By Quintin Smith on February 17th, 2011 at 6:23 pm.

White Gold: War In Paradise, aka Xenus 2, aka Boiling Point 2 is the free-roaming FPS-RPG we’ve been meaning to take a closer look at for ages. A sequel to the famously mad, broken and ambitious Boiling Point (of which even the patch notes are comedy gold) from original Kiev-based developers Deep Shadows! What could be more exciting? What, indeed. An account of my first in-game day follows. It is a tale of daring-do, heavy drinking, a snake, a beautiful car and an enema.
The pre-rendered cutscene that White Gold opens with does a good job of setting the tone for the whole game. It opens on a packed club, where we see a fat, white hip-hop star sat in a private booth. Flanked by two girls who look like they’ve had collagen injections in not just their lips but their entire faces, said hip-hop star leans down to do a line of coke that’s on the table and dies immediately.
Cut to a ratty apartment where a man dressed in camo opens a door to a man in a suit. In an exchange that is entirely inpenetrable despite being in English (putting me in mind of this video) the man in camo is implied to be “the best”, photos are exchanged, and the man agrees to head to a place to take on some kind of mission. At this point I’ve already contracted a powerful case of “Boiling Point Face”, which is where your real-life mouth hangs open and your lower jaw is slightly retracted in a sort of gross awe.
It’s only by having a look online that I discover the message this scene is meant to import- your mission is to trace the source of the dangerous new cocaine being imported into Western countries the world over and put a stop to it.
Next up, the player gets control and we get the game’s introductory action sequence. I’ll just let this speak for itself. Notice the lead character’s voice. Slight error in casting there.
“Granvpa! Where a u going?” indeed.
So you’re left washed up on the shores of an island, but it’s not even the right island. A look at the map tells me that the game world is a sprawling archipelago, and my objective is several islands away. The map also tells me that I am in the South American nation of “Covumbia”. Thanks, map. I decide to ask the men on the dock a few questions and see what’s what.

The men on the dock are also the worst men. The above fisherman talks to me about fish for about a dozen text boxes with no purpose or message at the end. Next to him is a young man who the game tells me is “Footballer”, who is cheery despite there being no football or football paraphenalia in sight. Through various questions I learn that there are all sorts of nonspecific factions on the island, from the Army, to Bandits, to Paramilitaries and other groups that fall out of my head immediately because I find the perk screen.

Yeah! One of the new features in White Gold are all these perks you can buy using experience earned from missions. The images are a touch vague and the improvements are mostly uninteresting, but it’s still a nice idea. Look at this guy!

I’ll be getting that first, obviously. Nevermind what it does.

From here I mosey on into town and am fairly impressed by the range of people and things I can buy. I talk to a guy about the state of the government and buy a cookie. I talk to someone else about the argument he’s having with his friend and buy a dried fish. I talk to a woman about how the town is being pressured by the bandits and as I am walking away and figuring out the controls of the game my revolver goes off. I am a bad tourist. I buy a passion fruit.
The weird thing is, ever since I got to the village the voice acting of everybody I talk to cuts out a tiny way into their text, as if they were going to tell me about how their day went or whatever and then immediately think better of it. Is there something on my face? I quit the game and discover that this is an issue with the English version of the game. Half an hour and one gigabyte’s worth of Russian voices pulled off the internet later, I’m back in action.
A fat man who may or may not be my contact back at HQ starts yelling in my earpiece. There’s some contact or other I am to meet in a house at the top of a nearby hill. I get there and come under fire from men in suits. What?! Jerks!

Having committed four seperate and righteous acts of self defence I immediately set about raiding the pockets of the dead men, and also the cupboards of the house, where my contact is to be found after all, protesting his innocence. It’s been a long time since I’ve played a game and had quite this loose of a grip on the plot, but I sure did take excellent notes about what I had in my pockets following all this item collection. Deep Shadows did not skimp on the incidental collectibles.
I head back to town, killing a snake on the way and putting it in my pocket. On hearing that some threatening banditos have been hanging out on the beach, I go down, kill them and take their stuff too.
By this point I am carrying a shotgun, an AK47, a knife, two grenades, two uzis, THREE revolvers, an orange, a passion fruit, a pawpaw, a banana, a grapefruit, a pineapple, some coca leaves, some cocaine, absinthe, tequila, beer, rum, vodka, a syringe, an indian relic, two eggs, playing cards, cigarettes, a casette tape, an enema, an energy drink, some beads, a dead snake, some cookies, some flowers, a coconut and a parachute, a tin of spam, some loose prawns, a lighter and two packets of condoms.
Be Prepared! That’s the boy scout motto, isn’t it? I guess the boy scouts wouldn’t let me in, what with the booze, drugs, guns and the enema and all. I should probably get rid of some of this stuff.

By sunset I’ve been advised that I should find myself a ride, and on cue I hear that some paramilitaries about a hundred metres from where I shot and killed the bandits are holed up with some guy’s car. Score! I go hopping down to the beach, open fire and am immediately shot and killed.

That didn’t go so well. I try again, stealthily picking my way through the darkness and undergrowth, killing man after man after man via White Gold’s dreary yet brutal FPS mechanics. Having gotten shot several times, I end up squatting in a bush and eating great handfuls of prawns to recover my health. Finally, I reach her! My prize!

She’s so beautiful! A rebel colonel intercepts me on my way out of town. The rebels want to work with me. Well, who wouldn’t? I eat a banana. Alright, I say. What do you need me to do?

What the rebels want me to do is drive out to an army camp and steal a generator. Nooo problem. I eat a pawpaw and head off, drinking the absinthe in the car. On the way the car takes Massive Damage as I drive straight through a firefight between bandits and the army, who both seem to dislike me. Those waterheads! Don’t they know how beautiful this car is? It’s one of a kind! It genuinely is! There are no other cars anywhere!

I approach the generator at dawn, which as every thief knows is the perfect time for thievery. Dawn, or night. One or the other. A helicopter flies high overhead, but I am a sneaky thief. Stupid helicopter.

White Sands’ aggro mechanics are such that everyone requires about a second of staring straight at you before they’ll attack, allowing me to perform the awesomely believable feat of trundling into their small camp, attaching the generator (mounted on a trailer) to my car and driving back out as if I worked there, with the first shots only being fired when I’m driving away at about 30mph. Later, suckers!

The army colonel is nonplussed at my incredible feat of daylight burglary. I consider shooting him and taking his stuff. He probably has something really awesome, like a bit of rope or a papaya or something. I resist. He tells me to go driving off to an even more heavily armed army base and blow up their power transformers. I say OK. Myself and the beautiful car drive off. I drink two beers and crash the car into a ditch. I reload my save. Myself and the beautiful car drive off. I drink two beers, plus the whiskey, narrowly skidding my way around the ditch. Ha! Who’s laughing now, ditch? I drink the rum.

BOOM! It takes a tedious 15 minutes but I kill everybody in the camp and set to work blowing up the transformers. They are not, disappointingly, robots in disguise. I am bored again and out of anything to drink. Looking around for more explosives, I find a surviving government man.

Boiling Point had this problem. This is the Army guy who hands out missions if you decide to join the Army faction, but they sit him down so you’ll always know where to find him and so that he doesn’t end a plot arc by accidentally getting killed. He is so incredibly docile that he hasn’t even moved when that bit of debry from my demolitions came flying in through the window and landed on his hands. Do I kill him? Of course not. He is noble in the face of death. I eat a pineapple.

The rebels reward me for my work by giving me a jeep, armed with a mounted gun that I can control remotely with my mind. I celebrate my new jeep by accidentally driving it into the sea. Well, you win some, you lose some. I eat some more prawns and take an enema.

I should probably sleep. Do you need to sleep in White Sand? I wander down the beach and encountered “Frightened Diver”. It’s ok, Frightened Diver. What’s got you so scared?
Frightened Diver informs me that him and his friends were out diving when an enormous undersea monster appeared, sending him swimming for the shore and his friend down into a network of underwater caves. Somebody has to save his friend! But first, I’ll need to find an oxygen tank. Frightened Diver informs me of an old man who might have one. I check my map. It’s on the other side of the island. In a torturously long journey I manage to drive my jeep out of the sea, get to the tank, nearly kill the old man just on principle, eat a grapefruit and drive all the way back. This takes more than 15 minutes.
RIGHT. Here we go.

This is where I find out that the oxygen tank is a story item, not an equippable item, and can only be given to the lost diver. I am expected to just hold my breath. Several of the game’s perks improve your ability to hold your breath. I have none of them, but there can be no turning back now. I eat a cookie and chase it with an energy drink. Let’s do this!
It takes some 3 or 4 minutes of me swimming in a straight line to get to the point on my radar where the caves should be. I swim down. I find a cave! I don’t find the diver. I drown.
And that was the end of my first 24 hours in White Gold. It’s a less inspiring game than Boiling Point with an awful lot more downtime, but it certainly does have its moments. I might just do 48 Hours In White Gold. We’ll see.
[Jim's note:White Gold is on Gamersgate.]



17/02/2011 at 18:40 Megadyptes says:
I demand the next 24 hours! I recall playing a bit of Boiling Point 1, it ran pretty crappy on my old PC but I still had some fun with it. One time I drove from the starting town to the other side of the map in the crappy starting car you get.
Half an hour or so later I arrived in town and headed straight for the bar, had a few drinks, got drunk, managed to crash my car and get it lodged somehow in an inescapable bit of terrain. After ten minutes of trying to get it out I returned to the bar in a drunken rage and started a fight.
The next day I woke up in hospital in the starting town, half my items were gone and my car was still on the other side of the map. It was beautiful.
18/02/2011 at 15:50 Martha Stuart says:
in the Change log it says: “characters move when hooting”
LOL, i have to play this game just for that one line!!!!!!
17/02/2011 at 18:44 CMaster says:
Interesting to see such horribly bad voice acting, considering that Boiling Points was well, OK.
It’s also worth pointing out that after 4 huge patches, Boiling Point is actually quite playable and interesting. Not to say it isn’t buggy, but it’s no longer ridiculously broken.
17/02/2011 at 20:13 dadioflex says:
Challenge accepted!
17/02/2011 at 18:49 a.nye.123 says:
Best fruit-eating simulator ever.
17/02/2011 at 20:07 Mr_Hands says:
I’m holding out for Fruit Eating Simulator Extremes.
18/02/2011 at 01:21 12kill4 says:
Im waiting to see if they release the Colonics DLC pack before I buy.
17/02/2011 at 18:49 Jamison Dance says:
This is brilliant. More please.
**I eat the army guy.**
17/02/2011 at 18:51 Navagon says:
Wait until you get a gunship of your own. Oh, and a jetski. And an island with a mansion built by two people. One who repeatedly beats the other on the head with a hammer while he’s talking. The tanks are nice too. Apparently they can shoot people too. Never bothered trying personally. What’s the use when you can run them over?
17/02/2011 at 18:55 Chris D says:
I absolutely want to read about another 24 hours of fruit-based mayhem. Admittedly I’m not sure I could stand 24 minutes of actually playing this game, but it’s nice to have people to do that sort of thing for me.
It’s also nice to see a developer who is not afraid to avoid overwrought, macho voice acting and go with a “handy phrases for use in an island based terrorist uprising” feel.
17/02/2011 at 18:58 mitkoa says:
Please don’t.
17/02/2011 at 19:03 WJonathan says:
Looks a bit rough, but I’m sure Deep Shadows will release a patch improving IA and character movement when hooting.
17/02/2011 at 19:12 Navagon says:
Characters do owl impressions? Okay, now I’ll admit I must have missed this bit.
18/02/2011 at 04:31 Web Cole says:
I admit – I lol’d. Maybe even rofl’d a bit. Who knows.
18/02/2011 at 16:10 Martha Stuart says:
This has to be the first and only game that has an enema as an in game item. what does it do? does it restore health? mabie stamina? i just dont know……
17/02/2011 at 19:04 multiname says:
That video is amazing! I’d love a game that explored the relationship between a Dutch mercenary who pathologically adopts a bad imitation of a posh UK accent and his grandfather who only refers to him as “gringo.”
17/02/2011 at 19:11 Navagon says:
Everybody in that game calls you gringo. If the queen was visiting the island she’d call you gringo too.
18/02/2011 at 08:56 ross_angus says:
I believe the main character is performed by Voice Over Man, from Monkey Dust.
19/02/2011 at 17:24 Navagon says:
Ah Monkey Dust. Fond memories.
17/02/2011 at 19:09 DeepSleeper says:
This is like the Adventures of Hunter S. Thompson In The Land of Gratuitous Fruit.
I mean that in the best possible way. I too crave more.
17/02/2011 at 19:10 Fitzmogwai says:
Is debry related to Dobly, out of interest?
17/02/2011 at 19:12 Andy_Panthro says:
I think it’s in the midlands.
17/02/2011 at 19:11 Andy_Panthro says:
Unbelievably bizarre, and I humbly request that you keep going until there is no more fruit to be eaten!
17/02/2011 at 19:11 sonofsanta says:
There is nothing on television, in cinemas or on paper as funny as Quinns just playing a game.
I mean, eating fruit should not be this funny.
17/02/2011 at 19:37 Dolphan says:
This. The man is a comic genius.
18/02/2011 at 19:55 Damien Stark says:
Concur.
17/02/2011 at 19:15 Flint says:
I read the article and then I eat a biscuit.
17/02/2011 at 19:20 HermitUK says:
I’m pretty sure those “voice actors” are a text to speech program. Possibly they hired the NPC from Portal: Prelude to be their action hero. Either or.
18/02/2011 at 10:13 Grape Flavor says:
my thoughts exactly. something very robotic about those voices rather than genuine terrible acting.
18/02/2011 at 12:41 roryok says:
yeah I definitely got that feeling too. but then, there were parts that seemed to have emphasis, which is something speech engines can’t do as far as I know.
17/02/2011 at 19:21 patricij says:
I wonder if you can attack them with the fruit…and get shot in the face. And I also laughed all the way through the list of items he carried…well done!
17/02/2011 at 19:55 zergrush says:
Makes me wonder if the gentlemen on the island are well-versed in the fine arts of combat against fruit-wielding maniacs.
17/02/2011 at 20:15 noom says:
That was an excellent inventory. The inventory of a man who knows how to party.
18/02/2011 at 03:37 LionsPhil says:
They were only shooting him so they could disarm him of his banana.
More of this sort of thing.
17/02/2011 at 19:21 TonyB says:
I’m currently struggling with the idea (and associated mental image) of carrying an enema around, what with it being a procedure rather than an object. Apart from that this game sounds incredibly believable and realistic.
17/02/2011 at 21:17 Josh Brandt says:
Go to amazon.com, type in “adult enema” and see what you get. Turns out it’s an object AND a procedure. Awesome.
18/02/2011 at 01:38 Thants says:
I won’t do that. You can’t make me do that!
17/02/2011 at 19:29 suibhne says:
*derring-do
(Unless you’re on a crusade to “correct” the tortured etymology of that word – in which case carry on, by all means. :) )
17/02/2011 at 19:54 nuh uh no way says:
I post a comment and then eat a cheesesteak.
17/02/2011 at 20:11 Hensler says:
Any sort of mod/fan patch underway for this? I’ve been pretty impressed by the improvements I’ve already found for Precursors.
17/02/2011 at 20:13 moyogo says:
Made me laugh in the law library. I must be serious now!
“A rebel colonel intercepts me on my way out of town. The rebels want to work with me. Well, who wouldn’t? I eat a banana.”
17/02/2011 at 20:30 Firkragg says:
“A rebel colonel intercepts me on my way out of town. The rebels want to work with me. Well, who wouldn’t? I put on my robe and wizard hat”
Hillarious read, please do a 48 hours one too!
17/02/2011 at 20:25 ix says:
I feel I should point out that botox injections are actually done in the face and not in the lips (that’s sillicone you’re thinking of). In fact, many people who get botox injections can’t really show emotion properly anymore, since a lot of their facial muscles are actually paralysed.
Thus endeth your cosmetic pharmaceuticals lesson.
18/02/2011 at 01:00 Kieron Gillen says:
When I read the article, I hit that and stopped and had to write a mail. We are cosmetic surgery brothers.
KG
17/02/2011 at 20:29 noobnob says:
I wait for the next 24 hours of White Gold then I eat a banana.
17/02/2011 at 20:31 Davie says:
So it’s Just Cause: The RPG.
Except Rico forgot all his interesting equipment and he’s managed to find a small tropical archipelago inhabited by the very dregs of the voice-acting business. Awesome.
17/02/2011 at 20:35 MikoSquiz says:
So what you’re saying is, it’s Elder Scrolls: South America?
18/02/2011 at 10:11 Grape Flavor says:
oooooooooo.
now that’s just mean.
17/02/2011 at 20:40 Pani says:
This is like a chuckle brothers version of Farcry 2. I love it.
18/02/2011 at 09:41 Harlander says:
Every game should have a mission called To Me, To You.
17/02/2011 at 20:56 kyrieee says:
Debry? Debris?
17/02/2011 at 20:59 Lambchops says:
I eat a cond . . . wait a bloody minute, I was sure I’d selected the pineapple. Well that’s put a dampener on my plans for tonight I can tell you, I hate it when I get stuck with only a pineapple for protection.
19/02/2011 at 18:25 RegisteredUser says:
..and that’s how the pineapple got to be next to the bed in the morning.
17/02/2011 at 21:15 Voidy says:
Pure gold. I hope Quintin will have something more to say about factions, because they made Boiling Point kinda engrossing. Every mission you completed for any of the six (or was it five?) factions affected your standing with several other factions. Trying to stay on best terms with all parties (or at least not to piss off everyone) was a crazy balancing act. It required figuring out what missions and in what order to do and finding the most beneficial way to accomplish each one. And sometimes it led to some hilarious situations.
Once I was asked by the guerilla commander to blow up two anti-aircraft units at the nearby military base. I was reluctant because it wasn’t exactly going to improve my relationships with the army guys. Nevertheless I arrived at the base and stood watching the AA guns and pondering what to do next. While I was at it, a helicopter belonging to the drug mafia tried to fly over the base, was promptly shot by said guns, fell on top of them and exploded, destroying both. Presto, I completed the mission without moving a finger.
17/02/2011 at 21:15 MrSelfDestruct says:
A little off topic, but…how was Precursors?
It looked interesting.
17/02/2011 at 22:50 Navagon says:
RPS have done a very good, balanced Wot I Think on the game already. It sums up my impressions of the game. Essentially it’s a game for people who have a thing for rough diamonds. Games with imagination and insane levels of ambition that cannot quite be matched by their budget.
It’s a very playable game with no significant bugs that I’ve noticed. It does seem to suffer memory leaks after a while though. The worst thing is the translation, but that’s being worked on by the same guy who did the Bloodlines patch. So that should be improved no end over time.
17/02/2011 at 23:01 MrSelfDestruct says:
Yeah, i just remembered reading a part of that review.
So, I guess if I loved the first stalker not fully patched, I will love it aswell.
Thanks for the reply. That game (and maybe White Gold too) is going right to my to-buy list.
17/02/2011 at 23:26 Archonsod says:
Precursors is brilliant. And also contains copious amount of suspicious fruit eating (but space fruit!) and alcohol drinking (space alcohol!).
17/02/2011 at 23:39 MrSelfDestruct says:
Isn´t there any space sex? :)
It seems really interesting with that fps/rpg with space sim elements, and the design is great. So much colour.
I cannot spend 20 bucks right now, but I´ll get it this summer for sure. I¨ve got it located at gamersgate
18/02/2011 at 01:18 Chopper says:
Precursors WAS great. This does look extremely similar though, pretty much a re-skin.
18/02/2011 at 01:32 JB says:
Space alcohol? Illegal space beer is illegal…
(I miss Sleep Is Death)
17/02/2011 at 21:17 Wilson says:
Oh hell!
17/02/2011 at 21:18 RagingLion says:
This kind of article is pretty much what I associate with RPS most. Good read and hope to see some more.
17/02/2011 at 21:19 EBass says:
Wait this got released? I hadn’t heard anything about it for so long I assumed it got cancelled, did like boiling point a lot actually and I never found it horrendously buggy. Might go for this sometime.
17/02/2011 at 21:32 gwathdring says:
I rather like those patch notes. :)
“Police station cannot be destroyed by crossbow anymore.”
17/02/2011 at 21:36 captain fitz says:
“I eat a pineapple” is the new “I’m on a horse”
17/02/2011 at 21:38 El Mariachi says:
I’m nonplussed. You went to the army colonel after stealing his generator for the rebel colonel? No wonder he was nonplussed as well.
(it doesn’t mean “unimpressed”)
18/02/2011 at 03:08 Spectre-7 says:
Blast… beat me to the punch, El Mariachi. Good show.
17/02/2011 at 22:01 Xiyng says:
So brilliant. This game sounds so bad I might love it.
I suddenly got the urge to try Boiling Point again…
17/02/2011 at 22:15 CdrJameson says:
Can’t wait to hear the sea shanties that perk unlocks.
17/02/2011 at 22:27 SMiD says:
“From here I mosey on into town and am fairly impressed by the range of people and things I can buy.”
Ingame slavery? Sold.
17/02/2011 at 22:42 brulleks says:
Must admit, I used the user-made English translation mod when I played it, so it was in the original language with the subtitles explaining everything (reasonably) well. I feel as if I’ve missed out on much of the experience.
Still enjoyed the game – up until it opened out into one long, uneventful ocean trek after another.
17/02/2011 at 22:53 Kelron says:
Good read but it sounds like less fun than Boiling Point was.
17/02/2011 at 23:08 McDan says:
Fixes: Car disappearance. Who would want to fix that? Sounds like part of the game to me.
Edit: Also this article is pure brilliiance, definetely should do 48 hours if you can stand it that long.
17/02/2011 at 23:10 Colej_uk says:
Can you still (I’ll use the word ‘apply’) fruit and food to different parts of your body to heal them?
I loved the fact I could heal my wounded legs by rubbing oranges and coconuts into them in Boiling Point.
17/02/2011 at 23:26 lethu says:
“Myself and the beautiful car drive off. I drink two beers and crash the car into a ditch. I reload my save. Myself and the beautiful car drive off. I drink two beers, plus the whiskey, narrowly skidding my way around the ditch. Ha! Who’s laughing now, ditch? I drink the rum.”
Priceless, more please.
17/02/2011 at 23:27 ZIGS says:
When was this officially released in Europe?
18/02/2011 at 03:56 Javier-de-Ass says:
right before christmas
17/02/2011 at 23:27 Archonsod says:
Just how hilarious is the voice acting? One of the things that had me in hoots in Precursors is the same guy does all the voices. Including the female characters …
17/02/2011 at 23:43 BobbleHat says:
But does it have a theme song during installation?
17/02/2011 at 23:58 jaheira says:
“From the North to the South….”
17/02/2011 at 23:43 Inigo says:
I was expecting to see “AND IN THE GAME” at the bottom of all that.
17/02/2011 at 23:45 Freud says:
I wish my grandpa had called me “gringo”.
18/02/2011 at 00:30 Adekan says:
RPS – Torturing themselves for Games Journalism. Let’s turn this into an endurance run!.
18/02/2011 at 00:40 Jonas says:
Hey Quinns, keep an eye out for giant spiders for me. I’m actually quite interested in White Gold but I hear it has giant spiders, in which case it can go fuck itself. Be sure to sound off if you find any!
18/02/2011 at 01:17 Chopper says:
I doubt very much that there will be spiders; are you using your arachnophobia as an excuse not to buy games?
18/02/2011 at 04:02 Javier-de-Ass says:
a guy has crashed his car into a giant spider at the very beginning of the game. but other than that I’ve never encountered any in the game. probably just not found the right island of doctor arachnomoreau yet though. might still be something like this in there. there are a lot of small islands. a lot.
18/02/2011 at 06:34 MajorManiac says:
I did a google image search for any screen shots of spiders in this game and it came up blank.
So probably none in there.
18/02/2011 at 14:02 Jonas says:
I just picked up on the possibility here:
http://board.deep-shadows.com/index.php?showtopic=573&mode=threaded&pid=5594
Not exactly the most trustworthy source, so if they’re wrong or if they’re just making shit up, I’d be quite happy, and probably get White Gold (possibly depending on how Quinns’ playthrough turns out – it’s not like there’s a shortage of games to play right now, but admittedly few of them are FPSRPGs).
18/02/2011 at 22:45 Quintin Smith says:
Jonas: I can now confirm that the game has big spiders. Huge spiders, in fact, that roam the wild and are there for NO REASON.
18/02/2011 at 00:46 DXN says:
I’m pretty sure that as Granvpa jumps off the boat, he very quickly shouts “Leap!”.
18/02/2011 at 04:27 karry says:
“I head back to town, killing a snake on the way and putting it in my pocket.”
Whats not to love ?
18/02/2011 at 10:05 terry says:
This sounds endearingly terrible.
18/02/2011 at 13:32 Napalm Sushi says:
What it sounds like is one of those fever dreams that wake me up at 3 AM with a headache and a dry throat.
18/02/2011 at 10:54 Ziv says:
“Myself and the beautiful car drive off. I drink two beers and crash the car into a ditch. I reload my save. Myself and the beautiful car drive off. I drink two beers, plus the whiskey, narrowly skidding my way around the ditch. Ha! Who’s laughing now, ditch? I drink the rum.”
I believe that’s a quote from Fear and Loathing in Las Vegas.
18/02/2011 at 19:31 Navagon says:
Las Vegas has respawn points? Well what the fuck are the CSI team so uptight about then?
18/02/2011 at 11:38 Colonel J says:
Is there anywhere to get this cheaper than £20 from Gamersgate?
I loved the wonky brilliance of Boiling Point – I even finished the damn thing – and really looking forward to this but waiting for it to come down in price.
18/02/2011 at 12:07 Jetsetlemming says:
I bought this game based on this post and love it so far. You should link the thread with the russian audio on their forums, it’s on their forums so I imagine they’re cool with it.
Also I was disappointed I never found the sea monster in the cave with the stranded diver. Haven’t seen any giant spiders either except for that one pinned by the car wreck. Just dudes with guns, and piranha.
18/02/2011 at 13:04 costyka says:
What was the enema for?
18/02/2011 at 13:59 Quirk says:
Quinns, at this point I’m seriously having to consider the possibility of RPS dethroning Old Man Murray from its position of best game review site ever. You rock.
I’m now pondering whether it would be possible to implement something like MST3K for games. (I suspect the answer is, “technically yes, given enough coder-hours, but it would be an insane amount of work for the payoff”.)
18/02/2011 at 20:42 karry says:
You mean, regardless of the fact that OMM has been dead for 10 years now ?
“whether it would be possible to implement something like MST3K for games.”
Only if the right person is found. MST3K was a good idea, but bumbling host, who mistakenly thought he was an entertainer, ruined the entire concept.
22/02/2011 at 05:51 Thants says:
Well, there were two different hosts and you’re wrong about both of them. I eat a pineapple.
18/02/2011 at 14:47 bill says:
this made my sides hurt. so did that voice acting.
I eat a kumquat.
18/02/2011 at 15:27 Dixie Flatline says:
By this point I am carrying a shotgun, an AK47 … some loose prawns, a lighter and two packets of condoms.
“Shoot, a fella could have a pretty good weekend in Vegas with alla that stuff!”
18/02/2011 at 18:49 Pedanticjase says:
you should defiantly do a second one
20/02/2011 at 21:30 Sapper Gopher says:
Which version did you buy? I bought the gamersgate version, and it is BROKEN. Couldn’t run without using a cracked exe from gamecopyworld, and it’s version 1.0, so I’m not sure if I can apply the 1.1 patch now, since that was made for the Russian version.
20/02/2011 at 22:15 Jim Rossignol says:
We used the GamersGate version.
21/02/2011 at 12:27 Mr.President says:
Ah, White Gold… A lesser game than Boiling Point, but still a must buy for those who value immersiveness and emergentness in their sims.
Mr Smith, a second article would be lovely, thank you. Hell, a series of articles would be even better – the game maintains a steady supply of crazy right up until the silly, silly end.
27/02/2011 at 03:42 Angela251213 says:
I can’t believe you could buy dried fish in town, talking about cool details dude.