Command Carriers: Orion: Prelude

By John Walker on November 29th, 2010 at 12:09 pm.

He's very interested in our adverts.

An email arrived from Orion: Prelude developers, Spiral Game Studios, asking us if we miss Starsiege: Tribes. Which I misread as “Miss Starsiege: Tribes”, which would be the strangest beauty contest ever. It is, in fact, the multiplayer shooter Alec mentioned a couple of weeks back, based on the success of their previous Orion: Source mod experiment. Oh, and it contains dinosaurs of course. And humans (called Carriers). Which have had something of a makeover. So they don’t look like Master Chief any more. There’s new artwork and the old video below.

Dinosaurs in shooters really does seem to be the new zombies, and I welcome it in with open arms. Orion: Prelude boasts the following features:

01. MULTIPLAYER ONLY.
02. DINOSAURS
03. VEHICLE COMBAT (6 VEHICLES)
04. 7 ENORMOUS MULTIPLAYER LEVELS
05. 6 UNIQUE PLAYER CLASSES
06. 30 WEAPONS & ITEMS
07. 3 INTERACTIVE GAME MODES
– VITAL
– LOCKDOWN CTF
– CINEMATIC CO-OP

Which looks promising. Prelude is going to be only a part of the full game, apparently.

To redesign the Carriers they hired four concept artists and told them to go wild. They were very pleased with the results, and the new art reveals the new vehicles too. Click on the man-face above to see it bigger. The other three are about actual size anyway.

There’s also a bunch of new community features, which you can get involved with via here.

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39 Comments »

  1. Jsnuk says:

    I, for one, don’t see why we can’t have both dinosaurs AND zombies co-existing peacefully.

  2. strange headache says:

    Is the spam filter still eating my messages?

  3. DevilSShadoW says:

    Cinematic co-op..
    as in
    co-op
    that plays itself?

  4. Jake says:

    They hired four concept artists and told them to go wild, then later re-evaluated that and said ‘actually, just a bit like Master Chief is fine, y’know, power armour stuff, nothing fancy.’

  5. Santiago says:

    I read Command Carriers and thought of Carrier Command, which really interests me. Unlike this.

  6. Christopher M. says:

    #01 ain’t a feature for me. It’s a bug.

  7. Gibbobobo says:

    I read the title and thought someone had decided to remake Carrier Command, someone should.

  8. Zomby says:

    Dinosaur vehicles?

  9. snv says:

    That video looked strangly unappealing off. Then they threw those Xbox-Live and Playstation Network logos around and it all came together.

  10. GoodPatton says:

    I said it last time the trailer was posted and I’ll say it again…I’m impressed with the sense of scale in the trailer! It really looks like they captured a realistic size comparison for the world. It’s a bit disappointing though that this Multiplayer only.

  11. Tei says:

    The map seems small to fit on the 512 MB (or less) ram of a console.

    Other than that, I like the art. But the engine seems old. Grass is not impresive to this date, and some rocks props around was done by Half-Life Lost Coast like a million years ago. Maybe I sould be impresed because this was done by a small team?
    I wait for how this will feel in my hands in a demo.

  12. Army of None says:

    I thought of Cortex Command and carriers therein….

  13. Maltose says:

    I sure hope the game modes are interactive. I wouldn’t want to play a game that was limited to non-interactive modes.

  14. Pew says:

    Why not just make a Dino Riders game? Lasers on a T-Rex to shoot down Pterodactyl carpet bombers while evading a rushing titanium plated Stegosaurus? DINO RIDERS!

  15. MrBRAD! says:

    I want a nuclear t-rex :(

  16. PC_Gamer says:

    “01. MULTIPLAYER ONLY.”

    Aaaaaaaaaaaaaand you lost me.

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