By Philippa Warr on November 26th, 2014 at 9:00 pm.
Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart.
Towards the end of November most games journalists are preparing their retrospectives for the year that will have been. They’re also keeping a wary eye on the release schedule in case an excellent game derails those pencilled-in Game Of The Year ideas. I spent six months of this year working as an eSports reporter so most of the games I focused on had been around for years. Freshness would come from patches and updates, new characters, weird showmatch modes, twists in the metagame and team roster changes. It’s a huge amount to absorb so new releases took a back seat. I played Dota or CS:GO, learned about LoL and picked my way through the basics of World of Tanks.
As a result, 2014 for me was more about progress in existing games than seeking out the new. That’s why I ended up going back to a Tumblr I started when I was still pretty new to Dota 2. It was to get a sense of that progess – of the distance between nubnub Pip and the Pip who now plays on a team in a games industry competition in which we’re actually doing okay!
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