Posts Tagged ‘Tomb Raider’

Tomb Raider movie reveals Alicia Vikander’s Lara

The best moment in cinematic history is, of course, any time a character says the title of the movie they’re in. This is the main reason I am excited for a Tomb Raider movie. At some point, surely someone will say in reverent tones “You’re… the Tomb Raider”.

Myself, I’m hoping Lara will rebuff accusations of grave robbery with “Please, my father was the Grave Robber. Call me the Tomb Raider.”

Oh, right, yes, the ‘news’: Warner Bros. have shared the first snaps of their movie based loosely on the gritty 2013 reboot, along with a blurb hinting at a “tomb raider” shoutout. Read the rest of this entry »

Go Home, Lara, You’re Pointy: Tomb Raider DLC Out Now

A splurdge of DLC for Rise of the Tomb Raider [official site] has just come out, which means you can now pop back to a decrepit Croft Manor, team up for co-op wilderness endurance, or battle the tough ‘Extreme Survivor’ difficulty mode. But most importantly, you can now control famous archaeologist and murderer Lara Croft the way she was meant to be played – as a conglomeration of poorly-rendered triangles. Yes, Pointy Lara is back. She is as terrifying as always.
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Ian Milham Is Tomb Raider Series’s New Game Director

Crystal Dynamics recently welcomed Ian Milham to their team. While no new Tomb Raider game is announced yet, he’ll be assuming the role of game director for the series. Don’t worry, he’s got the experience to back it up. Milham has been in the business for twenty years, including time as an environment artist, the art director for the Dead Space games, and the creative director of Battlefields 4 and Hardline.

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Donate $1 To Charity And Get A Copy Of Tomb Raider

If you donate $1 or more to GameChanger between now and April 5th, you’ll receive a digital copy of 2013’s Tomb Raider reboot. That’s while supplies last, at any rate, and there’s no indication of how many supplies are available.

The donations will contribute toward a very good cause. GameChanger will use funds to fulfill its “mission of improving the lives of children facing life-threatening illnesses through gaming”. That includes financial support for families and carers as well as gaming events and gifts.

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The Perma-Death Endurance Mode DLC Is The Best Version Of Rise Of The Tomb Raider

I wanted to play Rise of the Tomb Raider [official site] more than I realised I did. It’s nice to not have yet another BrawnMan in the middle of my screen, sure, but for me it’s the idea of vaguely puzzley, vaguely sandboxy adventures in a not-too-fantastical wilderness which appeals.

Enthused by Adam’s review, I picked up the PC version, but it wasn’t long before I was hissing through my teeth at the bad balance of impossible escapes from death, relentlessly dour and earnest tone, mechanically-delivered dialogue and preposterous animal-massacre-based-crafting (because, once again, Lara had gone on an incredibly dangerous adventure without packing anything more than a glowstick and the first option you get if you type ‘bow and arrow’ into Amazon then sort by Price: Low To High). Fortunately, the Endurance Mode DLC turned out to be game I wanted.
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Have You Played… Tomb Raider II?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

It’s probably the case that most people’s favourite Tomb Raider is the first one they played. Unless it was Angel Of Darkness. Mine was Tomb Raider II, so it’s always the one I think of the most fondly.

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Watch Rise Of The Tomb Raider’s No-Kill Video

I AM INVISIBLE

Crystal Dynamics have released an alternate playthrough of Rise of the Tomb Raider‘s [official site] ‘Advancing Storm’ demo to showcase Lara’s stealth possibilities. This is probably because even though they said stealth was entirely possible that bit got lost when the main message of the original video turned into “GUNS and then THROAT SLITTING and then EXPLODING BARRELS and then SHOTGUN YOU IN THE FACE”.

Or perhaps the stealth message went astray during the bit where they explained [at 3.13 in this video] that you could set up a poison bomb in someone’s corpse and the beeping would lure an AI over and then the poisonbombcorpse would explode. Who knows.

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Are Platform Exclusives THE VERY DEVIL Or Kinda OK?

Once a week most weeks, team RPS gathers, eyes itself warily across the table then debates. Sometimes it’s about SCANDAL, like slow-motion Batman or No Man’s Sky hype, other times it’s about perennials, like best levels ever or if Early Access means the end times.

This week, we’re discussing the pitfalls and merits of platform exclusives, in the wake of Everybody’s Gone To The Rapture being PS4-only, despite its devs making their name with the PC-only Dear Esther. In recent months similar has happened with Tomb Raider, and of course there’s a long history of this sort of thing, from your Marios to your Halos. Is this right? Is it sensible? And what about the other side of the coin, with XCOM 2 being PC-only? Not so grumbly then, are we? Let’s see if we can figure this one out, eh?
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Falling Down: Rise Of The Tomb Raider

Just as Dark Knight Rises was mostly a tale of falling down in order to get back up again, Rise of the Tomb Raider [official site] will require Lara Croft to hit the ground hard before she even considers doing any sort of upward movement. A new 13 minute video from Gamescom sees her Jonesing around, talking about her dad’s research, stumbling, crashing, dodging bullets and – SHOCK OF SHOCKS – raiding a tomb.

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Well Duh: Rise Of The Tomb Raider Coming To PC

Remember how Square Enix were fannying about with Rise of the Tomb Raider [official site], playing tedious word games and falling silent to pretend that their neck-impaling sequel would be an Xbox exclusive when clearly it wouldn’t? You’ll never guess what: it is coming to PC after all!

Well, the word games aren’t quite over – it may or may not be exclusive to Windows 10 (more below). But yes, “early 2016” is when it’ll come our way. As I’ve been dutifully ignoring the game until Squeenix stopped playing around, I suppose now’s the time for me to flood you with details and gameplay trailers.

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This Isn’t A Post About Rise Of The Tomb Raider

Everything is so bloody stupid. In a world where major publishers like THQ can fold, and even something of the scale of Activision-Blizzard couldn’t find a buyer other than itself, you’d imagine Square Enix wouldn’t be doing absolutely everything in their power to reach as few customers as possible. But the company that recently suffered financial woes, and complained the first Tomb Raider didn’t sell enough copies, are doing exactly that. Rise Of The Tomb Raider is the sequel to the morbidly overrated Tomb Raider reboot and was previously revealed as an Xbox “exclusive” release, ensuring the vast majority of its potential sales are instantly removed. And now they’re tying up their marketing with in-store promotional brochure, Game Informer.

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Raiding The Fan-Made Tombs of Lara Croft

It’s hard to believe that Lara Croft’s been cavorting around stealing priceless artefacts and killing endangered animals for nearly 20 years. But rather more amazing is that she’s been doing it in fan-made levels since November 2000’s Tomb Raider Chronicles PC release, which gave anyone with the inclination the tools – in the form of an official level editor – required to send her on new adventures.

The dedicated ladies and gents of the Tomb Raider fan community have been squeezing life out of that decrepit old blocky Tomb Raider engine for 14 years, and while they’ve slowed down a bit in recent times, they’re showing no signs of stopping.

Dutch schoolteacher Titia “Titak” Drenth has been there from the beginning. “I thought it would be fabulous to be able to make my own worlds for Lara to run around in,” she says of her initial motivations. Fabulous indeed. Titak’s levels take Lara to the Himalayas, American Wild West, the world of Stargate, and the jungles of Cambodia, among other places, with rave reception from the community at the Tomb Raider Forums and trle.net on nearly all of them.

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Wot I Think: Lara Croft And The Temple Of Osiris

Four years after the surprise twist in the Tomb Raider franchise that was Lara Croft And The Guardian Of The Light, Crystal Dynamics have punctuated the releases of their reinvented Lara with its sequel, Lara Croft And The Temple Of Osiris. The review code we received did not yet have multiplayer switched on, so here’s wot I thought of playing it through on my own.

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Libraries And Liquor: A Day In The Life

Alec wrote about some of his favourite gaming moments last week and I was inspired to put together something similar. Ever the structuralist, I decided that I’d string my favourite moments across a fictional interpretation of an actual day. Here is one of many days in my life, from a breakfast of champions to the blurred bottles at the heart of Saturday night.

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Tomb Fortress: Ethics When Lara Croft Meets TF2

Nice shooting, Tex!

Valve’s Team Fortress 2 team are running a competition whereby the entire Tomb Raider franchise is fair game for TF2 Workshop content creation. Their official blog post on the matter goes straight for “the heavy in short shorts” at their first example of the contest’s potential*. But why on earth would you want to help Valve and Square promote a game for free? Let’s take a look at the rules.

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Eidos Anthology Has A Lot Of Good Games, Is Pricey

A rather strange addition to Steam’s Early Access list popped up over the weekend – the Eidos Anthology. Eidos, which sort of exists inside the maw of Square Enix, is no slouch when it comes to noteworthy games, and Eidos Montreal recently picked up a Golden Joystick for Best Hair or similar. An anthology of their games is quite the thing.

In a collection of quite enormous proportions, Square are selling 34 games (including all the Tomb Raiders, all the Thiefs, all the Deus Exes) and about forty-nine billion DLC packs at just over half the price of buying them individually. That price, however, is £160. Cor.

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Fall Of The Tomb Raider: No PC Release For Rise

Whatcha looking for, Lara?

When Square Enix announced Rise of the Tomb Raider at E3, they were careful not to mention platforms. The natural assumption was that they were wooing Microsoft and Sony over rights to call it “exclusive” to their console for a few months, but a PC release was a given, right? So I shrugged today at talk during Microsoft’s big Gamescom press event that Tomb Raider 11 is coming “exclusively on Xbox”, thinking that simply meant MS had given Squeenix an invitation to its birthday party, £2, and a Sherbet Dip Dab to ignore Sony at school for a term.

No, they really do mean Rise of the Tomb Raider won’t be released on PC. Or so they say. Hmm!

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Raiding Tombs: Lara Croft And The Co-op Sequel

More DoTs etc. Leeroy Jenkins and so on. Assorted MMORPG raid jokes.

Well lah-di-dah, look at Lady Croft, hob-nobbing with ancient Egyptian gods. Don’t Horus and Isis know what she gets up to at weekends? She stole that dinner set too, you know. You can still see the bloodstains. I can’t imagine why they’re keeping company with her. For all I know gods are fond of that blood and murder, though. Dreadful heathens. I tell you Alice dear, I wanted them to turn down my invitation to afternoon tea.

Deary me, sorry readers. I popped out the room to make a cuppa before tackling the announcement of Lara Croft and the Temple of Osiris and my grandmother Alice (it’s a family name) starts trying to send me an e-mail about a video game as if the characters and events contained within were real ha ha grandmother what a hackneyed literary device.

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Keeping Up With The Jones: Rise Of The Tomb Raider

The sequel to Tomb Raider: The Reboot has a title and a trailer. The title really is Rise Of The Tomb Raider, which I suppose is better than Raid Of The Tomb Riser, or High Rise Raider, in which Croft and some other posh sorts wage violent class warfare in a south London estate. In the actual sequel, Lara has been left so emotionally damaged by her experiences on the gusty island of the first game that she has to wear a hoodie. And see a therapist who reminds me of a non-specific Fox News anchor.

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