By John Walker on June 5th, 2012 at 11:00 am.

After alternately watching live feeds of the press conferences last night, and watching colleagues’ reactions to them on Twitter, I awake with a heavy cynicism for the entire industry. While a couple of new IPs were announced, and they were perhaps even interesting, the overwhelming message of the LA evening was one of partisanship, stagnation, and a disturbing lack of awareness of what is most problematic in the gaming world. Which can pretty much be summed up in the frighteningly repeated phrase, “With exclusive DLC for our console.”
This is, of course, in a large part due to our being in that final vigil beside the deathbeds of the current generation of consoles. With pretty much everyone certain that both the PS4 and the Xbox 3 (let’s not embrace the moniker “720″ until such a point as Microsoft are insane enough to adopt it) will be out for Christmas 2013, it’s obviously too early to make significant announcements about them. But both Microsoft and Sony are making announcements about games that will likely be out then. Which leads to a confusing, stilted release list that has to pretend the current consoles are the state-of-the-art must-haves for every excited kiddy, while everyone knows they’re bargain bin material about to be superseded.
The frustration of this from our perspective is of course that the PC is perpetually at the cutting edge, its latest model released each and every day, and the need for this peculiar behaviour completely absent. Which is why, of course, that 2012 and most of next year are going to be brilliant years for the PC. As developers grow frustrated by nearly decade-old tech and next gen devkits that aren’t yet reliable, the PC looks like a promised ground of being able to realise their ideas. For at least a year the definitive version of any cross-platform game has been the PC, and now we’re seeing increasing numbers of PC exclusives. It’s a great time for us. A time, of course, ignored by the E3 noise and pomp.
But perhaps even more egregiously ignored is the prevailing attitude of gamers toward the way they’re treated by the bigger publishers. Let’s break down that DLC thing.
Announcing DLC many months before a game is released ignores the ever-larger realisation that this is an affront to those who are paying full price for a new game. People have long since sussed this, and while arguments about how DLC development keeps developers in employment after the main game is finished can win some sympathy, it’s not really a very relevant factor to the customer. The customer who is asked to pay another chunk of money for what has previously been given away free, or rolled into a later, more worthwhile expansion pack. That’s pretty much a given now, so it was peculiar to see DLC so loudly boasted during many of the events.

But worse is the boast that it’s exclusive to a particular console. Of course, if you’re Microsoft and you’re having a Microsoft show, you want to boast about what 360 owners will get that others won’t… So long as you don’t actually stop to think about your customers. It plays into the very dated notion of console loyalty, at a time where people can pick up either of the big two models for under £100. Gone are the days when a £400 investment meant people would become tribal and defend their choice, to start with. And more frustrating, if you don’t happen to own the console that’s currently hawking the third-party cross-platform game, you’ve been just been given a hefty middle finger from the developer/publisher responsible. It doesn’t say, “Hey, the X version of this game is superior!” It says, “All other versions of our game are inferior.” Which is a pretty bloody weird message to be sending out to customers.
And that’s just one example of the hoary, outdated tone all these pressers took. Embarrassing moments were scattered throughout, from a peculiar display of esports in tight-fitting clothing, to hosts declaring that they’re “a gamer first and, er, er, a woman seventh”, all punctuated throughout the night by producers holding controllers and pretending to control cutscenes like kids in a service station yanking the steering wheels of the driving arcades while “INSERT COIN” flashes on screen. The message is a peculiar contempt for the audience – of course they’re not really playing! In any game where you can get killed by the enemy, or, as so many of those shown wished you to believe, events are procedural and unscripted, not having a pre-filmed sequence in a live show would be just stupid. Stop pretending – it’s embarrassing.
While games like Watch Dogs and Far Cry 3 definitely look interesting, it was a night of primarily sequels of men shooting guns at men shooting guns, those two included, representing an industry that just is no longer familiar to me. The games I consume, both mainstream and indie, offer me an incredible variety of genres and themes, and while I’m not in mad denial of the volume of manshooters, I’m also conscious of an industry that offers so much more. Yet the outward facing presentation from all of these publishers was one of a dinosaur that hasn’t noticed the gaming world isn’t entirely made of Gears Of War, occasionally intercut by a grinning lunatic waving their cartoon arms at their Kinect. Oh, and that’s when they’re not completely distracting themselves by trying to be Apple and declare they’ve invented the future of technology. How unbearably embarrassing was Microsoft’s declaration that SmartGlass was the “first time” we could control our TV’s using our smartphones? Er, that’s weird, because I’m fairly sure I remember using Unified Remote on my Android to control Windows on my TV last night.

I wonder if part of it is due to the Peter-Molyneux-ism of recent years, where developers have stood up to announce games that would change the way we live our lives, see the world, peel our oranges, and perceive colour, with pseudo-experimental concepts that eventually go on to be mediocre social games. There has been a steering away from “Gaming will ascend us beyond mere humanity” and back to, “MAN SHOOTS MAN AND BUILDING FALLS DOWN!” Excruciatingly dull footage of CODBLOPS2 was the peak of this brown drear, as we realise that watching someone else pushing forward between cutscenes is almost no different an experience from being the person holding the controller. And even the now-much-vaunted Watch Dogs’ potential is being celebrated mostly in people’s heads, rather than based on what we saw: a man walking painfully slowly through a pretty city, listening in to a phone call, walking painfully slowly around a building, and then shooting some men.
So I’m delighted to say that what we saw at E3 last night was not representative of the gaming industry of which I’m a part. And I wonder how long it will be until the reality of the industry will be represented in these events. Although so long as the attending press sit there whooping until they vomit, perhaps that will be a bloody long time.




05/06/2012 at 11:08 absolofdoom says:
This is why we /can/ have nice things.
And why I read this site everyday.
05/06/2012 at 11:09 Gesadt says:
but we do have nice things – i read this site everyday
05/06/2012 at 11:25 mickiscoole says:
I’m Spartacus!
Wait, we aren’t doing that? My bad.
05/06/2012 at 13:12 Sassenach says:
But then who was Keyser soze?
05/06/2012 at 14:01 Axyl says:
He’s that guy..
05/06/2012 at 15:58 Sparkasaurusmex says:
He killed those people in Se7en
05/06/2012 at 21:14 nearly says:
we can have nice things? then…
what’s in the box?!
05/06/2012 at 11:35 phenom_x8 says:
Yeah, it’s the same with me. I’m ended up reading this site more and more and more than actually playing any game nowadays. Never knew why! (just realize that the article already answer my question)
05/06/2012 at 12:11 mike5 says:
I think this site is the the equivalent of the Hollywood blockbuster “trailer effect” – you know, where you just watch the trailers and go “This movie will be complete crap. And I saw all the ‘interesting’ parts in this trailer anyhow. Why pay money for the ticket?”
05/06/2012 at 13:24 max_1111 says:
Yep!
And as the years go by, the stink of that crap gets more and more obvious.
It’s really crummy that things are getting to be like this, but at least it’s easier to tell when to hold my wallet shut.
05/06/2012 at 11:36 Ginga121 says:
This article both depresses me and reminds me of why I love RPS so much!
05/06/2012 at 15:55 Dobleclick says:
+1
05/06/2012 at 16:01 Sparkasaurusmex says:
Yep. When the publishing (both games and reviews) industry seems to be caught up in violent modern military shooters that you’ve played 10 times before it is nice that there is at least one fairly popular site crying foul. Makes me feel my views on gaming is somewhat represented by the media.
05/06/2012 at 14:30 Smashbox says:
Me too – Thanks for the writeup. It’s very frustrating when opportunities to celebrate what makes gaming great, say, like these press conferences, are squandered. Pure marketing department drivel. Utter nonsense. People who like games do not like games because of the junk that surrounds it.
Also, how can knowing that your platform is getting DLC and your friend’s isn’t make you feel at all good or proud (or loyal to a company that would pay for that)?
05/06/2012 at 11:12 Inglourious Badger says:
Oh wow, Angry! But also completely true. I’ve never been, so I have no idea, but E3 has always seemed like this to me. Just an enlarged GAME shop with a few people talking about exclusivity and making up unrealistic release dates. And totally agree about Watch Dogs. It just looked pretty. Having hacking does not make it Deus Ex. It looked like GTA crossed with Splinter Cell to my eyes. Perfectly enjoyable but watching that vid I can’t help thinking how annoying it would be everytime you failed one of those tasks and had to replay it from the last checkpoint.
05/06/2012 at 22:30 PitfireX says:
well we NEED to stop buying games that suck! People will buy ANYTHING regardless of quality and thats case and point for why they are making a Sniper Ghost warrior 2! I mean yeah SOME people are going to like it, but its a shit game made by shit devs who know nothing, and when you tell em how shitty their game is they just point to all the money they raked in……. I remember when being a gamer was looked down upon, and seeing another gamer was glorious. now every toolshed with $200 gets to be a “hardcore call of duty machine” and thats exactly why im selling my systems and getting into mountain climbing….so i can be away from all the asshats lol.
06/06/2012 at 06:02 undead dolphin hacker says:
what
06/06/2012 at 11:37 Apolloin says:
Thank you for ably demonstrating how Mr Walker and his supporters missed the point far more succinctly than I did when I tried to rough out a response the first five times.
E3 is a celebration of the mainstream. The kind of people who read RPS and research their purchases before hand are not the kind of people that E3 is for. In the last couple of months RPS has focused mainly on the XCOM retread, a mod for an already niche shooter and Schadenfreude caused by the Diablo III debacle – it concentrates on Indie releases and Kickstarter projects. If you find yourself reading RPS more than gaming, if you find yourself mountain climbing (for the love of god) more than you game, because you like to get away from people, if the concept of DRM and Day Zero DLC take up more of your attention than Gears of War 4 or where the Halo franchise is going next…
Attending E3 was probably a huge waste of time.
05/06/2012 at 11:12 OfMiceAndMods says:
I take my hat off to you John, this is exactly what was going through my head last night.
Oh and SONY saying that the PS3 was the best platform for Indie games.
05/06/2012 at 11:14 GamerOS says:
Yeah, It as if they where completly oblivious PC existed.
05/06/2012 at 11:15 AmateurScience says:
How did they manage to pull off that bon mot without spontaneously combusting in a puff of pure outrage?
05/06/2012 at 12:12 marach says:
I wish MS had gone after Sony yesterday and ripped them a new one…
“Sony claimed today they were the best platform for indie games… Here’s what they missed!” and throw up a bunch of stuff from PC and XBIG
05/06/2012 at 13:28 malkav11 says:
That would never have happened. Microsoft refuses to acknowledge that Windows is a gaming platform of theirs, or that XBLIG still exists.
05/06/2012 at 11:21 HexagonalBolts says:
Did-….. they actually said that?
05/06/2012 at 11:23 OfMiceAndMods says:
I’m really sorry to say that they did :’(
05/06/2012 at 11:22 Gap Gen says:
I think big companies feel that if they put their hands over their ears and sing LA LA LA enough then maybe the PC will go away. In any case, I suspect the main platform for indie games might be iOS or Android in terms of volume of sales.
05/06/2012 at 17:23 S Jay says:
Nah, the problem is the speech is written by marketers. The same marketers that decide CODBLOPS2 should be released.
I can’t blame they, those guys seem to make a lot of money with this crap (so does crappy blockbuster movies we can smell are crappy before the trailer even starts). Maybe we are just “too niche”. Large niche, but still, not CODBLOPS2 / TITANIC sized.
05/06/2012 at 11:23 The Greatness says:
Bahahaha, they said that? Wow.
05/06/2012 at 11:25 OfMiceAndMods says:
It was 3:30 in the morning and I was quite tired at this point but I’m 99% sure that they did. I’m also 50% sure I heard them say that it was all due to them being an open-platform too but don’t quote me on that D:
05/06/2012 at 12:09 Fuzzball says:
I hope, for their sake, that they actually said “the best CONSOLE for indie games,” which would certainly be true and less ridiculous.
05/06/2012 at 13:10 neolith says:
I don’t play on consoles, but I was under the impression that xbox live arcade was a pretty big thing. Has it been superseded?
05/06/2012 at 13:15 OfMiceAndMods says:
It was definately Platform rather than Console – I’m sure of it
05/06/2012 at 16:23 Sparkasaurusmex says:
Yeah, XBL has loads of indie games in their “indie” section. Lots of Minecraft knock offs and very low quality games, but a few gems also. Not sure what PS has, but I doubt it’s as many as XBL. Perhaps the same amount of “good” indie games.
05/06/2012 at 11:37 Rii says:
Grr, misreply.
05/06/2012 at 11:43 codename_bloodfist says:
Well, I thought it was pretty funny when they introduced that Call of Duty game for the Vita and only two or three people in the front row clapped.
05/06/2012 at 11:48 OfMiceAndMods says:
Did anyone see the incredible Wonderbook? That was beyond incredible espoecially when it didn’t work on the demo :P
05/06/2012 at 11:57 MadTinkerer says:
To be fair, there are a bunch of Indie games on the PS3, and I’m sure they’d love to have more. (There’s even a remake of the classic PC DOS game Digger on there, and I don’t know why it’s not on Steam) They just need to make sure the PS4 is engineered with this in mind, and make their marketplace even friendlier to Indies than XBLIG, and next generation they might indeed have the best console for indies.
Or maybe they were referring to the relative ease you can make downloadable games for the PSP / Go / Vita compared to the non-existant portable Microsoft system or the relative pain in the butt 3DS. Because that is a thing. The PSP really is a fantastic platform for downloadable Indie titles from a pure ease-of-development point of view, and it’s relatively simple to make a game that works on both PSP and the PS3.
And meanwhile Microsoft doesn’t seem to be treating the Indies as well as they used to, and everyone’s jumping ship from XBLIG to PC. But also sometimes PS3.
So I can understand why Sony might make that statement, even though it’s not quite literally true.
05/06/2012 at 16:54 RobF says:
Yeah, Sony are making great moves at getting more indie content for their devices. They’ve already got some excellent titles and with stuff like The Unfinished Swan and others coming up, that looks set to continue. PS Suite/Mobile will open that up further too, I imagine. Pub fund will help keep that ticking over for a while.
MS are nearly spent. So they’ve got a great catalogue of existing titles but the well’s pretty much dry there now give or take the odd last gasp title (Dust:AET and Spelunkey). I doubt that’s a situation that’s set to improve any time soon also.
05/06/2012 at 22:06 InnerPartisan says:
http://www.youtube.com/watch?v=_n5E7feJHw0
05/06/2012 at 11:14 AmateurScience says:
Hear hear.
05/06/2012 at 11:34 SiHy_ says:
Silence…
The industry bigwigs look around with smug satisfaction.
A solitary slow clap eminates from the back of the room.
This is joined by another and another.
The applause becomes uproarious as people begin to stand up and whoop.
The bigwigs look around in dire confusion.
People are now openly weeping, embracing each other in elation, the sound of the crowd is deafening.
The bigwigs fight their way to the fire escape, turn back with a scowl and mutter “You win this round John Walker but we’ll be back!”
John takes a bow.
Exit stage left.
05/06/2012 at 12:13 Fuzzball says:
:’)
05/06/2012 at 14:58 Jabberwocky says:
I slow clap for your tale of slow clapping, good sir.
Mighty fine.
Mighty fine.
06/06/2012 at 02:52 Lord Custard Smingleigh says:
I tip my hat to you.
06/06/2012 at 06:14 eclipse mattaru says:
If only the audience was comprised entirely of RPS readers. Alas, with the actual audience being what it is, Walker would have had his ass booed out of the place before he got to say “DLC” for the first time.
05/06/2012 at 11:14 Clavus says:
It’s exhausting to watch these press events sometimes. Stupidity galore. Lots of fancy words and awkward claims that will entertain the internet for weeks to come. Luckily the little jewels like Watch Dogs and SimCity make it worth it.
05/06/2012 at 11:25 Toberoth says:
I don’t know if you can really count them as “little” in any sense, seeing as they’re both being developed and published by enormous companies. Personally I’m cautiously excited about Watch Dogs, although I’m not keen on the fact that it’s Ubi, who have a history of screwing over their customers, and I was also very disappointed when the trailer swiftly degenerated around the halfway mark from intriguing sneak/hack-em-up to standard manshoot.
06/06/2012 at 02:06 Octopi says:
I feel exactly the same way; cautiously excited for Watch Dogs. It looks like a great game, but it’s difficult to trust Ubisoft after their past history of general crappiness. I just hope they don’t ruin it :(
05/06/2012 at 11:32 Kollega says:
Don’t you remember the Sony presentation from 2006 that gave us “Real-Time Weapon Change”, “Giant Enemy Crab”, and “Attack It’s Weak Point For Massive Damage”? I don’t think the mainstream stupidity at E3 is really that new. Not that it isn’t stupid, mind you.
06/06/2012 at 09:42 Milky1985 says:
Don’t worry, sony managed to beat that bit of car craash tv with an even bigger crash this year , with their wonderbook presentation, it was so bad i had to keep watching to see what the hell they were going to do.
Apparently they are hedging there bets on AR books (and a use for the move again)
05/06/2012 at 13:24 Acorino says:
If UbiSoft could do something like WatchDogs without feeling the need to include the obligatory shooting then I’d be more excited. Sure, it has the potential to be great anyway, but it’s far from extraordinarily unique otherwise. Just a new mix of already familiar ingredients.
05/06/2012 at 22:33 ttcfcl says:
Yea I thought the whole point and premise of the game was that you were Super Hacker Extraordinaire and didn’t need brutish guns to take people out. I dunno, use your Super Hacker Abilities to override Bad Guy’s cruise control and assisted steering module to drive him into the gas station pump. Then overload power to the nearby lights and marquees to send sparks flying to ignite the leaking fuel. That is cool to me.
06/06/2012 at 06:20 eclipse mattaru says:
Well, for what it’s worth, the game is still at the point where we can hope the shooting is an optional path and you can choose to smart your way through, right?
Then again, I was stupid enough to hope Syndicate 2011 would also give us such possibility, so what do I know. Damn you, stupid Eidos Montreal, for raising my standards like that ¬¬
05/06/2012 at 11:14 Zarunil says:
That’s the mainstream.
05/06/2012 at 11:15 vodka and cookies says:
The MS ones was really bad, the best part was the South Park guys trolling smartglass. Also that Nike guy is a Matthew McConaughey clone he looked and sounded like him plus he even had super shiny teeth that reflected the lights in the video stream.
The whole remote thing isnt true either even if you discount the PC, Sony have an app that controls the web browser on Bravia TV’s, I’m guessing MS will say console only.
05/06/2012 at 11:18 ThTa says:
I was particularly amazed by EA announcing 50 dollars of DLC – of maps and guns – without even having the courtesy of throwing in four hours of singleplayer like Activision does.
05/06/2012 at 16:26 Sparkasaurusmex says:
That’s just a waste of 4 hours
05/06/2012 at 22:35 ttcfcl says:
Wait, what CoD DLC includes single player components?
10/06/2012 at 15:53 EPICTHEFAIL says:
I think this makes ME3 officially the best EA product. Yes, the crappy ending of the year is better than everything else EA has to offer. Did they not realize that BF3 (suggested alternate spelling courtesy of RPS spell checker: BEEF) is a game? Y`know, one that will only be popular until something better comes along? And to think that I can name 3 much better games off the top of my head that cost a lot less: Section 8 Prejudice, Tribes Ascend, Red Orchestra 2, and so on and so forth. Good job EA, can we please get an actually good game?
05/06/2012 at 11:20 Gap Gen says:
I think part of the reason I love the Ubisoft press conference so much was because it wasn’t as horrible as Microsoft’s and EA’s. But yeah, the South Park guys talking about playing games on your TV from the comfort of your fridge was entertaining, if brief.
05/06/2012 at 11:37 serioussgtstu says:
The Ubisoft presentation was fairly awful. For example after the Assassin’s creed 3 gameplay footage when the hostess said that it gave her a “lady boner” or something sililarly tastless. Or when the same woman complemented the dancers at the start of the show by saying that all women were “a bit lesbian for that kind of thing”. It just left me wondering, is this what developers think appeals to people (like us) who buy games? Some lightheartedness is fine but some of the things said yesterday were just infantile!
05/06/2012 at 12:24 Hoaxfish says:
I believe the phrase was “girl wood”… frankly something akin to the Chinese whispers 5 doors down from the internet culture it was trying to invoke.
05/06/2012 at 12:41 serioussgtstu says:
No wait, the “girl wood” wasn’t the worst part. At one stage the two hosts sarcastically bantered that the whole presentation was completely scripted. As if it were anything but 100% scripted!
05/06/2012 at 13:11 Toberoth says:
It all sounds completely abominable to me.
05/06/2012 at 12:53 Gap Gen says:
To be fair if you’ve voice acted on Archer for 3 seasons you’d probably say that kind of stuff in polite conversation all the time.
My favourite part was where they actually read a tweet saying “Why do you hate British people” and the guy replied “Uh, well, you’re fighting all sides, you uh, you fight a bear,” and then they showed more footage of redcoats being butchered. Was kinda odd that they dodged answering their own question in their own scripted press conference.
05/06/2012 at 16:11 Phantoon says:
That’s a good analogy for how stupid this all is.
05/06/2012 at 19:16 Prokroustis says:
I’ll have to watch that now.. :D
05/06/2012 at 11:20 byteCrunch says:
The thing I found most amazing, a lot of which was present in the Ubisoft presentation was the use of CG trailers, and people were cheering like no tomorrow at it, as if what was being shown was even remotely representative of the game.
That and a number of gameplay demos being shown on a PC, but using a controller as if to pretend this is the visual fidelity that you will get on consoles.
05/06/2012 at 12:18 Fuzzball says:
I suspect they use console controllers because it’s more convenient than having a desk, chair, keyboard, mouse and all the associated clicky clacky noises up on stage. Plus, one minor advantage controllers have that nobody can dispute is joystick movement; I’m sure being able to move at slight angles to the camera appeals to bigwigs everywhere.
05/06/2012 at 14:07 sexyresults says:
I don’t get it. Who are the people wildly cheering, almost maniacally, at every drop of information and cinematic footage? Are these journalists? It feels like someone used the cheering version of canned laughter.
05/06/2012 at 11:20 Seboss says:
And yet, they’ll all make millions out of DLC and most customers will be asking for more. Hmm.
05/06/2012 at 11:23 TechnicalBen says:
Same is true about cigarets. Don’t mean it’s right.
05/06/2012 at 11:34 Unaco says:
Mainstream games give us cancer now?
05/06/2012 at 11:46 codename_bloodfist says:
No, they -are- cancer, my son. *pope benedict smile*
05/06/2012 at 13:11 Latterman says:
SHOCKING RELEVATION ABOUT GAMING:
“Mainstream games [have given me, my family and my five year old baby] cancer” says recovering gaming-addict Unaco. Read all the shocking details in the Daily Mail tomorrow.
10/06/2012 at 15:59 EPICTHEFAIL says:
Words cannot express the sheer awesome of that post. You just won an internet, good sir!
05/06/2012 at 12:19 Seboss says:
Not saying it is. But since it proved wildly successful commercially (against all my own biased odds), I don’t see publishers stopping making Day One DLCs anytime soon, nor people getting excited about them.
I’m thankful some companies still make full-blown expansions.
05/06/2012 at 19:31 Wowza says:
What’s the actual difference between DLC and an expansion pack, though, besides less content and a lower price point?
05/06/2012 at 11:37 lijenstina says:
Argumentum ad populum. DLCs are rational from the points of developers and publishers because they reuse most of the assets that are already made, cut the costs of development. However, they also do make gaming as a whole stagnant. Systems where actors operate rationally in their own interest but the entirety of the system doesn’t improve are those destined to crash someday if we can make a somehow flawed but essentially similar parallel with economics.
05/06/2012 at 13:57 PopeBob says:
Certainly, if one makes an argument about “customer service” or “right versus wrong,” then the DLC question becomes more muddled. But those things are entirely irrelevant at the moment. They could be relevant, sure, but the consuming public doesn’t make that the case. If you hand a small child a jar full of his favorite candy, don’t be surprised when he eats it all in one sitting- so it is with companies and money. So long as it is economically viable and legal (there is some wiggle room on the legality thing, but that rarely comes into play in video games) then people in sales will do it. It’s behavior modification on the part of the consumers that’s necessary, because the producers will never make the shift on their own.
05/06/2012 at 16:21 Brun says:
A few years ago there was an article somewhere talking about monetization of games, and how (at the time) gaming was at a crossroads and that there were essentially 3 paths forward – subscription service, DLC, or microtransactions. I think DLC has definitely won that battle.
That said, DLC wouldn’t even exist if publishers could get their houses in order. Their development process has become so bloated and inefficient, so burdened by marketing and ancillary expenses, that the $60 price point is insufficient to cover the cost of making a AAA game and likely has been since around 2009. They know that the market is not ready for another price point increase, however, so they have to recover those costs some other way – hence, DLC, DRM, more intense marketing, and pretty much everything else that ails the gaming industry today.
I still hold out hope that maybe publishers will come around and address the root of their problems – that is, fix their broken process and drive their own costs down. But at this point I’m almost convinced that it will take a catastrophic industry crash to force them out of apathy. I think that day will come though – such a crash is almost certain if the industry continues down its current path.
05/06/2012 at 11:22 TechnicalBen says:
“The PSVita it the only handheld gaming machine out today. It is able to tell the future and you can play all the exclusive exclusives that are exclusively exclusive to the exclusive handheld.”
05/06/2012 at 11:23 Mbaya says:
Absolutely spot on John. I look forward to these events each year, even though they’re cringeworthy throughout and I never quite understand who the event is for. The suits care about the numbers, the press know the routene and the gamers seem to often be taken for idiots.
Recently, I’ve slumped a little in the enjoyment I’m getting from games although I couldn’t quite figure out why until your comment “we realise that watching someone else pushing forward between cutscenes is almost no different an experience from being the person holding the controller.” This really hits the nail on the head for me – quite frankly, I think I’d get more enjoyment from reading about a players experience in games rather than actually playing some of the new games themselves.
05/06/2012 at 11:28 Toberoth says:
I’ve found that Psychonauts and Dungeons of Dredmor have helped to cure that particular malaise for me, recently. The former because it’s extremely charming and harks back to the golden age of thoughtful, funny platformers that also make you think, and the latter because it’s a fucking hard dungeon crawl that doesn’t hold your hand and lets you make decisions that actually matter.
05/06/2012 at 11:34 Hoaxfish says:
I bought the recent/current humble bundle… and basically completed Limbo, Bastion, and Sword and Sworcery over the weekend (already completed Psychonauts a couple of years ago). Then promptly stopped playing all my other “pointless time-filling” games.
It’s just nice to play something which feels gratifying, and a little bit more intelligent… where it’s not “time-filling” but something that develops and changes until you reach a solid conclusion (like a good book, or film).
05/06/2012 at 16:27 Brise Bonbons says:
Well said! I have had a similar experience albeit with different games. I’ve slowly uninstalled the “block buster action movie” titles such as Assassin’s Creed and DX:HR from my steam library, in order to make time for titles like Crusader Kings 2, AI War, and Dwarf Fortress. Games which are challenging me intellectually with new concepts and complex strategic thinking, while exploring the outer bounds of simulated/emergent storytelling and living game worlds.
05/06/2012 at 12:05 Soon says:
I’ve had this too, actually. And maybe it’s just become more noticeable because of it, but both RPS readers and writers seem to be filled with more cynicism and less sparkly-eyed enthusiasm. It’s often just draining to read a thread about a game now as I feel any interest I had being sapped away.
It’s left me with more time to develop other hobbies and skills, though. And having that motivation back to be doing something new and exciting is most refreshing. I’m rediscovering my artistic talent and love for music. I suddenly want to do everything and I’m pretty sure less gaming time will now be a permanent fixture.
Saying that, Deadly Rooms of Death 4 is a solid, rewarding challenge (albeit, one that starts at a glacial pace for experienced players – which oddly makes number 4 to an ideal introduction to the series).
05/06/2012 at 11:25 Aemony says:
I tried watching a couple of live streams but couldn’t take more than a few minutes of anyone. Pretty much every interview really tried to hammer down how BIG, COOL, AWESOME, EPIC, HIGH PRODUCTION VALUE, MASSIVE BUDGET, UNPRECEDENTED, INNOVATIVE, whatever game they were talking about was.
As of now the only games which slightly interested me was Halo 4 (I hope they do Cortana justice) and Far Cry 3, actually. FC3 was surprising, but that trailer was weirdly attractive in an insanity kind-of-way.
On that matter, what the heck did they do with Tomb Raider? If anything, my previous halfish interest in the game was quenched rather quickly.
05/06/2012 at 11:25 lijenstina says:
Marketing and reality don’t mix. * Insert Bill Hicks rant here*
05/06/2012 at 11:28 Namey says:
This years E3 has left me with a very strong feeling that the mainstream blockbuster gaming has completely passed me, and I’m fairly glad I no longer really bother with console gaming.
05/06/2012 at 11:30 Toberoth says:
I feel exactly the same. Haven’t actively played consoles since 2007 or so and I don’t miss them one bit. There’s far too much interesting stuff happening in the PC indie/mod scene at the moment to bother with blockbusters that treat you like a fucking moron.
05/06/2012 at 12:37 Jesus H. Christ says:
[i]mostly[/i] true. but the console world still has a few games worth playing. Mario Galaxy, Valkyria, Colossus HD, and the Souls games come to mind.
05/06/2012 at 16:15 Phantoon says:
The Souls games are certainly NOT blockbusters.
They’re actually fun.
05/06/2012 at 11:28 Ridnarhtim says:
Yeah, it really does seem like we’re just not the target audience anymore.
Well, I’m stupidly excited for Dishonoured and Darksiders 2 this year (hopefully), but apart from that, meh.
05/06/2012 at 11:28 Resurgam says:
I was waiting for the moment in any of the press conferences after a trailer or demo had been shown and the lights came back up where the audience would sit there in silence, bored out of their minds with kinect / dated graphics / linear gameplay.
I was shocked, they woop and cheer and clap at every oppertunity when a man gets gunned down in a brown or grey world, or when some people pretend to actually play the game on stage with a controller. It’s just horrible.
Watchdog could have been quite nice since it was clearly running on a PC, but the moment the ridiculous firefight ensued I couldn’t be bothered to watch the rest.
I am holding out for Planetside 2 and ARMA 3 to save us.
05/06/2012 at 12:28 Jimbo says:
You should be ok, there’s hardly any firefights in Planetside 2 or ARMA 3.
05/06/2012 at 12:32 Xardas Kane says:
I couldn’t help but laugh at that. Yeah, kind of an inconsistent comment there, Resurgam. Do we love or hater shooter?
05/06/2012 at 12:38 Jesus H. Christ says:
it’s the type of shooter that matters.
05/06/2012 at 16:17 Phantoon says:
Or type of shooter that isn’t crap.
Not that ArmA is a shooter. It’s a military sim.
05/06/2012 at 11:29 Hoaxfish says:
Possibly the most laughable thing about Microsoft is their complete inability to remember they effectively “own” the PC gaming platform (ignoring the slow march of Linux and Macs actually getting better support, especially with cross-platform stuff like Unity, Steam, Humble Bundles, etc).
“Microsoft exclusive” somehow doesn’t included Windows.
IE on the Xbox, for Paying Gold Live only, so you can use a tablet with your Xbox… ignores everything outside of the Xbox. Tablets can already use the internet for “free” (ignoring your ISP’s bill), Windows 8 is all tablet-ness, and of course GFWL is now “Xbox live” for some reason (ignoring their complete inability to move beyond universal disdain for the thing).
There was some call for a sort of “PC represents” section of E3… like you have XBox, Sony, Nintendo all hyping their hardware and exclusive games. Unfortunately, I don’t think anyone is willing to foot the bill.
05/06/2012 at 11:35 Namey says:
It might be for the best that they do not realize this.
05/06/2012 at 11:51 Hoaxfish says:
Not to go too far into the nuances of Windows 8, but I think they’re messing it up whether they realise it or not.
The whole Metro/App-store thing:
1. Metro apps can only be installed via the app store (security reasons apparently)
2. MS take a cut of all sales through the app store (not something I think they’ll revoke like “GWFL gold”‘s subscription fee), as well as a listing fee.
3. The latest free version of visual studio can only output Metro apps.
Basically, the horrible walled-garden you get with iOS, or XBox (where MS charges devs for patching, and players for even minor DLC that is free on PC)
05/06/2012 at 12:23 byteCrunch says:
Wait what? The Express versions can only output metro apps, I find that very hard to believe.
Edit: Ok free Visual Studio is Metro only, but does that apply to the Express versions or are they now one and the same?
05/06/2012 at 12:34 Hoaxfish says:
Going by an article on Ars Technica, you better pony up for the Pro version, do a metro app, or use an out-dated version.
Sorry, I’m not too clear on what the different version are… isn’t express the free version?
05/06/2012 at 12:48 Robbert says:
The Express version is the only free version and always has been.
05/06/2012 at 12:55 Docslapper says:
Different departments of Microsoft are effectively different companies. The people who own and control the Windows platform have almost nothing to do with the people who own and control the Xbox and Godawful for Windows Live.
Similar things happened in the dev world, where the MS development people who own and control C#, .Net and Visual Studio wanted to develop some neat new XAML display tech that Windows would use natively (along with the neat new-fangled managed code .Net framework thing they’d built), but the Windows department effectively told them to go boil their heads and built the Win7 interface in C++ as normal.
So yeah, same logo, different company for all intents and purposes.
05/06/2012 at 13:05 LionsPhil says:
Yeah. And they’re in danger of it being one of their remaining valuable assets for why people use Windows, since the whole Metro-is-the-future thing is the beginning of throwing out the huge bulk of effort in existing Win32 apps and developer training, and web web cloud web webs is also pickling away at that.
I honestly don’t get Microsoft’s strategy right now.
05/06/2012 at 16:25 Brun says:
Microsoft’s strategy, like that of every other major player in the consumer electronics space, is quite simple, and boils down to one thing:
“Try to be Apple.”
05/06/2012 at 22:15 Dances to Podcasts says:
Which is weird, since Apple is a lot smaller than MS.
05/06/2012 at 11:30 MadTinkerer says:
Actually, E3′s press events don’t even represent E3.
While I was a Game Design student, I had the opportunity to go to E3 in 2009. The reality of the situation is that unless you have a Press Badge, or you are an executive doing a conference for the press you are not even allowed on the same floor as the press conferences. So you hang out at the exhibition halls and talk to folks who make games all day. There are other side attractions, like small art exhibitions for the concept artists and such, but mostly you go and you meet and talk to folks who are being completely ignored by the cameras and do the actual grunt work.
Also, you usually get to play tech demos and such of games that are not released yet. This is cool too, especially when the dude who actually made the game is standing right there. This is extra cool when you randomly realize “Hey, I recognize that guy from that magazine interview!” or “That’s the dude from that site!” and so on. I even got to shake Zachary Levi‘s hand. He wasn’t doing any kind of press event, just keeping a relatively low profile and trying to hang out with the nerds instead of doing the celebrity thing (with some success).
Oh, and I got to play Torchlight before you. ;D
That is the most interesting part of E3, The “Real E3″ as I call it, and I keep waiting for someone to do some kind of not-bombastic, not-televisiony, just-plain-sitting-with-folks-and-talking-shop type of coverage of E3. You could quite easily get enough material for several full length documentaries just sitting down with the smaller, up-and-coming, and completely Indie developers and ignoring the circus part of the show that all the big developers and the mainstream press try to convince you is happening at E3.
But really, it’s just an illusion. Unless you’re a member of the press, none of those press conferences have anything to do with the actual show. The real show is the folks in “the trenches” hanging out with other folks in the trenches and maybe getting to play early demos of stuff.
05/06/2012 at 12:09 Xardas Kane says:
Thank you for posting this comment. I can not stress how happy I am to hear there is indeed another side to E3.
05/06/2012 at 11:34 applecado says:
Best article I’ve read in ages. Perfectly sums up my thoughts after watching the streams last night. Great work.
05/06/2012 at 11:34 McDan says:
CODBLOPS: press x to be awesome.
05/06/2012 at 11:38 Rii says:
TL;DR: Why won’t someone pay attention to me? /cry
This is pretty low-hanging fruit, RPS. I’ll refrain from counting just how many articles about men shooting men have been published on this site in the past week.
05/06/2012 at 11:47 John Walker says:
I’m not sure your summary is *quite* accurate.
And we love games about men shooting men! We also love other games too.
05/06/2012 at 12:01 Rii says:
And there are other games at E3 too. On consoles even! I didn’t actually watch any of the conferences (of course the most important is yet to come) but I know that Beyond and The Unfinished Swan ran past in Sony’s presser (God knows what has happened to The Last Guardian).
This article strikes me as little more than an invitation for PC gamers to flaunt their superiority over those drooling console gamers. That there are any number of console games that don’t fit into the ‘big and dumb’ model and that those same ‘big and dumb’ games being mocked are some of the most popular titles on PC as well being apparently neither here nor there…
But y’know, need to get those hits one way or another, appealing to PC elitism never goes astray.
05/06/2012 at 12:12 The Hammer says:
You realise the article is called “E3′s Press Events Do Not Represent The Gaming I Know”, right?
Yes, the Unfinished Swan ‘passed by’ on the screen. Yes. It passed by. It was mentioned, and then it was gone.
EDIT: These press events, which the article you’re commenting on is about, are meant to sum up a console manufacturer’s future output. While Sony’s try was far better than Microsoft’s, neither made much of the interesting games they DO have on offer. Sony’s was bookended by Beyond (demonstrated entirely in one large cut-scene, together with a short trailer where it was impossible to tell what was gameplay and what wasn’t) and The Last Of Us, which, to this fooled-many-times gamer, looked meticulously scripted.
05/06/2012 at 12:18 elevown says:
LOL are you a moron or something? Shooting down an article you TL;DR – about a stream you say you didnt watch?? When its a really well written article about the stagnation of mainstream gaming and how it is presented in media?
Im sure you can find a few exceptions but that dosnt make what was said true. Or you any less of a dope for talking about stuff you cant even be arsed to read/watch.
Please go find a site to play with that has pretty vids and pictures but saves the text for snazzy headlines and nothing else lol..
05/06/2012 at 12:23 Rii says:
lol @ elevown
Crawl back into whatever dumb manshoot hole you came out of kid.
@ The Hammer
Yeah I haven’t seen The Last of Us footage to comment upon it yet.
05/06/2012 at 12:39 Toberoth says:
Rii, dismissing people with valid counterpoints as “kid” doesn’t make you look superior or more mature, it makes you look silly and unable to engage with their comments in a meaningful way.
05/06/2012 at 12:45 Rii says:
@ Toberoth
I agree, except for the minor detail that he doesn’t have any valid points.
05/06/2012 at 12:48 Xardas Kane says:
Yes, he does. You are whining about RPS having a negative opinion of several press-conferences you haven’t even seen and then you insult anyone who disagrees with you. You know what that makes you? A troll.
05/06/2012 at 12:55 Rii says:
This is hilarious. Please, do tell me how watching the Halo 4 presentation (for example) is going to do anything to mitigate or alter the criticisms of this article that I have expressed thus far. Be specific.
And I have only insulted one person in the course of this exchange, and that person insulted me first. The peculiarly one-sided nature of your objection to such behaviour is noted, however.
05/06/2012 at 13:02 Crimsoneer says:
Go watch the streams. They’re irrelevant, cringeworthy, full of bad jokes and sexist bullshit. They expect mountains of clapping for the most bog-standard BS.
It’s just so bloody daft. I would have loved it if I was 13. Actually, that’s such a lie. Even my 13 year old self would fail to be excited at the announcement of Bing on Xbox in multiple languages.
05/06/2012 at 16:43 Phantoon says:
Welp, that’s all the injected outrage we need for the week. Thanks, there.
And they’re STILL pushing Bing? Really? Do they still not realize no one cares?
05/06/2012 at 18:29 Sparkasaurusmex says:
“But y’know, need to get those hits one way or another, appealing to PC elitism never goes astray.”
So then what exactly are you criticizing?
05/06/2012 at 13:02 Jimbo says:
Forza, Need for Speed, Madden, FIFA, Just Dance, Rayman, UFC, Beyond, Sim City, South Park, Assassin’s Creed, God of War, Playstation AllStars, Book of Spells, Ascend… Lots of non-shooters on show at the conferences.
If you exclusively like romantic comedy adventure games about french speaking, monocle-wearing puppies (which probably aren’t what they used to be) or whatever the fuck it is you do actually enjoy, then I can see why you might be feeling left out by E3 nowadays. It’s a trade-show; they’re gonna show off games which are capable of selling more than four copies.
05/06/2012 at 16:42 Yosharian says:
Woahhh those games are truly amazing and revolutionary, JW is being totally unfair by dismissing them!
05/06/2012 at 17:26 Jimbo says:
He was dismissing everything as being Gears of War / shooters, not for being unamazing or unrevolutionary. There were plenty of non-shooters, and plenty of those are apparently ‘amazing’ enough to keep selling in the millions year after year. You might not like them, but apparently lots of other people do.
Of course E3 conferences aren’t going to represent ‘the gaming you know’ if ‘the gaming you know’ excludes virtually all of the popular genres. If not FPS, TPS, ARPG, motion games, Sport (various), Driving, Music etc. (which were all covered), what exactly could they have got up there and talked about that John wouldn’t have dismissed? The show would have been about two minutes long or had a worldwide audience of about 8 people.
05/06/2012 at 11:56 Grygus says:
Go ahead and count them. Then count the total number of articles. Then compare the two numbers, re-read this article, and consider that maybe you missed the point.
05/06/2012 at 12:38 DiamondDog says:
Oh now come on, you start by saying “TL;DR” and then say you didn’t actually watch the conferences.
You completely undermine your own opinion!
05/06/2012 at 14:12 sexyresults says:
I can’t fucking stand this type of snarky tl;dr summary that seems to purposefully misrepresent an opinion.
You could actually contribute something, like I don’t know, why you think it’s a cry of attention. Instead you offered a vapid wank of superiority.
05/06/2012 at 11:39 BobsLawnService says:
I’m quite happy that a large chunk of the games I play have nothing to do with the Soulless, Money Grubbing, Dead Eyed marketing drones that infest E3 like pus filled STD warts upon a rottenanus.
No offence to the aforementioned marketing drones, mind.
05/06/2012 at 11:39 Blandford says:
There was one feeling that resonated through me the entire evening. Not about DLC, buzzwords, lack of innovation or any of that nonsense.
But rather, the question of “Why is everything so ridiculously violent?”
It’s an odd question to come up during a conference for an industry that seems centered around shooting games, and perhaps i’m a bit late to be disturbed by this specific aspect of gaming, but almost all of the games that were displayed last night just seemed so over-the-top violent. Blood spurting everywhere, knives being shoved into places, quite a bit of screaming. It just felt too much.
And this is coming from someone who is familiar with the gaming world, and to an extent already accommodated to it’s obsession with violence. I can only imagine how someone outside of this gaming world, if they were to watch the conferences last night, would feel about this stuff.
Perhaps to an extent this feeling stems from the audience reaction to this stuff, cheering gleefully for every stab and bullet wound.
05/06/2012 at 11:44 Namey says:
I found the Tomb Raider promo pretty uncomfortable to watch, even if most of the violence in it was environment based. Still left a pretty strong feeling of “Do we really want to watch Lara suffer grievous injuries for minutes and minutes?”
05/06/2012 at 12:38 Xardas Kane says:
While I actually agree that there was a pretty big array of violent games, I actually DO want to see Lara get hurt. I like the whole direction they are opting for, throwing in horror, survival and generally trying to humanize a character that has been perceived a sex-object and nothing else for far too long. It’s also the first Tomb Raider that didn’t make me want to scream :Crystal Dynamics, enough with this shit and get back to finishing Legacy of Kain!”
On topic though – most developers are trying to make mature games, but because a lot of them don’t really know what “mature” means, they throw in violence to give it an edge. It’s alright, I don’t mind it that much, and it will pass. It’s happened in the past after all.
05/06/2012 at 14:20 Mman says:
The problem with how it is in the E3 demonstration is that it’s basically the same “Teflon Lara” (as the developers put it) problem from before but in a different way; in earlier games Lara never got tarnished at all, but now, in the new one, it seems she takes about ten times more punishment than any Human could survive and then walks away just fine after a little groaning. Plus it makes the combat parts where she gets shot in the head multiple times and doesn’t even flinch look even more silly than they already are/were.
06/06/2012 at 04:29 kud13 says:
” It’s also the first Tomb Raider that didn’t make me want to scream :Crystal Dynamics, enough with this shit and get back to finishing Legacy of Kain!””
….. this is why we can’t have nice things. if you’ll excuse me, I’m gonna go cry now.
05/06/2012 at 12:38 Xardas Kane says:
While I actually agree that there was a pretty big array of violent games, I actually DO want to see Lara get hurt. I like the whole direction they are opting for, throwing in horror, survival and generally trying to humanize a character that has been perceived a sex-object and nothing else for far too long. It’s also the first Tomb Raider that didn’t make me want to scream “Crystal Dynamics, enough with this shit and get back to finishing Legacy of Kain!”
05/06/2012 at 11:46 Rii says:
Yeah, I’m not quite sure what to make of it either. Grit was big *everywhere* for most of the last decade but for other media forms it seems to have at least levelled off of late, whereas games are still digging to ever grittier depths. Are games simply lagging behind the times or is it rather a function of gaming’s more adolescent tilt?
05/06/2012 at 11:48 Kollega says:
My guess? The excessive violence is there because the developers are bored out of their minds, either can’t think of anything new themselves or aren’t allowed to, and as a result just ramp up the amounts of blood and gore in an attempt to do something that wouldn’t feel stale.
05/06/2012 at 12:18 Soon says:
Seems to happen to writers. Especially fantasy writers. They just repeat themselves but increase the perversity and sadism because they’re basically running on empty as they ran out of ideas in book 2 of 10.
05/06/2012 at 16:51 Phantoon says:
Sounds about right. Look at Mortal Kombat. It got more and more ridiculous as time went on.
05/06/2012 at 11:48 John Walker says:
We have a post about exactly this coming up on the site later today.
05/06/2012 at 11:57 BobsLawnService says:
If it makes you feel any better it is not just gaming. My wife watches British crime dramas on TV and reads British crime dramas and they are also guilty of trying to find the most violent, disgusting, sadistic descriptions of murder and mayhem.
I think it is a case of people trying to one-up each other to try to get a shocked reaction from an increasingly jaded audience.
As I mentioned, it’s not just an issue with games but with society as a whole.
05/06/2012 at 11:58 Hoaxfish says:
I like that there is an actual company called “Visceral”, and that Ubisoft showing tits for Far Cry 3 has caused more “outrage” than the drugs and violence and tiger-killing.
05/06/2012 at 12:33 Jesus H. Christ says:
thank god they haven merged sex with violence…yet.
05/06/2012 at 13:39 mandaya says:
given the tiniest chance that your comment was not irony, you’d better prepare for depression regarding the latest Hitman-trailer….
05/06/2012 at 12:43 golem09 says:
I had the exact same thought after seeing the Last of us Demo. I am used to a lot of violent games, but when the protagonisct carefully built a molotov cocktail, threw it on this dude who then cried out in pain while being burned alive. And all of it in a seemingly “realistic” context.
I wasn’t sure I would ever want to do that, and I have hacked thousand of zombies to pieces.
05/06/2012 at 19:26 PopeJamal says:
Coincidentally, I was watching that in the living room when my wife asked me: “Why is he killing those guys?”
I didn’t really have a good answer because the dialogue lead me to believe that the “heroes” hadn’t been spotted yet. I can imagine how the conversation went:
Girl: “What should we do? I don’t think they’ve seen us yet?
Man: Good! That means I can kill them all and lot their limp bodies. Filthy savages!
Girl: *Look of horror and general concern for her well-being*
05/06/2012 at 22:52 ttcfcl says:
They’re killing those guys because they say they killed 5 “tourists” this week already. So typical post-apocalyptic survival “I have to kill everyone because everyone is going to kill me for my stuff”
05/06/2012 at 19:22 PopeJamal says:
” But rather, the question of “Why is everything so ridiculously violent?” ”
I was wondering the very same thing as I watched Kratos pull the horns off of bull men and dig the brain out of the skull of an elephant-man. I like a good action punch/slash-em-up as much as the next guy, but I like my violence vague and generalized. I don’t need to see my enemies brain plop out of his head. I was perfectly OK with the generic blinking corpse and then it fades and disappears, winking out of existence in front of my eyes.
And what the hell is up with Metal Gear: Butcher Simulator? Do I really need to slice a man in half and rip his spine out as the primary mechanic? The Halo folks say the secret to good games is finding a few seconds of a fun mechanic and repeating it every thirty seconds or so.
Am I supposed to enjoy graphically dismembering people every 30 seconds as the primary game mechanic?
05/06/2012 at 11:41 goatmonkey says:
John Riccitiello’s statement that “the box you buy is no longer it” just summed up why I rarely bother with games at launch now.
Just watched the Sony presentation and The Last of Us looked fantastic just enough of a step up from Uncharted to make it seem like plausible gameplay.
05/06/2012 at 11:42 jhng says:
I find this quite exciting. Usually when the establishment loses its fizz, you start getting game-changing disruption round the edges. Can’t wait to discover how this whole stale mess will be blown apart — hopefully it won’t be long now…
05/06/2012 at 11:43 Kollega says:
Torch-and-pitchfork moods aside, the mention of next-gen consoles makes me wonder what they’ll be capable of. If Battlefield 3 (on the PC) is a good example of today’s visual fidelity level, i could perhaps get behind it… but to be honest, it seems that graphics have begun to plateau. Last year, i’ve been playing some Ratchet & Clank on PS2 (the first three games released in 2002, 2003, and 2004), and it still looks surprisingly decent. I can still play, for instance, Bioshock (2006) or Half-Life 2 (2004, although it was developed for PC) without vomiting my internal organs out. Of course, i’m not really demanding when it comes to graphics, but it still says something.
My guess? Instead of revelushenaree noo grapheex, we are going to have way more expansive levels, way more physics effects like realistic water, cloth, and destruction, and perhaps more interesting enemy AI. Not even the dominance of Call of Duty can hold these innovations back.
05/06/2012 at 12:48 jrodman says:
Plateauing of graphics has been a long time happening. Just look at the c64 (1982) vs Commodore Amiga (1986) to see how much 4 years did for us in those days. By 1990, VGA was commonplace, and by 1994, hardware accelerated graphics were common. By 1998 we’d moved into 3d acceleration (for the first time).
A few more polygons and some extra shader magic is just not that impressive by comparison.
As for the physics, I’m kind of ready for games to incorporate them in some totally different way. As decoration I find them forgettable, and as puzzle elements they frequently are fragile. Is that all they can offer?
05/06/2012 at 13:10 LionsPhil says:
I really, really hope they’ll massively shunt the amount of system RAM up. The 360 and PS3 are at sub-GB levels, and that really does cramp how much of a world you can have at once. It’s not as loadarama as things used to be (mostly because of better streaming), but there’s always more scope for simulating more stuff, larger areas, and whatnot.
05/06/2012 at 11:45 Jimbo says:
“For at least a year the definitive version of any cross-platform game has been the PC, and now we’re seeing increasing numbers of PC exclusives.”
Up from zero to two! That’s an infinity % increase!
05/06/2012 at 11:47 phenom_x8 says:
Yeah, I watched MS press conference last night (its already midnight in my country) just to knew all the fuss about E3 (also to test how decent my new internet connection handle livestreaming, this my first time you know), there’s halo 4, and some unneccesary XLIVE features that have been done years ago on my PC . Nothing special there, even the Halo I saw are not the same halo I’ve been played on PC long time ago (there’s no more grandiose feelings when watching it) with cortana that seems overreacted with everything happened toward master chief. Meh, I didn’t feel any tension by that.
Btw, ubisoft have done a few great things in the show(with Shootmania, Ass creed 3 and watch dogs ) .Kudos to them. I hope Rezzed can do much better than this (and livestreaming please, I’ll watching it, I promise.
05/06/2012 at 11:47 oceanclub says:
I’m glad someone else is saying this. I’m a gamer – it’s my main hobby along with reading – yet am always completely underwhelmed by and alienated from these launches, which seem to consist mainly of marketing droids attempting to foist yet more plastic trinkets that will gather dust on us.
P.
05/06/2012 at 16:54 Phantoon says:
Because E3 hasn’t been marketed or targeted at gamers for years.
It’s been targeted at the call of duty 13 year old crowd, and the shills that give Dead Island a 10/10.
05/06/2012 at 19:31 PopeJamal says:
In all seriousness, I think E3 is primarily for people in the game industry and the retailers. It’s basically a giant winter holiday sales catalog for Walmart, Gamestop, and any big retailer that sells games.
The gamers are the secondary audience and more realistically, a part of the “product”:
Look at how they whoot, holler, and salivate: We promise you at least 500,000 of these if you buy x copies of our game! Order today!
05/06/2012 at 11:50 Maldomel says:
A grim and sad perspective. I don’t really bother with following or watching stuff about consoles anymore, but I still wonder how those dudes can just ditch up computers and forget about them like that.
I’m totally gonna sound like an elitist prick now, but I’m glad PCs are advancing so fast, and are always ahead from consoles in many aspects.
Also, fuck DLC.
05/06/2012 at 11:51 Lars Westergren says:
>”Gone are the days when a £400 investment meant people would become tribal and defend their choice, to start with. ”
God, I wish. I may have a selection bias from hanging out on the wrong sites, but if anything it feels like it has gotten worse? And let’s not mention iOS vs Android vs Windows Mobile. I can’t read tech sites comments anymore.
>”all punctuated throughout the night by producers holding controllers and pretending to control cutscenes”
Heh. Awkward.
Suggestion – is it possible that the intended audience are not journalists and definitely not gamers, but actually investors who don’t know much about these things but think the are market savvy? So when Microsoft triumphantly announces 30 sequels and a couple of hardware peripherals, analysts go home and write stuff like “We give a strong buy recommendation on Microsoft due to excellent monetization of established IP and innovations in motion control”..
05/06/2012 at 11:56 Hoaxfish says:
I can’t remember where I heard it, but someone said we’re the only entertainment industry where the customers use “investor jargon”…
i.e. you don’t hear film-goers talk about “3rd fiscal quarter release dates” (“Summer Blockbusters”) or “new IP” (a “new film, that is not a sequel/prequel”).
05/06/2012 at 12:50 jrodman says:
A thousand times this. Why can’t we call it a ‘setting’, instead of “an IP”, which .. doesn’t even SCAN reasonably. “An intellectual property.” What? It’s euphemistic and linguistically broken. We normal humans can do better than that. Leave that dross to the corporate boardroom, please.
05/06/2012 at 12:52 MD says:
Yes. I think I’ve had a whinge about this sort of thing somewhere else on RPS, maybe on the forums. But this cannot be commented on enough. If we can’t stop people from doing it, we can at least retain the awareness that it is ridiculous and silly and depressing.
05/06/2012 at 16:25 Toberoth says:
I get pissed off with people referring to “franchises” all the time as well. It’s a series of games, not a fucking McDonalds.
05/06/2012 at 20:23 Jay says:
I’m sure I’ve even heard ‘products’ used unironically, once or twice. Jesus wept. They are ‘games’, or failing that, ‘titles’.
At least we’re spared the console gamers’ argument of who has the best ‘attach rates’.
Edit: Thinking about it, it kinds of lends credence to the idea that a depressing amount of gamers are happy to lap up PR bullshit verbatim, to the point where said bullshit has entered the common vernacular. See also: the tendency to violently defend things they haven’t played yet.
05/06/2012 at 22:46 Dances to Podcasts says:
It’s one way you can tell what games you should buy (or not).
“Please buy our lovely game. We put a lot of love and effort into it!” = buy
“Here’s the latest product in our successful franchise!” = not buy
:D
05/06/2012 at 13:29 tossrStu says:
Also, referring to a game as having different “SKUs”. WHAT’S WRONG WITH CALLING THEM “EDITIONS” OR “VERSIONS” YOU COCKS
05/06/2012 at 11:53 Xardas Kane says:
The Microsoft conference was, to put it mildly, embarrassing, and the one by EA was so much by the book I could have sworn it’s just a tape-over from last year.. Now, I am a somewhat selective gamer, I breathe RPGs old and new with the occasional action/adventure or stealth game to add some flavour, and watching these conferences at one point actually made me question if there is any point to continue being a gamer. I have consistently shown my disinterest in shooting with guns guys with guns, and yet every demoed game was either that or some Kinect ****. Medal of Honor, Battlefield 3 DLCs, CODBLOPS (great acronym btw), Halo 4, Resident Evil 6 getting stripped of anything that even remotely resembles horror, like a nerd kid trying to look cool to fit in with the crowd, I am honestly sick of this! And what the hell did they do to Dead Space?! Sure, the series has never been truly a horror one, or at least it never managed to scare me, but it’s somewhat feeble attempts at doing the closet-monster act did add atmosphere and flavour to what could be yet another shooter. And they are adding co-op to it?! A co-op SURVIVAL HORROR?! What the hell were they thinking?!
Thankfully, there was the other side as well. I actually really loved what I saw from Watch Dogs. Yes, they did show us a guy walking around and shooting at people, but there was a commendable attention to detail, an at least at first glance beautiful open world and some pretty cool mechanics. It’s also probably the first kekekekeke game where you can rescue a freaking civilian, was that so hard to figure out all this time? It’s supposed to be an open-world stealth action with some hacking thrown in, and if it delivers on that promise, colour me interested.
There was also Far Cry 3, the only FPS that actually looks, well, good, and managed to somewhat surprise me two E3′s in a row. The Last of Us is either shamelessly scripted or Naughty Dog are on to something, sure as hell hope it’s the latter, and I can’t wait for Beyond. I am a big fan of Cage and his team ever since Fahrenheit and with Ellen Page on board it just might turn into something special.
Overall this E3 so far feels pretty much like last year’s – Microsoft screaming their lungs off about how big they are and how Kinect is going to revolutionize everything we do, from talking to our TVs like some kind of a lunatic, to, presumably they keep this for next year, lending us a hand when we are peeing; UbiSoft showing off some cool games and destroying any positive buzz with the by far worst presenters ever; EA demoing a wide array of military shooters and announcing next to nothing; and Sony standing on its hind legs with big sad puppy eyes whispering “wuv me”, because their stocks have hit yet again a new low. And yes, Sony’s was the most enjoyable and I certainly do like it when on an E3 conference they talk about games and not Nickelodeon, but the problem was they talked, and talked, and talked, and talked and never seemed to shut up. I get it, you want me to love you, stop pestering me Sony, show me some games!
And to backtrack a little bit here, where the hell are the RPGs?! Not a SINGLE ONE?! Screw that, AC3 and presumably Beyond aside, did they show any games where you weren’t shooting at people or waving your hands/a stupid-looking wand around like an idiot?!
Like Walker summarized in a much more coherent and grammatically correct fashion (hey, I’m not a native speaker, sorry for any mistakes) – “what we saw at E3 last night was not representative of the gaming industry of which I’m a part.”
05/06/2012 at 12:21 Resonance says:
“Screw that, AC3 and presumably Beyond aside, did they show any games where you weren’t shooting at people or waving your hands/a stupid-looking wand around like an idiot?! ”
Well technically in AC3 you were steering a boat so it could shoot at another boat…and Beyond was simply a cut-scene so I guess it doesn’t really count. I don’t recall a single gameplay demo that didn’t focus heavily on violence, or motion controls, no.
05/06/2012 at 12:26 Xardas Kane says:
That was the PSV game, not AC3 mate. And yeah, Beyond was actually just a trailer, jeez… But I actually meant any game shown at this E3, period, demo or no demo. So far it’s pretty much all shooters with the very rare exceptions of a SimCity or Sony Smash Brothers Brawl here and there.
05/06/2012 at 13:00 The Hammer says:
Naw, it was ACIII proper. They introduced that bit RIGHT after showing the first gameplay trailer of the PSP off-shoot. I’m not surprised there’s confusion about this, because the structure of the conference was very ramshackle.
05/06/2012 at 14:43 Resonance says:
The ship section was AssCreed 3. Not only does the commentator reference the character as ‘Connor’ [the games protagonist] but there’s no way they could get that level of graphical fidelity on a handheld anyway.
05/06/2012 at 16:16 Xardas Kane says:
Ok, guess I was wrong :) But the actual gameplay is NOT about shooting people with a gun, is it? That was the point I was making :)
05/06/2012 at 19:34 PopeJamal says:
“A co-op SURVIVAL HORROR?! What the hell were they thinking?!”
They were think about all the money that Gears of War made.
05/06/2012 at 19:37 Brun says:
This. Small-group co-op survival a la Left 4 Dead is the next “big thing” in multiplayer. In 2004 it was MMOs, in 2008 it was competitive matchmaking, in 2012 it’s co-op survival.
05/06/2012 at 11:54 Edeph says:
I hate it how everyone is presenting their product like it will change the world right away, and how they wait for the public to applaud after every phrase they say. I think that E3 is more about the show (a really bad one) more than the industry itself, since most gamers know that Microsoft, Nintendo,Sony or any other big company would ever come with a product and say “Hello, this is our product, it is beta, it will be released in a year and we hope it will be a good piece, though we can’t say yet if it is groundbreaking or not”. They come with prerecorded ingame footage that makes you think of a complete game, and they only focus on graphics or sound, but barely on smart gameplay.
05/06/2012 at 11:55 Chaz says:
Yeah it is kind of depressing. Very little at E3 this year that was interesting, zero excitment from me this year and yes it does feel like the industry is stagnating some what. Has been for the past few years as far as I’m concerned. It has to be said though that Farcry 3 and Watchdogs do look very good though, but I’m a huge sucker for open world sandbox type games. It’s funny seeing the applause DayZ is getting right now, because that’s what I was more or less expecting of Stalker to be like.
One of the reasons I switched back to PC from my console was because a lot of the creativity of the old days of bedroom coding and modding seems to be having a resurgance in a time when all the consoles are offering is a steady stream of sequels and bland big budget releases. It’s important not to forget though, the reason I left PC gaming for consoles a few years back was because PC gaming had pretty much gone down the same path. Only the lackluster big budget releases required you to keep updating your hardware on a yearly basis. About the time when Crysis came out was when I decided I’d had enough of it and could no longer afford to stay in the hardware race. Thankfully things seem to be a lot better now in that respect.
I think another problem the game industry has right now is money. I mean that in the sense that big corps have finally come around to the idea that there’s big bucks to be made from games. There’s only one thing these folks are interested in and that’s soaring profits and cash for the shareholders. As long as they’re making money these people couldn’t give a fig about the actual games themselves. It’s all about nickel and diming the consumer now, and that makes me sad. The likes of Facebook and Zynga in my eyes are to blame for the rise in DLC’s and micro transactions. It will become all the more prevalent since the consoles have now begun their transformation from games machines into streaming media hubs. Almost can’t bare to fire up my 360 now since the Metro update. Streaming movies and music have now taken center stage; what happened to my games console, I didn’t ask for all that other shit!
At least with my PC I can choose to make games its primary focus. Well for now anyway. Unless Windows 8 provides a way to junk all that Metro bollocks I’m sticking with Win 7.
05/06/2012 at 11:55 rustybroomhandle says:
Microsoft also claimed that Windows 95 was the first multitasking operating system. They just seem to be like that.
05/06/2012 at 12:07 Xardas Kane says:
they did?! Wow, that’s rich!
05/06/2012 at 12:47 LionsPhil says:
Citation needed, since 16-bit Windows was too*, i.e. it wasn’t even a first for them, on PC. Microsoft did a lot of dumb/evil stuff in the ’90s, but I doubt that one.
* Pedant’s corner: 9X was pre-emptive; 1/2/3 were co-operative. They might played up that it was vastly improved at multitasking, because it was.
05/06/2012 at 20:33 jrodman says:
The pedants corner can be kicked to the curb, as Windows NT 3.1 / 3.5 / 3.5.1 all predated Windows 95.
05/06/2012 at 22:47 LionsPhil says:
True, but they had that whole weird schism pre-XP where they sort of pretended that NT didn’t exist while claiming that 9X was the most advanced/stable/whatever Windows yet. (Usually in the installer.)
05/06/2012 at 11:57 sophof says:
I just never understand, and to be frank, I’m not sure they do themselves, who the target audience is for these things. It is not so surprising it doesn’t excite RPS readers much, but this kind of thing also doesn’t work for teenagers or the suits. It only serves to insult the intelligence of pretty much anyone watching this stuff.
05/06/2012 at 11:59 Earl-Grey says:
I couldn’t possibly agree more.
-Unless you had ended the article with “now go away before I am forced to taunt you a second time!”, then I would agree a smidgeon more.
God how I despise that whooping…
05/06/2012 at 12:04 WinTurkey says:
I will say this though. In EA’s defense I’m quite happy with the BF3 DLC situation, including premium which I’ll probably buy. If we think of premium not as a DLC pack (DLC being a bad word nowadays) but as an expansion pack which is released incrementally and which you can buy in parts it’s actually pretty good value, it’s the biggest (if we believe the numbers) expansion pack a BF game has ever received and the bang for your buck isn’t too bad. Compare it to BF2, which had the Special Forces expansion pack and the 2 totally-not-DLC-guys “booster packs”, together the 3 cost more than $50 on release and gave less maps and vehicles, although more playable factions. The Vietnam DLC for BC2 I thought was good value, Back to Karkand I found to be worth the price (although I got it for free anyway), Close Quarters delivers what it promises if you’re into playing BF3 like CoD and the available screenshots for Armored Kill are mouth-watering.
05/06/2012 at 12:06 Kinch says:
Having watched a few broadcasts and seen the dudes in their top-notch suits, telling their hoary old jokes as part of their awfully pre-made speeches, I realised E3 isn’t about gaming itself and not about gamers. It’s all about SELLING games to CUSTOMERS.
So, we’ll get another metric tonne of Kinect games that suck balls, a new iteration of “state-of-the-art” fitness games, or more painfully mainstream CoD/GoW clones. Need… more… fresh… air…
The overwhelming consolitis is so very annoying, too. Meh.
05/06/2012 at 12:09 frenz0rz says:
I think thats the first article in a while in which I’ve agreed with everything John said.
What annoys me most about these events is the complete lack of acknowledgement for the PC, and the vast popularity of games with a huge playerbase that are very much “PC”, and couldnt exist on any other platform. Why should that even bother me? Because of the effect it has on the perception of PC gamers by culture as a whole.
I was having a (to me) very surreal discussion with a friend last week who was completely unaware that people played games on PC with a mouse and keyboard. How absurdly silly, she said! You never see that on TV or in films. Surely nobody really plays games on computers?! Whats wrong with an Xbox?
05/06/2012 at 16:56 Phantoon says:
Your friend is who E3 is marketed to now.
05/06/2012 at 17:07 Revisor says:
I hope you’re joking. I’m afraid you’re not.
Ok, RPS task force: What would you show this poor girl to persuade her of PC as a gaming platform? What does she like?
05/06/2012 at 18:40 Sparkasaurusmex says:
Spider Solitare
05/06/2012 at 12:11 Spooty says:
Brilliant article! It expresses much of how I feel about the current state of the industry.
05/06/2012 at 12:12 Drake Sigar says:
It’s quite worrying that gaming’s biggest event is basically a slightly less offensive Spike VGA.
05/06/2012 at 12:12 Lolmasaurus says:
PC exclusives you say? I’d like to direct you to Tribes:Ascend, An excellent game that deserves more players. Speaking of which, does anyone know of an RPS crew playing tribes? That would make my day.
05/06/2012 at 12:14 frenz0rz says:
To here with ye! http://www.rockpapershotgun.com/forums/showthread.php?3338-Rock-Paper-Spinfusor-Tribes-Ascend
We have a server and play regularly, join the Steam group :)
05/06/2012 at 12:18 PC-GAMER-4LIFE says:
PC is the developers/publishers best friend when it suits them. That has been proven time & time again. When you want that low sales game on consoles to break even what do you do release on PC.
Dark Souls coming to PC (100% using GFWL still BTW) is more to do with it being easy profit than any petition. Namco know from Capcom PC can be easy to get a game onto using GFWL then sell a few 100 thousand copies no fees to pay MS/Sony just Steam or retailers=easy profit.
When next gen consoles arrive PC will most likely NOT get many games for a while as the transition will drive games away from PC they will all be clambering to get the latest on next gen as piracy will be non existent. PC will as in 2005-6 see a dip in volume unless next gen uses DX11 friendly gfx (not sure it will either).
05/06/2012 at 12:20 D3xter says:
Thanks for this, it’s exactly what I thought during most of it (albeit I DID like UbiSoft’s Press Conference somewhat).
Weirdly, it also seems to be what most of the Gaming Audience seems to think, just nobody with a “press badge” has enough balls to say it amongst getting a year of free PSN+ and new consoles for free…
This was the Live vote after the Microsoft Press Conference ended on GameTrailers: http://www.abload.de/img/75a2vhoc2c.png
The vote on the EA one was 65% Hate and 35% Love
This was the vote for UbiSoft: http://www.abload.de/img/ubisofteeum7.png
Also for perspective, a selection of E3 1999 titles:
Thief 2
Omikron
Anachronox
System Shock 2
Dungeon Keeper 2
Shogun Total War
Nox
Drakan Order of the Flame
Pharaoh
Homeworld
Diablo 2
GTA 2
Unreal Tournament
Quake III Arena
Total Annihilation: Kingdoms
Kingpin
Planescape Torment
Soulbringer
Outcast
Giants: Citizen Kabuto
Age of Empires 2
Vampire: The Masquerade – Redemption
05/06/2012 at 12:27 Runs With Foxes says:
Definitely part of the problem.
Another problem is this:
Is it too much to expect journalists to consider themselves outside the games industry, and able to offer disinterested criticism of it? This attitude that journalists and game companies are All In This Together is what leads to IGN and whoever simply being industry mouthpieces.
05/06/2012 at 12:51 Toberoth says:
Man, 1999 was a good year…
05/06/2012 at 13:19 Ultra Superior says:
Oh God we’re so old.
05/06/2012 at 16:27 Toberoth says:
Yep. Those aren’t even the games of my childhood, they’re the games of my mid teens. Terrible news.
05/06/2012 at 16:56 Stellar Duck says:
Screw that. Party like it’s 1999!
Memories of my misspent youth. For all the blustering rhetoric that is usually employed when this or that person talks about a golden age of gaming, it’s damn tempting to think of the late 90s as the golden age.
05/06/2012 at 19:43 Sparkasaurusmex says:
This may be a strange comment in context of the article, but I often consider today a golden age of gaming. I’ve never played so many indie titles that are this good. Sure most of them aren’t much, but just the six or so that I love are all fairly new. I think before this era there might have been six indie games that I played, total.
05/06/2012 at 12:23 Runs With Foxes says:
E3 is a congregation of shit of course, but are you going to criticise the general bankruptcy of game design on show? It seemed like every other game was an Uncharted clone.
05/06/2012 at 12:24 Crazyfoolgaf says:
Thanks John, its great to hear at least one Journo call this whole sham of an event out for what it is : shallow fascade that hideously misrepresents the industry.
05/06/2012 at 12:43 Jesus H. Christ says:
There is two, Alex from Giantbomb had some pretty good smack to lay on the pressers.
05/06/2012 at 12:27 elevown says:
Great article – well written and I agreed with almost everything you said- except the xbox 3 :)
Sorry, but you dont know much about marketing if you think they can call it that. That would put them behind the ps4 from the get-go (from a marketing perspective).
I know gamers wouldnt care- the sony fans would use it in endless jibes but thats about it lol..
But to the none gaming public- including moms who go buy/order little johny a new console – the ps4 MUST be newer and better than the old xbox 3..
It might well not be the 720 – they might go for xbox (insert snazzy word here) or who knows what.. but I realy dont think just 3 will fly. Because 3 is LESS than 4.
05/06/2012 at 12:46 LionsPhil says:
>New generation of consoles
Oh no. I might finally have to upgrade.
05/06/2012 at 12:48 The Hammer says:
The Assassin’s Creed ship demo during the Playstation event was great, though!
05/06/2012 at 12:52 Rao Dao Zao says:
People are starting to wake up to the fact that DLC is a messed up business.
05/06/2012 at 12:56 LionsPhil says:
Heh.
05/06/2012 at 12:58 The Hammer says:
Yeah, I remember there being widespread cheering from consumers everywhere when Oblivion’s horse armours were announced.
You don’t actually read many gaming sites, do you?
05/06/2012 at 14:19 LionsPhil says:
Perhaps you should read this one a bit more closely yourself.
05/06/2012 at 15:52 The Hammer says:
I can’t tell if you haven’t detected my sarcasm, or whether you’re trying to use that article and its comments to prove that people are in the thrall of DLC!
05/06/2012 at 22:45 LionsPhil says:
More that Rao doesn’t seem to be really saying that people are only just going “man, DLC’s a bit crap” as much as he’s just quoting a thing which is funny.
05/06/2012 at 14:55 Chaz says:
I must shamefully confess to being one of those who bought the horse armour.
05/06/2012 at 17:16 Phantoon says:
You are the cancer killing gaming, you should be ashamed, etc etc.
05/06/2012 at 13:43 max_1111 says:
I wish this were true… Oh i really, really do…
…it’s not though.
05/06/2012 at 15:17 Avish says:
Except for the people who are making the DLC.
05/06/2012 at 12:54 ElvisNeedsBoats says:
Is E3 even really for gamers? I may be stating the obvious (or the oblivious if incorrect), but it seems more a product parade easily digested by a non-gaming press. The result is a write-up in the Tech section of USA Today. In others words – an investor show. Consoles are the money makers and are what investors can identify with (Hey my kid has one of those!).
Frankly, I don’t see much use in these companies talking about PC releases at all. E3 really isn’t for us anymore. And does anyone here really care about games being console first? If ActiblizzA wants to focus on consoles, so be it. They will never “kill” PC gaming because there are plenty of independents making great games.
P.S Service station Insert Coin sentence – bravo
P.S.S. Why was Usher at E3 wearing a Canadian Tuxedo?
05/06/2012 at 12:59 XM says:
The only thing to save the Usher mess was for him start playing the game for real during his routine that would have been a finally.
05/06/2012 at 12:56 XM says:
It’s funny how all the games that people are talking about are coming to PC too and sure to get the best version. As the trend will be as always a little later release to add all the PC goodness.
The 360/PS3 fan’s are now thinking I’ve got another year at least of 2006 tech plus a part from a few the same games too.
05/06/2012 at 12:57 Zeewolf says:
Well, Microsoft had Lococycle. I mean, that’s gotta count for something. LOCOCYCLE!!!!
Oh man.
05/06/2012 at 13:03 XM says:
I thought they were going to bring Street Hawk back with a bang even had similar American 80′s Action TV font.
05/06/2012 at 13:17 Ultra Superior says:
Bravo bravissimo!
05/06/2012 at 13:24 Gothnak says:
‘The customer who is asked to pay another chunk of money for what has previously been given away free, or rolled into a later, more worthwhile expansion pack.’…
Wrong…
Previously, this wouldn’t have been done at all as it wasn’t financially viable. Of coursem you are right that it could have been rolled into a more worthwhile expansion pack 6 months or a year later when everyone had finished their game, traded it in and moved onto the next game.
DLC is a direct response to the throwaway nature of console games these days. If we lose the physical copies maybe people won’t rush to get DLC out so quickly as there will be no way to trade them in.
05/06/2012 at 13:32 max_1111 says:
I may be way off here, but when i read “previously given away for free” my brain jumped to community mods and the likes… of which were indeed free…
05/06/2012 at 14:28 Gothnak says:
But you can’t have community mods on a console. I still think a lot of that IS in the PC version, e.g. Skyrim.
05/06/2012 at 14:28 Jay says:
Has there been an RPS piece on the decline of mods yet? It’d be interesting to see for sure.
I’m not belittling the great work still happening in the scene, but it seems a long way from the hyperactivity of the HL days. I used to write for a second-string mod site back then, and it seemed practically every week there was something new and exciting turning up. Hell, quite a few of them even got finished.
There’s still a lot of moddable games out there and the tools are better than ever, but full-blown mods (significant conversions as opposed to gameplay tweaks, I mean) seem thin enough on the ground that something like Day Z seems like a bizarre anomaly. Though it could be that potential modders are moving to scratch-building projects using Unity/UDK or something instead. It just struck me that Day Z was the first time in a long time I’ve wanted to get a game just for the mods, and that used to be a lot more common. Maybe I’m just out of the loop or something.
05/06/2012 at 15:56 Brise Bonbons says:
I’d be curious to see an article on the changes in the mod scene as well.
Though personally, as someone who dabbles in game creation, I’m more inclined to learn Unity and make something unique to my own vision than to mod a pre-existing game. I wonder if the increased exposure of indie games (which have the potential to make a nontrivial income for their creators) and the existence of tools like Unity means that developers who might have once worked on mods are just making their own games?
05/06/2012 at 21:28 Sparkasaurusmex says:
I think you nailed it. Most of the people who used to make mods were “wannabe” game developers using the tools readily available for them. Today there are so many tools to make a stand alone game people don’t have to mod existing games so much. And of course to go along with that many publishers (and developers?) have not been supportive of (or have been totally against) modding their games. That said, we still have mods today that will be considered classics in the future.
05/06/2012 at 13:27 scatterbrainless says:
I don’t know about anyone else, but I’m excited by how idiotic the mainstream gaming industry acts. It tells me that gaming is approaching a kind of cultural crossroads about how it will be treated: as a legitimate form of expression and cultural contribution, or another mindless, idiotic form of gormless mass consumption. Let’s face it, both possibilities are latent in video games today: which one wins will be the interesting questions. I for one am glad to be on the side of RPS, and their stupid, naive, belief that these games should do something worth while.
05/06/2012 at 21:33 Sparkasaurusmex says:
I don’t think either can “win.” As a mainstream form of entertainment it is only natural that gaming will have it’s “blockbuster mainstream” of lowest-common-denominator-appealing games and a decently sized niche of more meaningful material. Just compare to movies and books… the biggest sellers are usually made to be big sellers, attempting universal appeal while sacrificing depth in any specific areas.
05/06/2012 at 13:31 Jamesworkshop says:
I dunno I feel better about what’s occurred at E3 than what I was expecting to hear a few days ago
You might want to offer better incentives for a PC showing at E3 than maybe it will stop John complaining
http://www.pcgamer.com/2012/06/05/the-e3-2012-press-conference-pc-gamers-deserve/
not much reasoning, but at least creates a picture of what it would look like, personally I found it a bit too current PC fan orientated.
05/06/2012 at 13:32 malkav11 says:
DLC hasn’t replaced things people used to get for free (for the most part). Before DLC, most games stopped with the content you got in the box. If they sold really well and existed in one of a few genres, they maybe got an expansion pack or two. And yes, the expansions were usually more substantial than the DLC releases we get nowadays, but they weren’t really all that common. I think some aspects of how DLC is being handled are poorly conceived (pricing, occasionally timing, certainly preorder/store/platform exclusivity), but I refuse to object to its mere existence.
07/06/2012 at 04:14 wu wei says:
Counterpoint: Civ5′s upcoming Gods & Kings DLC adds religion, which was included as part of the core game of Civ4.
We are getting less with the core games in order to support this asshattery.
05/06/2012 at 13:34 Goncyn says:
This is a really well-written piece. Thanks!
05/06/2012 at 13:39 Styles says:
Nice article John. Well said.
05/06/2012 at 13:44 oceanclub says:
Saw this great Consolevania clip on Twitter:
http://www.youtube.com/watch?v=FKJbPPN1SnY
Sums up this kind of nonsense.
P.
05/06/2012 at 13:47 Gundato says:
I think one problem is that people think E3 is “cool” again .We had a few years where everyone was apathetic to it and it was “hip” to bash it. Now, the major media sources (except for RPS, of course :p) need to pretend they like it again. And the industry knows it, so they are half-assing more than ever.
When I got off work yesterday, I saw a demo/interview for Metal Gear Rising (think SpikeTV did the interviewing?). It was atrocious. For no good reason we had what I assume is one of the lead devs talking in Japanese for about a minute or two at a time, followed by the translator/”token white guy” speaking English. It was obvious they were going for the “He is an artist, we all worship him. blah blah.” I can understand if this were a press conference or even an international website, but that was supposed to be one of many random interviews, so why bother with the showmanship?
And the game demo was pretty funny too. Basically looked like Assassin’s Creed (right down to a free-running button that was conspicuously unused) with standard beat-em-up combat (and a completely pointless rotatey slice thing to cash in on what was in the original Rising tech demo).
But the very best part? The interviewer would randomly scream “OH!!” like an annoying frat boy. But it was clear that even he wasn’t interested because there was more than one occasion of “oh.. OH!!!” when he realized he missed his cue.
Pretty much all served to make me decide to wait for a sale for Rising, which is funny because I bought a PS3 to play Metal Gear Solid 4…
05/06/2012 at 13:59 Hendar23 says:
I thought E3 had become irrelevant years ago. In fact, why even pay it any attention?
05/06/2012 at 18:52 alundra says:
It is in fact irrelevant, it was my first thought on this issue.
The level of stagnation is such that it tries to perpetuate the stereotype that all gamers are sex starved basement geeks. I think the only serious issue is how bad M$ wants to conquer the PC platform with their Win8/Metro bullshit.
As for the the rest, a totally irrelevant affair.
For another alternate view on the industry:
http://www.cinemablend.com/games/Top-Misconceptions-About-Gaming-Industry-40569.html
05/06/2012 at 14:02 InternetBatman says:
If I were attending E3 I would wear a bodysuit tight enough to show off my chest hair. When people asked, I would say that’s what I normally wear when gaming.
05/06/2012 at 14:09 VoEC says:
That is the reason why I didn’t even bother to watch it.
I only tuned in a few times via the Youtube stream for a few minutes, I just couldn’t stand it.
But what puzzeled my most is the crowd during the presentation. Are those all supposed to be game journalists or is that a payed audience that cheers and applauds every times some publisher lets out a fart?
05/06/2012 at 14:22 Rii says:
A ridiculously superior piece on Microsoft’s and Sony’s press conferences and what they mean can be found over at Eurogamer: http://www.eurogamer.net/articles/2012-06-05-e3-reaction-microsoft-vs-sony-the-console-war-is-over-for-now
05/06/2012 at 14:35 Sinomatic says:
“…producers holding controllers and pretending to control cutscenes like kids in a service station yanking the steering wheels of the driving arcades while “INSERT COIN” flashes on screen.”
There’s something about your turn of phrase of late that has had me grinning from ear to ear. Just lovely. (I was never allowed the 50p to have a go. Never).
Also, yes, the shows are strange, removed beasts. They have games, but they aren’t games. Of course this does mean you have to show how it should be done at Rezzed.
No pressure.
05/06/2012 at 14:40 Caiman says:
Honestly, this is the worst gaming week of the year, each year without fail. It’s like watching the Oscars and then bitching about how boring and pointless it was afterwards. Yep, E3 is here again where we’re bombarded with inane shite by inane sheisters. I’ve been gaming for over 30 years and I honestly don’t give a fuck about this crap anymore. It’s not even entertaining as a trainwreck because it’s the same trainwreck each year.
05/06/2012 at 15:17 Jay says:
The main difference being the oscars don’t have Mark Kermode and Roger Ebert up front whooping at every bloody announcement.
05/06/2012 at 17:34 Revisor says:
Games don’t have their Roger Ebert yet. There are some in the making but still too soon.
05/06/2012 at 16:16 Brise Bonbons says:
The comparison to the mainstream worthless industry awards is great.
Not to sound pretentious – screw it, I’m happy to sound pretentious – it’s almost guaranteed the best stuff will be too weird or out of the mainstream to win these big awards. This is true in music, film, games, art, novels, TV…
Once in a while a project will catch the perfect storm and be well made, led by a well-liked industry vet, and accessible. But the really interesting stuff in any medium almost always seems to be tucked away in a niche somewhere.
Maybe that makes me a hipster, but it’s been true of every medium and media industry I’ve ever followed. I think any time you start as a fan of a niche industry which later becomes mainstream, you are going to have to re-discover a niche part of it that caters to you, or find yourself entirely alienated.
06/06/2012 at 00:54 malkav11 says:
It’s worse, because the Oscars are about movies that have been made and released, whereas E3 is about hyping things that aren’t done yet and may never actually appear on the market with promises that are almost invariably overblown and misleading.
05/06/2012 at 14:47 Brun says:
The gaming industry needs a crash, and badly. I’m talking 1983 levels here.
That said, I agree that 2012 and 2013 will likely be great years for PC gaming, precisely because developers are realizing that the consoles are antiquated. I imagine that 2014 and likely 2015 will be quite good for PC gaming as well since, as you said, the Eighth-Generation Devkits won’t be well-polished and reliable for at least a couple of years after the next generation starts. Keep in mind that PC gaming didn’t really start to take a backseat to consoles (this generation, at least) until around 2007 or 2008, which was a couple of years after the start of Generation Seven.
I also agree that E3 is no longer a show for gamers – it’s a press event meant for investors, gaming laymen, and the non-gaming press. PAX and GDC are better suited for gamers and the gaming press.
EDIT: Also, how crazy is it that Ubisoft basically “won” E3? For as much as everyone (myself included) dislikes them, they actually had some really interesting games on display. As cynical as I am, I’ve never believed that the AAA publishers are beyond redemption.
05/06/2012 at 14:47 Dakia says:
An excellent piece. This is pretty much how I have felt about E3 and consoles for the past three years.
05/06/2012 at 14:55 grizzled young man says:
So is this the reason why there are zero mentions of Halo on this site?
Because I’d sure like to read an informed opinion expressing that the Halo 4 trailer was a boring, hacky piece shit that surpassed even the most cynical expectations (in a bad way).
05/06/2012 at 19:38 SteamySashimi says:
Well I think its because there hasnt been a Halo game out on the PC since 2004.
05/06/2012 at 15:01 Kuroko says:
I hope that one day, games will stop trying to be action movies. Now I hate both industries for the most part, because they are essentially the same.
05/06/2012 at 15:05 The Sombrero Kid says:
I agree with everything you say, except the thing about the press, it’s pretty clear to me that the majority of the audience is the relevant companies staff & they’re whooping their own work, as proof I refer you to the whoops at the bing search part.
05/06/2012 at 15:25 Jay says:
I believe various members of RPS have visited E3 themselves on more than a few occasions and witnessed the whooping first-hand. Some of it may be company folk, but it would seem that a frankly embarrassing amount of it isn’t.
05/06/2012 at 15:11 Vinraith says:
I would suggest that, in memory, E3 has never been representative of the gaming I know or care about. I’ve always seen it as a weeklong blackout on interesting gaming news, something to be endured and then forgotten about.
05/06/2012 at 15:27 trjp says:
You have to realise how far into la-la-land these people live.
Microsoft, for example, tout a games console as a ‘media centre’ where you have to pay them an annual fee for the privilege of paying other people to use their media services on it!?!?
Only someone who’s mentally damaged would do that when you can do the same things on a PC (pretty much ANY PC) for nothing (see also some media servers/TVs etc. etc.)
It’s quite funny really – whilst they tried to make the ‘ultimate under-the-TV box’ (10 years too late) – the TV dispensed with the need for it… ;)
05/06/2012 at 16:33 oceanclub says:
“where you have to pay them an annual fee for the privilege of paying other people to use their media services on it!?!?”
THIS.
I have a Netflix account but play it thru my Wii. Sod off, Microsoft, if you think I’m paying for an XBox Gold account on top of that just to access my Netflix account.
P.
05/06/2012 at 15:51 smiddy says:
Um, thankyou, Mr John Walker, for writing this article.
I’ve been feeling ill these past few days and watched the press conferences in some kind of fever dream state, so I knew what I was feeling, but found it hard to sum up. Once again, as I’ve found so many times since I began visiting this site, the excellent writing on show here has pretty much summed things up.
I felt like an incredibly mature man as I watched those press conferences. Everytime I’d hear the crowd yell out in excitement I would wonder “Who are these people?”, (Although when they started applauding at DLC announcements and Metacritic scores I had my suspicions at exactly who they were) I wanted to cuddle them as if they were young naive children and show them the bright shining light of gaming, one that was no where to be found there. Okay, enough of that…
I’m sure it’ll be on show elsewhere at E3, it’s just a shame it wasn’t to be found here.
05/06/2012 at 16:00 Shortwave says:
I still get pelted by rebuttals very often when I claim I don’t support DLC.
(Even here..)
This is why I don’t support DLC.
05/06/2012 at 16:01 arioch says:
Well said sir.
05/06/2012 at 16:04 Hodge says:
Bang on the money.
05/06/2012 at 16:18 Barman1942 says:
What I hate is how big of a *spectacle* they make of it all, and how important they make it all sound. Stop telling me these games will change the way I view life or play games when all I’m getting is a sequel of a sequel, another CoD remake or some motion control gimmick that makes me look like a complete idiot when I use it. Just sell your game for what it is.
05/06/2012 at 17:26 Wisq says:
Re: the DLC issue … why don’t they just include the earliest DLC packs in the game price?
People are trying to explain that DLC keeps devs employed, and that zero-day DLC is just a symptom of how long it takes for the main game to undergo testing + mastering + mass production + shipping-to-retail. So if your users are up in arms because you’re asking them to pay $60 for a game and then another $10 for a DLC from day one … why not just have them pay $60 for a game plus the day-one DLC?
Yes, fine, it cuts into your margins — which means you’ll never see ActiBlizzard doing it, under the current (mis)management — but for the more sensible publishers, it just makes customers all the more likely to buy your *next* $10 DLC pack (and your next $60 game), especially if the day-one DLC is actually something decent and not just horse armour. Plus, it gets them onto your online DLC delivery network, making it that much easier to hook them on the next DLC pack.
The problem here has never been a technical or managerial one, it’s a purely financial one. Stop treating the period between “devs finish coding main game” and “main game ships” as a chance to squeeze more money out of your fans — instead, treat it as just a delay during which the devs can add any extra features that didn’t make the main cut. You improve the value of the game itself, improve sales as a result, and increase your potential market for additional, “legitimate” DLC down the line.
05/06/2012 at 17:27 Mabans says:
The gaming industry will continue to treat us they way they think they should. Like children.. It’s dumb.. E3 I would get stoked over because they would announce games, systems, peripherals. While Watch Dogs looks cool but aside from the added novelty of controlling surveillance systems I don’t see how that is really innovative. It’s cool but all your doing is, so far from the demo, are creating distractions that help your reach your objective. No different than Solid Snake knocking on the wall to get a guard’s attention to avoid it, just on a grander scale. I’m tired of the MUST run and gun of gameplay with a flimsy story keeping it all together. Just about every game coming out here try to out “Michael Bay” each other with big BOOMS and loud guns.
E3 almost vanished and “died” because the cost of these events where not worth it. A lot of gamers stood up where sad because it was hard to think of gaming industry without E3. Fuck it! Let it die! Especially since these companies don’t car.
05/06/2012 at 17:31 Shuck says:
“I wonder how long it will be until the reality of the industry will be represented in these events.”
Never, I’d guess – it rather goes against the point of such events. The point this year specifically being to distract everyone from the fact that the console game development business is in flames and half-dead. And that publishers and developers aren’t looking towards the next generation of consoles to save them, as development costs will go from “unsustainable” to “doubly unsustainable.”
05/06/2012 at 17:49 Grayvern says:
Having just seen a recording of the Resi 6 stage demo I think E3′s press conferences perfectly represent some parts of the industry.
I mean Resi 4, while admittedly not a horror, was an astounding game.
Then again none of this is for us it’s arguably not for the specialist press either, many in the audience are brought or let in by the companies because they will cheer, and that is the face they need to show to get coverage of E3 by the mainstream press.
05/06/2012 at 18:59 jmarquiso says:
I mostly disagree with the sentiment here, but I appreciate it.
E3 is a trade show as much for shareholders as well as consumers, not to mention (the most important part) retailers and console devs. And, honestly, it’s good to see some of the hype machine a little dialed down this time around, and to only have a couple bright eggs in a fairly brown basket. And I am impressed with those bright eggs. Games I was not planning on buying are now on the Steam wishlist.
E3 is a marketing event. Whether it was for more trade or industry purposes before, it is now hijacked by marketing departments trying to improve the bottom line. Of Course Microsoft and Sony are going to announce exclusives. Of course they’re going to make themselves look better than the other guy. It is a place not where companies come together to celebrate consumers, but companies distinguish themselves for them.
My 2 cents.
05/06/2012 at 18:59 asura kinkaid says:
amen?
05/06/2012 at 19:46 syndrome says:
THANK YOU JOHN. I KNOW YOU WELL.
05/06/2012 at 20:00 smokingkipper says:
John, we are getting old; that show was not for us.
Like you, I am just delighted that I can be in my thirties and still enjoy gaming to match my maturing tastes.
Also that was an excellent article, really well done.
05/06/2012 at 20:42 Hypernetic says:
Great read! Sums up my thoughts on E3 better than I could have done myself.
05/06/2012 at 21:14 Flavioli says:
And the industry will never change from this because CODBLOPS2 will probably break sales records again, and then some. Sigh.
05/06/2012 at 22:00 ichigo2862 says:
I’ve said it before and I’ll say it again. The reason for the devolution of gaming culture into one of monetization and market sharegrabs is the move of publishers and devs from being privately owned companies to large, publicly traded corporations. Acting according to their amoral nature, profit has become the sole overriding goal, with customer satisfaction being a distant concern, secondary only in how it might possibly affect the bottom line. Games nowadays are studies in mass psychology, the biggest successes are those that identify the base human needs of accomplishment and reward, and pace those accordingly to nurture an addiction (Diablo III, I’m looking straight at you). Innovation has taken a back seat to marketability, and we’re looking at remakes and sequels in greater numbers than new IPs. When games have budgets in the hundreds of millions of dollars (!), being able to sell a product in greater numbers and with a longer tail (DLCs, Premium Editions, Expansions) is no longer a bonus, but a necessity. Hence the need for the big, lumbering publishers to reduce their customer base to a herd of sheep, to be sheared and milked regularly. This is all largely speculation on my part, but if I find time to conduct an actual study into it, I will report on my findings.
05/06/2012 at 23:12 Dances to Podcasts says:
There’s a wonderful Dutch world for people like that. Clapcattle. (Klapvee)
06/06/2012 at 01:19 Bungle says:
Great article, Mr. Walker. There are still millions of us out here who feel the same way. I’d rather read your words than play a modern corporate video game.
06/06/2012 at 01:31 DrGonzo says:
Wait, where can you get a PS3 for under 100 quid?
06/06/2012 at 11:33 Uninteresting Curse File Implement says:
Where the hell do I find a current console cheaper than 100 quid? I was considering a PS3 now that they say that the platform is almost dead, but the cheapest I could find it online was 220 Euros!
I’m not paying that just for an opportunity to play Mortal Kombat and Red Dead…
06/06/2012 at 11:44 CaptainDeathbeard says:
This is why I love RPS
10/06/2012 at 19:35 NickRose says:
Article seems like noise that plays to the crowd. Not that I disagree with the way you’ve described things. They are what they are. I just think it would have been more illuminating for you to write about why E3 has become what it is. And it won’t ever be what enthusiasts want it to be because the people here on this site following closely along with E3 are already buying all these games. It’s an event to drive press and buzz enough to convince casual players to pay attention to what they’re doing and get those people to open their wallets.