By Adam Smith on May 8th, 2012 at 9:00 am.
Despite the constant flow of new games to try, be they the sort of grand strategy that devours weeks or tiny flights of fancy, there are some games more than a fortnight old that I still find time to play. The Binding of Isaac is one. Short, decidedly sour and extremely attentive to my desire for carefully controlled randomisation and odd loot, every journey into the basement has something to offer. We knew an expansion was on its way and now we know it’ll be here on May 28th. According to the trailer, it’ll also contain ‘more’ of just about everything.
‘More’ could mean anything from one to a million, maybe even two million. Don’t ask me, I’m no mathematician, but thankfully Ed McMillen is, or at least he’s almost capable of counting the things he’s added to his own game. Almost. Let’s see then.
100+ new items
5+ new chapters
20+ new enemies
25 new achievements
15+ new bosses
6+ new room types
6+ new mysterious item drops (eternal hearts, playing cards, dimes and more!)
5+ new music tracks by Danny B
A new item type, Trinkets
A new challenge mode with 10 unique challenges (that unlock more content)
A new unlockable character, Samson (The Beserker)
A new final (final) chapter and boss with new endings
Tons of new random happenings, curses, blessings, npcs, fortune tellers and more
Also more super secrets than you’d probably expect… good luck finding them all.
As is so often the case, specific numbers still evade us. I’m accustomed to ’100+’ but it’s unusual to see both ’5+’ and ’6+’. Mysterious.
The expansion is out May 28th on Steam and will cost $2+ ($3).