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Willo wisps into the Paladins lineup

Where there's a will(o)

A new champ is always a good reason to check back in with Hi-Rez's free-to-play team FPS, Paladins [official site]. This time it's Willo, of the Summer Court. As you can probably tell from the header image and the name, Willo is a nature-themed fairy creature. Skimming her kit she seems to be a mobile pain in the bum, chucking out damage and getting in the way of healing. I like how anti-heal abilities can make a character feel spiteful and that taps into the less cutesy folklore around fairy creatures.

Before I go through her skillset I'll just note that there's a new map too. It's called Brightmarsh which I assume means it's there to accompany Willo's appearance what with Will-o'-the-wisps being one folk explanation for those flickery marsh lights people sometimes see in swampy, boggy areas.


Left mouse: Wand of Overgrowth
Fire a blast of fae energy that deals 500 damage every 0.75 seconds

Right mouse: Dead Zone
Fire out a toxic spore that prevents all healing in an area for 4s. Enemies affected by the spore that move out of the infested area cannot heal for 2s

Q: Seeding
Toss a seed that explodes after a 1 second fuse, dealing 500 damage and spawning 4 additional seeds that each explode for 500 damage after 1 second.

F: Flutter
Quickly flutter your wings and propel yourself forwards and upwards

E: Fae Flight
Harness the power of the Fae and take to the sky for 10 seconds.

Here's me firing a bolt of fae energy at the floor:


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About the Author

Philippa Warr

Former Staff Writer

Pip wrote for Rock Paper Shotgun between 2014-2017, covering everything from MOBAs, hero brawlers and indie curios. She also had a keen interest in the artistry of video game creation, and was very partial to keeping us informed of the latest developments in British TV show Casualty.