's been very cleverly calculated to make people panic before they need to.

Here is a video in which I very cleverly do not panic, but hopefully illustrates why I might have. (I am sorry about the breathing. I've been trying to quit.)

I'm pretty sure that's as close as you can possibly come to being blown up without actually being blown up. I played it cool, but oh, my poor heart.

The noise is just so well-gauged. To an experienced player, that beeping communicates vital information: you've got 3.5 seconds to start defusing once the beeping becomes frantic. In the context of a game where killing someone usually takes far less than a second, 3.5 seconds is plenty. I know that now, but it's still unnerving. It still messes with my head - and better yet, I know it messes with other people's.

Well done, Riot. Top beeps.

Rock Paper Shotgun is the home of PC gaming

Sign in and join us on our journey to discover strange and compelling PC games.

In this article
Follow a topic and we'll email you when we write an article about it.

Valorant

PC

Related topics
About the Author
Matt Cox avatar

Matt Cox

Former Staff Writer

Once the leader of Rock Paper Shotgun's Youth Contingent, Matt is an expert in multiplayer games, deckbuilders and battle royales. He occasionally pops back into the Treehouse to write some news for us from time to time, but he mostly spends his days teaching small children how to speak different languages in warmer climates.

Comments