I threw a spear at the first person to harm an ant. They were warned. But the lag meant I kept missing and it just got a bit embarassing, so we retrieved the spears and went back to scouting for dewdrops.
Grounded's multiplayer has captured something special. Even after several hours (which flew by for all of us), we found it hard to pin down exactly what about it was so... likeable. In its current state of development, I can't quite recommend it as wholeheartedly as I want to. We had too many technical problems. But if it can overcome those during its early access period, it may well be game of the year material.