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Typing Of The Dead Lets You Kill Zombies With Shakespeare

Slings and arrows of outrageous outrageousness

Shakespeare in Typing of the Dead? Be still, my beating heart. That's not to say you'll get to kill zombies alongside the man, the myth, the possible plurality of legends him/their-self, nor is it to imply that Typing of the Dead: Overkill has added a new weapon: the mighty, thankfully un-Shake-Weight-like Shake Speare. Both of those options sound magnificent, but your TotDO to-do list can now - if you're willing to pay the piper - include Shakespeare's greatest works. "Alas, poor Yorick! I knew him, Horatio, a fellow of infinite jest, of most excellent fancy: he hath borne me on his back a thousand times," you might type, mournfully decapitating a zombie in the process, just as Hamlet did in Shakespeare's original work.

The DLC's out now on Steam, and it's going for just $2.99. It's pretty much exactly what you'd expect:

"Download the new Shakespeare of the Dead DLC now and unleash the full force of Shakespeare’s greatest works on the ignorant zombie masses!"

So yes, the game spews out random lines of Shakespeare, you type along to their furious melody, and zombies die. All in a day's work.

Alec wasn't too fond of TotDO's vanilla version, but he's just grumpy and old. Also probably worth listening to on most points, as my experience with the Wii version of House of the Dead: Overkill came from a much earlier period in my life. I need to replay it and see if the story/themes have aged as well in reality as the feelings they inspired in Young Idiot Me's mind.

Still though, the idea of clobbering zombies with tomes of poetic prose absolutely sounds appealing, so at least there's that. And hey, now we can finally answer an age-old question: if you crammed a bunch of monkeys in a room with a zombie typing game, would they eventually produce Shakespeare in the correct order?

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About the Author

Nathan Grayson

Former News Writer

Nathan wrote news for RPS between 2012-2014, and continues to be the only American that's been a full-time member of staff. He's also written for a wide variety of places, including IGN, PC Gamer, VG247 and Kotaku, and now runs his own independent journalism site Aftermath.