By Philippa Warr on April 1st, 2015 at 10:00 pm.
Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be digging into how one MOBA can influence another:
Three lanes, patches of jungle, a bunch of player characters, items and minions, oh – and a base to defend. When you put it in those terms League of Legends and Smite [official site] don’t seem too far apart. But the devil’s in the detail and it’s what you do with that detail that counts. But from watching the first pro season of Smite it felt like a lot had been borrowed, or at least learned from other MOBAs in terms of playstyle– particularly League of Legends. With the second season of Smite well underway I got in touch with Graham ‘Hinduman’ Hadfield – a Smite expert caster with a League of Legends background – to find out how close the two really are and whether Smite is branching out.