By Kieron Gillen on October 22nd, 2008 at 3:43 pm.
We’re weak for many things at RPS. Robots. Booze. Skaven. Slightly Sappy American Indie Music You Can’t Dance To. Eve. Pink Pink Sunshine. And, relevantly, fancy indie tech demos which have a good idea and are riding that thought-steed so hard it’s going to be fit for the knackers yard when they’re finished. Such is the case with the forthcoming XNA game The Unfinished Swan. Its conceptually simple – you’re trapped in a maze and have to find your way around via throwing black paint splats. And bar the actual paint-impact noise, it’s genuinely spooky. I look at the following footage and think there’s definitely room for an Indie-Silent-Hill-esque atmosphere fest…
The Unfinished Swan – Tech Demo 9/2008 from Ian Dallas on Vimeo.
No release date, but they’re aiming for March next year. And thanks to Sexy Simon Parkin for the pretentious indie heads up.