Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

More Experimental Gameplay: Shadow Physics


Another fascinating video from the GDC 2009 Experimental Gameplay Workshop has turned up over the weekend. Programmer and designer Scott Anderson (who is developing the idea with Steve Swink) demoed Shadow Physics, in which a shadow character interacted with the shadows of objects within a puzzle, thus moving the "real" objects to complete his objectives. There's a podcast with Anderson over at IndieGamePod, and the video of the demonstration is below. Anderson reports that the game at least a year from completion, but the idea he's working with looks clever indeed.


This article contained embedded media which can no longer be displayed.

Read this next