Sorcerer King’s Rivals Standalone Expansion Announced

Stardock have announced a standalone expansion for their turn-based strategy ’em up Sorcerer King. Named Rivals [official site], it’ll give players a chance to go toe-to-toe with the Sorcerer King by collecting magic to ascend to godhood themselves. Our Adam quite liked Sorcerer King, saying it “deserves plaudits for being something altogether different rather than yet another iteration of a game we’ve been playing for decades.” Rivals may sound like it’s returning to more familiar territory but hey, we’ll have to wait a bit – until “late summer” – to see how it turns out.

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The RPS Summer Games: AdVenture Capitalist

The second RPS Summer Games event is… AdVenture Capitalist [official site]. If Clock Simulator was a sprint, this is the marathon event. Each contestant has 30 minutes to make as much money as possible by clicking on lemons, doughnuts, hockey teams and whatever else this casual clicker can offer.

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Armageddon It! Cities: Skylines Disasters Expansion

Building and running a safe and efficient city can be fun, sure. Cities: Skylines [official site] is already great for that. You know what’s also fun? Smashing things. Cities: Skylines is now trying harder with that. Publishers Paradox today announced a new expansion for Colossal Order’s city-builder, named Natural Disasters. Oh yes!

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No Man’s Sky: How To Gather Resources Quickly

Now that you understand what resources are available in No Man’s Sky, it’s time to discuss how to collect them so you can make progress. You can acquire them directly by mining planets, or you can buy them on the galactic market, which means you need money.

It’s the nature of a vast, procedurally generated universe that we can’t recommend a specific, high-yield farming spot, but because No Man’s Sky’s procedural generation does follow certain rules, we can suggest a few “best practice” tips for sniffing out resource caches.

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VR-o-rama: Ubi Date Star Trek, Eagle Flight, Werewolf

While most big publishers are being conservative about the latest virtual reality fad – unsurprising, given that cybergoggles can cost you eight hundred chuffing quid – Ubisoft are diving right into the cyberpool. Ubi already making eight-player VR games, which seems a touch optimistic. But hey, you need games to spread hardware, so points for effort! Today Ubi announced release dates across October, November, and December for their first three big VR games: the long-time-ago-in-a-galaxy-far-away co-op spaceship ’em up Star Trek: Bridge Crew [official site], the free-flying Eagle Flight [official site, and the party game adaptation Werewolves Within [official site].

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The RPS Summer Games: Clock Simulator

First up on the RPS Summer Games schedule is Clock Simulator [official site]. Such a simple game – all you have to do is click your mouse in time with the passing of each second – tick, tock, tick, tock. We’ll be playing the mode called The Fragility Of Time where you’re only allowed to miss the beat five times. Find out which of RPS has learned to embrace their inner metronome…

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The RPS Summer Games!

Inspired by ABSOLUTELY NOTHING going on in the rest world right now, RPS is having a summer sports day – well, sports-few-days! We’re all competing in five categories to be the best at digital sports and take home one of three lovingly-drawn medals with Horace’s face on them!

The events are:

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