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The Division 2 mods - how to make and equip mods

Some weapons in The Division 2 can dish out the damage, but without mods they may be a tad unstable. Since the mods system has been overhauled for the sequel, it's important that you go over exactly how they work and how best to use them with your weapon sets. Our guide has all the information you need to get started.

Want to know everything about the various different systems in The Division 2? Head on over to our The Division 2 guide hub to find lots more information about the game. More will be discovered as Agents pile into Washington D.C., so stay frosty. If you're looking for information about the pre-endgame skills of The Division 2, head on over to our The Division 2 best skills guide for the best skills to unlock and equip, while our The Division 2 best perks guide will go into more detail about the perks themselves and which ones are best to unlock early. For those that just want to get to the endgame quickly, our The Division 2 How to level up fast guide will give you tips on how to do that quickly.

The Division 2 mods guide

Mods in The Division 2 are little upgrades that you can attach to weapons to bolster certain stats. In this guide, you'll find out how to unlock mods, how to make them, and the steps you need to take to equip them to weapons and gear. Let's get started with unlocking them:

A side mission in The Division 2's map, with the rewards circled.
Click the image for a full size version.

How to get mods in The Division 2

There are two possible ways to get mods in The Division 2. The easiest way is to unlock new perks, which you can find out all about in our The Division 2 best perks guide. As soon as you unlock them, you'll be able to attach them onto your weapons. The more tedious way however is to unlock blueprints. You do this by completing missions - mostly side missions - which in turn give you blueprints. Once you've obtained a blueprint, all you need to do is head to your friendly crafting station situated in the White House base of operations - directions to that are in our The Division 2 crafting guide - and make the mod once you've got the resources.

Modding a FAL in The Division 2. It has a scope, a muzzle, and a vertical grip.

Equipping mods to weapons

You should note that once a mod is crafted or unlocked, it is shared across your entire inventory. You can therefore attach your favourite scope to all the weapons that it says you can attach it to. The eligible weapons are found in the mod's description, viewable in the "View Weapon mods" command in the mod equipment screen, found in the inventory menu and pressing the "mods" key.

Attaching a skill mod to a Seeker Mine.

Equipping mods to skills

Weapons aren't the only gear that can get mods to attach to them. Skills can use their own pool of mods, but they require a certain Skill Power Requirement in order to use them. To equip an eligible mod, you will need to do the following:

  1. Head into the inventory and select one of the two skills equipped. This will bring up the skills list, which has all the skills you've unlocked.
  2. Select a skill and click the option at the bottom right that says "Mod" (you can also press the F key to access this menu).
  3. Double click one of the squares (or the circle for cosmetic mods) and select the mod you'd like to equip.

With that, this concludes the guide for how to use mods in The Division 2, but we will definitely have some more guides on the game in the coming weeks ahead. Stay frosty out there and we'll bring you some new intel as we find out more about the game. In the meantime, if you preordered or obtained one of the many special editions to the game, head on over to our The Division 2 preorder bonus item guide for the steps that need to be taken to unlock these items for use in-game.

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Dave Irwin avatar

Dave Irwin

Former Guides Writer

Dave was a guides writer for Rock Paper Shotgun from 2018-2020. He previously worked as a freelancer for TheSixthAxis, Tech Advisor and Kotaku, producing hundreds of guides to help people get better at their favourite games. He now writes guides for PCGamesN.