By Nathan Grayson on May 25th, 2012 at 10:00 am.

Or at least, it is right now. Developer “ArenMook” has big plans for the isometric high-seas shooter, but for the moment, there’s a free, fully playable alpha demo that’s already nicely polished – especially given Windward‘s scant three months of development time so far. Basically, though, if you’ve played the 2004 Pirates revamp, you’ll be confidently row- row-rowing enemies’ boats gently down the river Styx in no time. But, if not, it’s a quick formula to pick up, requiring only a deft sense of timing and position from players. Aiming and cannon fire, meanwhile, are automatic.
It’s excellent fun in a 4v4 point capture setting, too. I almost immediately found myself engaged in a lighting quick back-and-forth that saw my opponent and I narrowly darting in and out of firing range. When it became apparent that my faithful Titanic Two was looking a bit more like Swiss cheese than their ill-gotten cruiser, I decided to charge straight into them. Unfortunately, my hull wasn’t nearly as thick as my incredibly suicidal resolve, so I harmlessly exploded mere inches away. I bet it would’ve been even more intense if my fearsome foe’s name wasn’t “Fartzilla.”
Further down the line, ArenMook’s hoping to add everything from more ships and an item system to colossal, procedurally generated “Terraria-style” worlds ”populated with towns that have a supply and demand issues that you can address if you wish, pirates to kill, tasks to take on, and factions to work for or against.” That said, there will still be multiplayer skirmish maps for those who’d rather get straight to the part where everyone unleashes their weapons of hilariously inefficient destruction.
Right now, though, you can still create a persistent ship, gain XP, and learn new skills. It’s super impressive – and apparently Sid-Meier-approved, according to the developer. And it’s all browser-based to boot. So go give it a try. Or, if you’re still hesitant – say, because you have an irrational distaste for good things or don’t exist - you might instead opt to partake of this trailer.
Thanks, Indie Games.



25/05/2012 at 10:06 kukouri says:
Please be good, please be good, please be good.
25/05/2012 at 10:09 Tom-INH says:
Looks a bit like that HOARD game, only, you know, with pirate ships instead of dragons.
25/05/2012 at 10:25 mr.ioes says:
Intriguing, but I won’t install unnecessary 3rd party browser software only to try a game. Which is a shame, it looks promising. A bit tower defensy, and I’m always up for that.
25/05/2012 at 12:32 andtriage says:
what is it that you have against the unity engine? it’s a little pretentious. it’s not like it’s spyware. ffs.
25/05/2012 at 15:10 Phasma Felis says:
So you don’t have Flash, then? That must make browsing a bit dull.
25/05/2012 at 10:26 Jams O'Donnell says:
Do not call it Pirates! deathmatch unless you want people to envision crazy DDR-flueled brawling sessions as players try to win the hand of the governor’s daughter.
25/05/2012 at 10:39 JiminyJickers says:
Looks a bit to fast for my liking. I want a mixture between Sea Dogs and Sid Meyer’s Pirates. That would be awesome.
25/05/2012 at 11:10 Snids says:
Sid Meyers Sea (hot) Dogs.
25/05/2012 at 10:50 Luke says:
Sort of like Altitude with boats?
Probably shouldn’t boot this up while I’m at work, but I’m curious as to how the movement actually works. Are the sails actually functional, or are the ships basically engine-driven with the sails just acting as a proxy for that in the damage model?
25/05/2012 at 10:52 VeliV says:
http://www.youtube.com/watch?v=KSMCZztO51M
Looks like a project we did a few years ago :) Was fun.
25/05/2012 at 16:22 Didero says:
If nothing else, the music in your game is a lot better.
25/05/2012 at 17:45 raydenuni says:
People who’ve made this game, reporting in.
http://www.youtube.com/watch?v=5F3Cq5LMqXk
25/05/2012 at 10:53 Puppetmast0r says:
Tried it, liked it. Not sure it’ll last though. It’s gonna need a more varied gameplay than this to keep people in.
25/05/2012 at 11:05 sherrywood98 says:
This game is awesome. I feel like playing it again and again. I would like to see more new games. You are doing a good job. Keep on posting. Thank you.
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25/05/2012 at 12:40 westyfield says:
Above comment is spam.
25/05/2012 at 12:50 MrTambourineMan says:
Spam bot has deceived me, now here’s a surprise
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Oh yeah!
25/05/2012 at 14:44 mr.ioes says:
Why does it take RPS always so long to get rid of spam comments? Add a report button for gawd’s sake!
25/05/2012 at 11:13 Snids says:
Needs little mans that fall overboard. Like Overboard!
25/05/2012 at 11:32 LuNatic says:
Kill the pirates? Surely you mean be a pirate!
25/05/2012 at 11:43 Shockeh says:
RPS – Guys, you can’t do things like imply ‘Multiplayer’ and ‘Pirates!’ together. I mean, that’s unfair, because I automatically want it so badly to be good, and if it isn’t (I’ll try when I get home) It’s actually going to upset me.
You know, like how excited a Syndicate remake would make me…. oh. :(
25/05/2012 at 12:12 Alehkhs says:
I gave it a whirl(pool) yesterday. Quite fun, even at this early stage. I can’t wait to see where they go with it.
Although, it reminds me and makes me sad that Age of Booty doesn’t have a larger playerbase… It really deserves more attention.
25/05/2012 at 12:18 RakeShark says:
Not enough games look to “Pirates!” for mechanical inspiration.
25/05/2012 at 12:18 skyturnedred says:
But can you take the governor’s daughter dancing?
25/05/2012 at 12:38 andtriage says:
i’ve played a few matches, and i have to say that for a game that’s only been in development for such a short time…i’m extremely impressed. definitely digging it.
25/05/2012 at 14:20 Strangerator says:
Will there be boarding actions? Would be neat if you could specialize in hand to hand skills and just try to capture ships. Although the movement looks a bit too easy and keeping things synchronous would be a problem. It will probably be something like a special ability to use when up close that does max damage if successful…
25/05/2012 at 15:14 squareking says:
Looks awesome, but boy, that’s some outta-place music.
25/05/2012 at 16:26 deadly.by.design says:
The wood-sawing noise it makes when capturing guard towers reminds me of building in the original Warcraft.
25/05/2012 at 23:49 zolointo says:
Fartzilla is me! I’m famous!