Posts Tagged ‘Tomb Raider’

Go Home, Lara, You’re Pointy: Tomb Raider DLC Out Now

A splurdge of DLC for Rise of the Tomb Raider [official site] has just come out, which means you can now pop back to a decrepit Croft Manor, team up for co-op wilderness endurance, or battle the tough ‘Extreme Survivor’ difficulty mode. But most importantly, you can now control famous archaeologist and murderer Lara Croft the way she was meant to be played – as a conglomeration of poorly-rendered triangles. Yes, Pointy Lara is back. She is as terrifying as always.
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Ian Milham Is Tomb Raider Series’s New Game Director

Crystal Dynamics recently welcomed Ian Milham to their team. While no new Tomb Raider game is announced yet, he’ll be assuming the role of game director for the series. Don’t worry, he’s got the experience to back it up. Milham has been in the business for twenty years, including time as an environment artist, the art director for the Dead Space games, and the creative director of Battlefields 4 and Hardline.

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Donate $1 To Charity And Get A Copy Of Tomb Raider

If you donate $1 or more to GameChanger between now and April 5th, you’ll receive a digital copy of 2013’s Tomb Raider reboot. That’s while supplies last, at any rate, and there’s no indication of how many supplies are available.

The donations will contribute toward a very good cause. GameChanger will use funds to fulfill its “mission of improving the lives of children facing life-threatening illnesses through gaming”. That includes financial support for families and carers as well as gaming events and gifts.

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The Perma-Death Endurance Mode DLC Is The Best Version Of Rise Of The Tomb Raider

I wanted to play Rise of the Tomb Raider [official site] more than I realised I did. It’s nice to not have yet another BrawnMan in the middle of my screen, sure, but for me it’s the idea of vaguely puzzley, vaguely sandboxy adventures in a not-too-fantastical wilderness which appeals.

Enthused by Adam’s review, I picked up the PC version, but it wasn’t long before I was hissing through my teeth at the bad balance of impossible escapes from death, relentlessly dour and earnest tone, mechanically-delivered dialogue and preposterous animal-massacre-based-crafting (because, once again, Lara had gone on an incredibly dangerous adventure without packing anything more than a glowstick and the first option you get if you type ‘bow and arrow’ into Amazon then sort by Price: Low To High). Fortunately, the Endurance Mode DLC turned out to be game I wanted.
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Have You Played… Tomb Raider II?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

It’s probably the case that most people’s favourite Tomb Raider is the first one they played. Unless it was Angel Of Darkness. Mine was Tomb Raider II, so it’s always the one I think of the most fondly.

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Watch Rise Of The Tomb Raider’s No-Kill Video


Crystal Dynamics have released an alternate playthrough of Rise of the Tomb Raider‘s [official site] ‘Advancing Storm’ demo to showcase Lara’s stealth possibilities. This is probably because even though they said stealth was entirely possible that bit got lost when the main message of the original video turned into “GUNS and then THROAT SLITTING and then EXPLODING BARRELS and then SHOTGUN YOU IN THE FACE”.

Or perhaps the stealth message went astray during the bit where they explained [at 3.13 in this video] that you could set up a poison bomb in someone’s corpse and the beeping would lure an AI over and then the poisonbombcorpse would explode. Who knows.

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Are Platform Exclusives THE VERY DEVIL Or Kinda OK?

Once a week most weeks, team RPS gathers, eyes itself warily across the table then debates. Sometimes it’s about SCANDAL, like slow-motion Batman or No Man’s Sky hype, other times it’s about perennials, like best levels ever or if Early Access means the end times.

This week, we’re discussing the pitfalls and merits of platform exclusives, in the wake of Everybody’s Gone To The Rapture being PS4-only, despite its devs making their name with the PC-only Dear Esther. In recent months similar has happened with Tomb Raider, and of course there’s a long history of this sort of thing, from your Marios to your Halos. Is this right? Is it sensible? And what about the other side of the coin, with XCOM 2 being PC-only? Not so grumbly then, are we? Let’s see if we can figure this one out, eh?
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