If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

The Flag That Runs Like A Man: Tribes Ascend's Blitz Mode

I have something to confess to you all: I've been living a withered up husk of an existence. I honestly haven't played Tribes in weeks, and every other aspect of my life has suffered immeasurably for it. I'm a mess. A devastatingly attractive mess. But no more. Hi-Rez has revealed Ascend's latest giant update, and I have turned the most vibrant of all colors: interested. See, in Blitz mode, the flag moves.

Yeah, that mode sounds positively excellent. I've been known to occasionally guard the flag in the most obnoxious possible way (find a safe, out-of-sight spot, aim at the flag stand, and wait), and it sounds like constant base-switching will make it far harder to hunker down. Which is good. It'll also mean multiple capture and defense strategies - craziness all around, really. And, if it's done well, I imagine the number of total shut-out games will drop fairly significantly. Win-win-win-win. At least, on paper.

As for the Technician tweaks, I can't say I've played the class all that much. Even so, the new primary weapon seems pretty standard, but I'll be interested to see what people can do with a longer-range turret. Meanwhile, patch notes also reveal a host of balancing buffs and nerfs - including a whole host of damage boosts for the recently added Twinfusors.

So, who's hopping on to try out Blitz soon? Both my trigger and jetpack fingers are feeling mighty itchy.

Support Rock Paper Shotgun

Subscribe and get access to supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information


More News

Latest Articles

Supporters Only

Rock Paper Shotgun logo

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Rock Paper Shotgun Merch