11 Bit Studios Take Pre-Ordering To The Absurd

By John Walker on February 14th, 2013 at 9:00 am.

As we’ve often said before, pre-ordering is a publisher ruse designed to get people to pay for games before they can be warned if they’re no good. Just think how great all those lucky people who pre-ordered Aliens: Colonial Marines are feeling right now. 11 Bit Studios, the indie team behind Anomaly Warzone Earth are taking the concept from the ridiculous to the ludicrous. You can pre-order their next game for 50% off… until they announce what it is.

Yes, clearly it’s a marketing stunt by a small team. And of course this isn’t the same league as Major Publisher asking you to pre-order Game X for the same 10% off everywhere will be offering in the first week of sale anyway. This is an indie looking to get attention, and some financial support.

If you pre-order whatever it is before the 28th, you’ll get the game for half price, and access to its beta in late March. The game itself should be out by the Summer. And as they say,

“If you’re not sure whether you’re willing to pay for the game, we ask that you please just wait until we actually announce it. Sure, you’ll pay full price, but this deal is for those brave souls who are willing to jump into the abyss with us and take a chance on a mystery.”

All that’s known at the moment is this teaser:

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122 Comments »

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  1. Sheng-ji says:

    Funny, but no.

  2. granderojo says:

    I don’t see the difference in this and people giving 3 million to Obsidian’s kickstarter. People gave that kickstarter so much money and it was nothing more than a concept really.

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      amateurviking says:

      This is somewhat less than a concept though…

      • Heavenfall says:

        It is much more than a concept at this point if beta is march, it’s just that the concept isn’t known. There’s a huge difference.

        • Premium User Badge

          Cinek says:

          It’s not like I knew more while pre-ordering Project Eternity from Obsidian.
          No game play, no storyline, no idea about scope of the game, nothing. Just a few concept arts (11bit at least ANIMATED THEM) and several descriptions of the world they want to create for the franchise. Oh, and they stubborn repeating on how this game will be inspired by old-school RPGs.

          I don’t see how this is any worse than Project Eternity.
          Especially when 11bit asks for beta access only a small fraction of what Obsidian asked.

          • Raidensoul says:

            The difference is the pedigree; Project Eternity was promised as an old-school RPG, made by the masters who made the original old-school RPGs, and have released awesome new titles as well.

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            Cinek says:

            Here it seems like an adventure-related game with RPG parts in it located in post-nuclear (or similar stinky-future) world. Made by one of the best indie companies making futuristic games with adventure elements.

            All very vague, all based on some random promises anyone could make. In both cases noone is really sure what the final game will be or how will it actually play. (FYI: there been a lot of game promising an old-school RPG experience, some of them developed by big companies, almost none actually delivered promises)

          • Zeewolf says:

            Well, you at least knew the genre of the game you were “pre ordering”.

          • MaximKat says:

            Yes. A spiritual successor to several well-known games from a well-established company is exactly the same as “something” from a company that made 1 moderately-known game.

    • John Walker says:

      Choosing to fund the development of a game is not purely pre-ordering.

      • honuk says:

        You’re right. It’s pre-ordering based on limited to no information.

        • rustybroomhandle says:

          No, Mr Snarkinpants, crowdfunding development is not pre-ordering. That is usually just offered as a perk for your pledge.

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            Cinek says:

            90% of game crowd-fund campaigns are nothing more than pre-ordering of yet-not completed game. They don’t even try to make it a crowdfunding – they just say straight-off that they need money to finish or create their game, they are people with experience but no money, you’ll get some in-game items or t-shirt in your collectors (kickstarter) edition.

            Imagine you pre-order game that’s still in Alpha stage. As far as I recall – Crysis 2 offered preorders in such an early point of development. (might be wrong though… still remember I pre-ordered some fancy AAA game in such an early stage that there were only few concept arts and one or two screenshots released)

          • Runs With Foxes says:

            90% of game crowd-fund campaigns are nothing more than pre-ordering of yet-not completed game. They don’t even try to make it a crowdfunding – they just say straight-off that they need money to finish or create their game, they are people with experience but no money, you’ll get some in-game items or t-shirt in your collectors (kickstarter) edition.

            Sooo what’s your definition of crowdfunding then?

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            jrodman says:

            So.. It’s not crowdfunding. It’s… crowdfunding.

            Right. Got it.

            Edit: sniped by runs with foxes! Who responded in a superior way.

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            Cinek says:

            If you prefer to look at it this way – sure.
            Every pre-order of a game can be treated as crowdfunding (especially from smaller publishers, like Paradox, where you always have an impression that developer will bankrupt unless they got money from pre-orders). But that’s not the point. Pre-orders are not crowdfunds, and crowdfunding campagins should not be pre-orders (sadly they are (look: Project Eternity, Strike Suit Zero, Planetary Annihilation, Elite: Dangerous, Carmageddon: Reincarnation, etc.), but that’s besides the case).

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            jrodman says:

            Notes that the question was not answered.

          • Aedrill says:

            Yes, it was. Crowdfunding is crowdfunding without preordering. The issue is that “everyone does that” which dilutes the definition and makes it more difficult to discuss.

            On topic, I think it’s a good idea. I won’t go for that but I think some people might, and good for them. Besides, can’t preorders be cancelled? If so, I really don’t see a problem.

          • D3xter says:

            People sure are stupid, huh? “Pre-Ordering” games for hundreds and thousands or even tens of thousands of dollars?

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            jrodman says:

            Ah, a circular definition. How .. unhelpful.

          • RvLeshrac says:

            ‘Crowdfunding’ is not ‘pre-ordering.’

            ‘Pre-ordering’ is (unless you’re ordering from Gamestop) placing money into the hands of the developer for a game which is GUARANTEED a release.

            ‘Crowdfunding’ is where you are investing in a future product which may or may not actually see release, based on numerous factors.

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        Cinek says:

        Yep. It’s a pre-ordering with a risk of never seeing this damn thing.
        Here you can be at least certain that the game gets released within some foreseeable future.

        • Mario Figueiredo says:

          No. And that has a specific name. It’s called intellectual dishonesty; the conscious application of a fallacy to secure a false idea.

          You know very well both things aren’t the same. They are worlds apart. But you want to concentrate on the possible similarities, which are only a subset of of their characteristics, in order to maintain that both are the same.

          Crowdfunding: http://en.wikipedia.org/wiki/Crowd_funding
          Pre-order: http://en.wikipedia.org/wiki/Pre-order

          The motivations for both a company and the consumer, the processes that need to be put in-place, and the end result of both systems, are all completely different from each other.

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            Cinek says:

            Oh is it? Both are forms of supporting developers, both are an orders placed for an item which has not yet been released, both are supporting some initiatives with various return profits.
            If anyone is intellectual dishonest – it’s you, trying to fool yourself into thinking that there’s any bold line separating these two. Especially in the world of “crowdfunding” label being used by some of the world largest developers for raising money on 100% commercial titles that they could fund themselves quite easily.

          • Mario Figueiredo says:

            Really. Is that your idea at how to define if two things are the same… to look at the similarities (which in themselves are arguable) and consciously refuse to observe the differences and if by any chance they are enough to put the two concepts apart from each other.

            You even refuse to accept the possibility that both things could fall under a common family term. But no, you purposely call a wine glass a water glass and refuse to acknowledge they are different things with different purposes that could at best be described by a third all encompassing and generic term; a glass.

            Not happy with the above, you then go on to give an example of a clear misuse of those services to try and further your point they are the same thing, in a clear demonstration of a straw man.

            Yes, you are wrong in more than one way. One per paragraph.

          • Vorphalack says:

            ”Both are forms of supporting developers, both are an orders placed for an item which has not yet been released, both are supporting some initiatives with various return profits.”

            The difference is simple. A pre-order is simply a pre-purchase of a product that has not yet been released. A crowd funded investment is a pledge towards a project that will likely not produce a product unless a certain amount of financial backing is obtained.

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        FhnuZoag says:

        Well, even if you aren’t crowdfunding, the money you pay for a game ultimately goes into the development and distribution of the game itself, as well as the studio’s future games. It seems like all that crowdfunding really adds is rhetoric.

        Also pre-orders give you more power, because you can usually cancel if the developer messes up. For that reason I’m actually considering pre-ordering this, and I would not have supporting this game’s kickstarter.

        • Sheng-ji says:

          Crowd funding is about helping create something which wouldn’t otherwise be made. This game is apparently out in a month and a half, it has been funded. It will still get made without any pre-orders.

          There’s the difference.

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          jrodman says:

          I think crowdfunding isn’t limited to “this wouldn’t be made otherwise”, although that’s certainly one valid and interesting scenario.

          It’s also “we get the money first so we get to run the project how we think best” or “we don’t have to fight with assholes for creative control” or “we can grow our games business in a healthy way”. They’re not quite as exciting to us gamers as “let’s enable a totally otherwise impossible type of game to exist”, but they all have their value as well.

          • Sheng-ji says:

            Yeah, those are all good reasons to crowdfund a project too – keeping creative control with the creatives; preventing the exploitation of talented people etc.

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            Cinek says:

            Sword of the Stars 2 wouldn’t be made if people wouldn’t make pre-orders. It was officially confirmed that the Kerberos was at the edge of going bankrupt while starting the pre-orders and people “saved” the company.
            Yet somehow noone called it “crowd-funding”. It was regular pre-ordering.

            Sheng-ji – if you want to keep creative control in hands of developers just avoid games published by EA and UbiSoft. No need to play with crowd-funding for that. There are publishers that allow free space for developers.

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            jrodman says:

            Well, since you are quite tight-lipped about your personal definitions of these words you are throwing around, I can offer mine.

            I believe that crowdfunding primarily (though not exclusively) refers to the collection of money at the formative stages of a project, enabling a major phase to occur that would not otherwise happen, and where the primary focus is on the generation of seed capital to enable the creators.

            I believe that pre-ordering primarily refers to the acceptance of buy-promises from people in the later to final phases of the a project when the goods coming out of the project are well-clarified, and where the primary focus is on this accrual of orders.

            My loose definitions clearly allow for overlap, which is the most common case in human languages.

          • Chris D says:

            If I were going to make a defence for pre-ordering I’m not sure I would pick Sword of the Stars 2 as my example.

          • Sheng-ji says:

            @Cinek – I’ve worked in the industry for 30 years as a developer. I have worked with at least 20 different publishers of various sizes and not one single one of them leaves an independent studio to it’s own devices when they have invested money.

      • Branthog says:

        On one hand, they’re to be applauded for not abusing Kickstarter or IndieGoGo to do this, when it’s clearly a game that is going to be made, is probably well under way, and is not something that “will only exist if the crowd funding project is successful”, which is essentially the requirement of a Kickstarter. So good on them for doing it on their own setup and leaving Kickstarter out of it.

        On the other hand, “just give us money and we’ll tell you what it’s going to be at a later time” is gross. If you want it for half price, wait until it has been out for a month and buy it on Steam for 50%.

        This is absolutely not crowd-funding. They already state that the game is going to be made, when it will be released, and that they only want your money if you’re willing to take a crazy risk and that they’ll announce more about it in a few days. If this is “crowd-funding”, then it’s crowd-funding when you go to Game Stop and they ask you for $10 to pre-order a game. Or when you pay full price on Steam ahead of a game’s launch to buy it.

        The only thing this really is, other than a pre-order, is a clever gimmick to get game sites to cover them and therefore get far more attention on the 28th than they would have otherwise gotten (ie, a lot versus absolutely none).

      • Deano2099 says:

        It is once the game has reached it’s KS target.

      • Shepardus says:

        The difference between pledging on Kickstarter and preordering is that with preordering you’re buying the game, while with a pledge you just happen to be getting the game while spending money to ensure its creation, since giving the game as a perk makes sense. Of course, there are people who preorder games to support the developers, and pledge to Kickstarters because they want the game itself, but that’s not really the main intention behind either.

        To the developer, yes, both provide a stream of money that facilitates development (Kickstarter should arguably come earlier in the development process than preordering, though); in each, however, the consumer/pledger is making a different statement with his/her money, even if he/she doesn’t think of it that way.

        If instead of getting the game all you could get from the perks was a shirt saying “I pledged $50 to a Kickstarter and all I got was this stupid T-shirt,” would you say that you’re buying a shirt?

    • derella says:

      When I backed Project Eternity, I knew what genre of game it was going to be.

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        Cinek says:

        This will be game with RPG elements.

        • SuperNashwanPower says:

          How on earth can you tell?

        • JFS says:

          That’s like saying tomorrow there’ll be weather, nowadays that basically every game has “RPG elements”.

        • LintMan says:

          This will be game with RPG elements.

          By the end of the Project Eternity kickstarter, people knew a whole hell of a lot more about it than that:
          – They knew it was going to be an old-school style classic RPG, made by the creators of many of those old classic RPGs
          – Many (all?) of the classes had been introduced, along with the combat and magic systems.
          – The devs were actively listening to the backer’s opinions and feedback and using them to help shape the design and will continue to do so.

          That’s a whole lot different than “it has RPG elements and will be done this summer”. FPSs can have RPG elements. RTSs can have RPG elements. MMOs can have RPG elements. Action platformers can have RPG elements. RPGs can have RPG elements. There’s also a WHOLE lot of backer interaction on PE that I don’t see here.

          Now, all that said, I’m not upset over a marketing stunt by a small indie studio. Good luck to them. I just disagree that what they are doing is equivalent to what PE did.

    • HadToLogin says:

      There’s a big difference. Project Eternity put all data and presumptions on table and we know it will be RPG like Baldurs Gate or Planescape Torment.
      Here? This could be next Call of Duty, Starcraft, Tetris or Poker with naked ladies on cards.

      • ComradeJohan says:

        “Poker with naked ladies on cards”

        If it is.. MONEY WELL SPENT!

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      Keirley says:

      It’s extremely different from funding a Kickstarter for a copy of the game – especially considering Beta starts in March. Obsidian said “Here’s our idea – if you like it give us some money and we can make it into a full game for you”. 11 Bit Studios is saying “We have an idea and we’ve worked on it for a long time, but we’re not going to tell you anything about it before we ask for your money.”

      I don’t think there’s necessarily anything wrong with it – it’s just a slightly silly way to drum up attention. But it’s very different from regular crowdfunding.

    • SelfEsteemFund says:

      Good, that means your brain is working. There is no difference and the only people who would claim otherwise are delusional kickstarter backers.

      • Kamos says:

        I understand what you’re saying here, but please notice that not everyone approaches Kickstarter as a pre-order to a game. To me, Kickstarter Is a way to support ideas, and there is no guarantee that the final product won’t turn out to be crap, or that it will even be delivered. No one should pledge in a KS project unless they are 100% ok with their investment turning sour.

        That said, I invested in Project Eternity because I think old school RPGs should never have become “old” and “niche”. It is as much a move to show that there is a market for it as it is a pledge for Obsidian’s particular game, and I think it is also pretty much what happened with Double Fine’s Kickstarter. There are a lot of people out there who like so-called “niche” games, and they are apparently fed up enough that they’ll literally throw money (digitally) at developers just to make a point.

    • Hmm-Hmm. says:

      Personally, this seems more like a blind gamble. You won’t know what type of game they’ll make, if it’s any good or if it’ll actually come out.

      With Kickstarter at least you can see the pitch and know what type of game the devs want to make. That and they are actually obliged to produce something.

    • Jason Moyer says:

      Pre-ordering or backing Obsidian games without knowing what they are is like pre-ordering Beatles albums . Even if that game ends up being Let It Be, it’s better than anything else I could spend that money on. And I have a pretty good idea of what I’m getting, regardless.

  3. Premium User Badge

    RobF says:

    Yeah but no.

  4. rustybroomhandle says:

    Hope this does not become a thing.

  5. Fallward says:

    I like the idea, gives loyal fans of the developer a reward (in the form of a discounted price) for their loyalty and trust. If the game ends up being good, you’ll find those pre-order customers to remain extremely loyal. An interesting idea at least.

    • Sheng-ji says:

      And if the game ends up being bad? “Consumer loyalty” is not good for consumers. A little army of fan(atic)s invading the internet every time you release a game, attempts to get you to pay for said game before sites like this can tell you whether it’s worth your monies. No thanks.

    • Eclipse says:

      this is more like blind faith than trust. It’s something any consumer should avoid

      • Gnoupi says:

        To be honest, not much difference from the pitch videos from half the Kickstarters.
        Sure, it would help to have at least the “genre” of the game. But the rest? It’s the basic leap of faith, similar to throwing money at Double Fine for a game we know nothing of besides that it’s an adventure game.

        As far as I’m concerned, I would like to know at least the kind of game. But besides, 11 bit studios have a clean record of very good released games, in my opinion, so no reason for me not to trust them.

        • El_Emmental says:

          A Kickstarter project is about crowdfunding a project – a project that is providing a lot more informations than “none” (a teaser for a trailer), and your pledge is only confirmed if the goal is reached.

          Double Fine KS pitched an adventure game, from a company known for its previous adventure games, full of people who already worked on excellent adventure games. When they made a crowdfunding-bundle (Amnesia Fortnight) that was “anything can happen”, they raised much less money (less than 200k), until people started to see the first prototypes (and it ended at 250k only).

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            Cinek says:

            Since when “a Kickstarter project is about crowdfunding a project that is providing a lot more informations than a teaser for a trailer” ? I seen a lot of kickstarter campaigns that DIDN’T HAVE EVEN A TASER. Just few concept arts made by one guy and a video of boring people saying mildly-interesting stuff.

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            jrodman says:

            If a kickstarter campaign accosted me with a taser, they would probably get everything in my wallet, at the least!

            That shit is not fun, I’ll tell you that.

        • Branthog says:

          Crowd-funding is asking interested parties to help raise money to make your game. That is not what this is. This is asking you to pre-order now for a discount or wait until they announce the game, later. Crowd-funding is about raising money to help make your project a possibility. They already stated this game is going to be made and gave a launch window for it and said only people willing to take the risk should bother with the pre-order discount.

          This is no more crowd-funding than pre-ordering a game on Steam is.

    • Persus-9 says:

      It seems a reasonable option to me. I’ve pre-ordered indie games in the past on the basis that the developer’s previous title was such good value for money that I was willing to right off the pre-order as a tip if the next game turned out to be crap. And some developers I just trust to make something that will at least be interesting to me even if it isn’t their best work. I’d happily pre-order whatever Terry Cavanagh’s next game will be for 50% off. Not so much 11 Bit though, I found Anomaly Warzone Earth wasn’t my cup of tea. It was close but some of the missteps were very worrying to me.

  6. Eclipse says:

    teaser look great, but no. This is stupid.

  7. Bishop99999999 says:

    “Bruce you’re drunk that will never work.”

    • Zorn says:

      Sounds like an idea many of us could come up with if drunk.
      We could, right? I’m not alone with this… Please?

  8. GreatUncleBaal says:

    “…this deal is for those brave souls who are willing to jump into the abyss with us…”

    Well no, actually, as I would presume that you actually know what your game is going to be, so it’s really only the consumer who’d be taking a blind leap of faith.
    I appreciate it’s a publicity stunt by a studio which has released stuff in the past, but this holds about as much weight with me as a scam e-mail: “Mystery Game with Undisclosed Free Gift – just send your money now”.
    Nope.

  9. Dana says:

    Preordered. Gonna cancel preorder when the game is announced, because law allows me to do so.

    • Squirrelfanatic says:

      That’s exactly what went through my head as soon as I had finished reading the post.

    • Premium User Badge

      Thermal Ions says:

      Is this law that you are relying on the consumer protection legislation in Poland where the developer is from, or do you have some delusion that your local consumer protection legislation applies to buying something from overseas on the internet?

      • Premium User Badge

        Gap Gen says:

        Is there EU legislation on this kind of thing?

        • Lanfranc says:

          Of course. All EU countries allow a right of withdrawal for most online purchases within a minimum of seven working days after receiving the purchase, under Art. 6 para. 1 of the Distance Selling Directive.

          Digital goods such as downloadable games are a little different, as they are typically considered a “service”, and once the “performance has begun”, the right of withdrawal ends (para. 3). But until that point, you can still cancel the purchase at any time.

          (Although now I’m wondering if the recent ruling on the sale of second-hand digital games might also have implications here. If they are considered transferable goods in that regard, perhaps they should be in this as well.)

  10. scatterlogical says:

    “A fool and his money are soon parted”.

    Hey, if people are stupid enough to had over their dosh for a lucky dip, have at it.
    While we’re at it, I have this bridge to sell…

  11. Premium User Badge

    Screwie says:

    I am having a hard time seeing how this benefits the studio, at all. Everybody could pre-order at the discount price and, when the game is announced, just cancel their order/get a refund if they don’t want it. That seems risk-free for the consumer and nothing but loss for the gamemakers?

    • Sheng-ji says:

      It’s just a publicity gimmick which has worked quite well, and as much as those people who will pre-order this like to believe they will cancel if it’s a game they wouldn’t have bought in the first place, the truth is only a percentage of them will do so – the others will forget, won’t be bothered or get more invested in the game than if they hadn’t pre-ordered.

      They would be missing a trick too if they didn’t have the “pre-order” actually be a purchase of early game information in the small print, bundled with a free copy of the game, so as soon as it’s announced, you’ve got what you purchased, no refunds available!

    • mlaskus says:

      I am not going to preorder, but this did put the game on my radar. I liked their previous game, so now I am at least aware they are working on something new. When it gets announced, it’s now more probable that I will click that specific news item on my RSS feed.

  12. rocketman71 says:

    Anomaly was great, but post-launch support not so much. Checkpoints were (and still are) terrible despite many people asking them for a fix. Terrible as in game-breaking.

    So no, no way I’m preordering from 11 Bit before I read some reviews.

  13. ComradeJohan says:

    I’m going to be the devil’s advocate and pre-order this mystery thing. I like the concept, even just as a one time silly thing – Especially considering that this game at the 1/2 price is cheaper than the pizza and crepes I purchased after finishing work.

    The teaser trailer shows:

    – A motorbike man
    – A second man
    – What looks like a sentry gun
    – Tectonic activity
    – A ‘splosion / rush of speed

    So we have at leas two people on a world that has geologic activity on modern / post-apoc world with vehicles and a possible explosion.

    Sounds at least like it’s not going to be a game about cooking or something I’d have zero interest in.

    Better yet it might be something i may otherwise have passed on, but turns out to be quite fun.

    And if it turns out to be a butt? Well, I wont remember the pizza and crepes in a month’s time, so meh.
    (No, i am not a financially smart man)

    • Premium User Badge

      xao says:

      I just preordered a copy for myself. I figure they deserve the price of half a lunch just for poking a stick into the termite nest here.

  14. SuperNashwanPower says:

    The characters look kind of cute, and I want to see them survive the storm because awwww and I think the guy on the left’s face reminds me of the “zeros” (little military balls) from terrahawks. However, I would prefer to pay full price (or a 6-months-on 50% steam discount) for a reviewed game that I know will be worth my money.

    Its rare a game makes me want it right this second, and knowing steam or someone else will soon discount it means I pay less for a fully patched, reviewed, sometimes modded and ‘community assessed’ game. Personally, given these benefits and after a couple of bad pre-order experiences, I just cannot bring myself to do it again.

  15. HairySammoth says:

    On first glance I though this was a Gone with the Blastwave game. I’m a bit disappointed.

  16. empyrion says:

    How is this even legal? Since you’re not buying a product this is basically a donation.

  17. Acksiom says:

    Nah. Pre-ordering is probably much more about marketing feedback, sales estimates, and creative accounting. Or at least on the surface; functionally, in terms of the physics, I believe it’s an aconscious defensive response to piracy fears.

    Just like DLC is, but front-loaded.

  18. Premium User Badge

    c-Row says:

    50% off when ordering a game I might not even be interested in? I guess I’ll rather pass and save a whole 100% instead.

    • SuperNashwanPower says:

      100% off games by not buying them.
      **looks at Colonial Marines box**
      Genius.

  19. Zyrocz says:

    I don’t really see the problem. To me this feels kind of like those figures you buy not knowing which figure you’re going to get.

    • Premium User Badge

      c-Row says:

      But you wouldn’t buy them if you were not interested in figures at all. Why would I want to pay 50% less for a game of a genre I don’t have the slightest interest in?

      • Zyrocz says:

        Because there are people who play games from every genre, and this is the kind of people who might be interested in something like this.

        • SuperNashwanPower says:

          I think its more likely that people with severe Delay of Gratification disabilities are the people most likely to go for this. Test the theory by throwing a shiny coin into a busy road. Those who ignore the oncoming juggernaut are your target demographic.

        • Mario Figueiredo says:

          Clearly this must be right for someone. But it begs the question, who are they and how representative they are.

          Through argumentation an idea can be stretched both ways. A good idea can be stretched to be made to look like an absurd, and an absurd idea can be stretched to be made to look like a good idea. What that doesn’t answer however is how valid that exercise was. In other words, was the good idea an absurd after all? Was the absurd idea a good idea after all?

          To answer that you need more than Begging the Question.

          • SuperNashwanPower says:

            Yeah but logic and argumentation are for people who wear tweed. The type with elbow patches and whose breath smells like mothballs no fun.

  20. JohnH says:

    Now this is pushing it to far imho. But I have to admit I think this is an interesting social experiment to see how many people there’s out there that’s willing to throw money at a mystery project.

  21. Archipelagos says:

    Not in this hell or any other.

  22. Iskariot says:

    I don’t get the pre-ordering hype.
    I never pre-order.
    Never saw a single reason to do so.

  23. Ohle says:

    Pretty interesting reactions, and some that we totally didn’t expect (I’m the PR guy who sent out the announcement this morning)… We see this, quite simply, as a way for fans who believe in the studio’s work — people who played Anomaly Warzone Earth on PC or any of the dev’s mobile games — to take a chance on the team. They’ve shown again and again that they can develop good games, and… well… it’s $7.49. :)

    As with all things… if you don’t like the idea of buying a game you haven’t heard of yet, nobody’s forcing you :). But as some have said… would you take a chance on Valve? Bethesda? CD Projekt (also a client, for clarity’s sake)? Maybe you would, maybe you wouldn’t… but this is something geared to people who want to take a chance on it.

    • zeekthegeek says:

      I might do. Not Bethesda mind but the others. The difference of course is that I have an expectation of quality from them. Valve and CDProjekt aren’t tending towards pushing things out half-baked. I’ve played Anomaly and it was alright but I wouldn’t say it blew my mind or anything.

      Of course those companies would also never do this.

  24. gjrud says:

    Pre-ordered, tomorrow I’ll not buy a pack of cigarette. If the game turns out not worth 8$ is not a big deal, I will not smoke for two days thanks to it. I don’t see the big deal: in the end you are not eating pizza for one night or you aren’t going to see a movie then next weekend, I think it’s a risk you can run for once in a while, you are not “investing” 50€ like many did with Aliens: CM. Of course if you have to give up something more important you shouldn’t even consider the idea. I apologize for my English.

    • PancreaticDefect says:

      You should quit smoking. With the money you save you could start your own game company.

  25. Jenks says:

    I’m not a fan of preordering in general, but at least this is interesting and fun. A little gambling with your preorder makes for a better story than choosing to preorder from GreatBuy for a Super Rifle or ValueMart for a Mega Blaster. Ugh.

  26. Popcornicus says:

    I bought it because the post-apocalyptic buddies sheltering in the gust are adorable.

  27. Natalie says:

    Well…
    That was the best £7 pounds I ever spent!

    That was the worst £7 pounds I ever spent!

    Take your pick when it comes it =D

  28. Knufinke says:

    Sounds like a game for a nietzsche market.

  29. DAOWAce says:

    I thought those were giant titan fists before watching the video and seeing that they’re people.

    That was a letdown.

  30. buxcador says:

    The moto scene makes me suspicious of Quick Time Events Hell.

  31. PancreaticDefect says:

    For $7.50… why not? I’ve backed things on Kickstarter for more than that and have no idea how those projects are going. But I guess I’m a risk-taker. It’s a better investment than “Black Isle”

  32. Lixah says:

    I disagree, I remember back in the days where you actually had to get something when buying a game, if i did not pre order a new release, it was relatively common to be turned away due to lack of copies.

    I do however agree that its best to check reviews prior to purchase

  33. Ciber says:

    Well I have 2 reasons to not pre-order. 1 Their other game that I have tried did not work on my tablet and 2 was not that great when I played it on my PC. I played a few levels and got bored of it. Which does not inspire confidence. So I am going to save 100% by not buying this pre-order of a possibly low quality game.