If you click on a link and make a purchase we may receive a small commission. Learn more.

We must end the tyranny of sliding ice puzzles

Put them on ice

It is a truth universally acknowledged that ice levels in games are the absolute worst. The only good one there's ever been was in The Legend Of Zelda: Twilight Princess, and that's because most of the time you got to chill out in a cosy mountain chalet with cute yetis who fed you big hot bowls of soup. The rest need to be fired into the sun, if only so they can un-chill the heck out. Because let's face it, we all know the drill. Oooooooh, look, it's all slippy-slidey over here, and ooohh watch out, there's been a dramatic increase in the number of bottomless cliffs in this area, so you better not fall to your doom, oooooooooh. Give me a break.

Read the rest of this article by joining the Rock Paper Shotgun supporter program

Sign up today and get access to more articles like these, an ad-free reading experience, free gifts, and help us create more great writing about PC games.

See more information

About the Author

Katharine Castle avatar

Katharine Castle

Hardware Editor

Katharine writes about all the bits that go inside your PC so you can carry on playing all those lovely games we like talking about so much. Very partial to JRPGs and the fetching of quests. She's also RPS' resident deals herald.

More Features

Latest Articles