Posts Tagged ‘The Sunday Papers’

The Sunday Papers

By Graham Smith on July 26th, 2015.

Sundays are for resisting the pull of Rocket League. Rocket League, with its short, exciting matches. Rocket League with its swift and easy matchmaking. Rocket League with its fast cars and alluring balls. Mmm, Rocket League.

Quick! Round up the week’s best games writing before it’s too late!

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The Sunday Papers

By Graham Smith on July 19th, 2015.

Sundays are for rounding up the week’s best writing (and videoing) about (mostly) games, while trying to resist the temptation to link to your own gaming podcast. Shall we?

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The Sunday Papers

By Graham Smith on July 12th, 2015.

Sundays are for being unexpectedly busy and therefore failing to round up the week’s best games writing. Sundays are for guiltily returning to make amends. Don’t call it a comeback.

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The Sunday Papers

By Graham Smith on June 28th, 2015.

Sundays are for getting back to Gamer Maker after a few weeks of accomplishing little, and after making a to-do list and realising you’ve got about two years of work left. Sundays are also for gathering the week’s best writing about videogames, so let’s get started.

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The Sunday Papers

By Graham Smith on June 21st, 2015.

Sundays are for returning to a mountain of email after four days on holiday. Quick, turn away from the inbox to spend some time instead putting together a (shorter than normal) list of the week’s best games writing.

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The Sunday Papers

By Graham Smith on June 14th, 2015.

Sundays are for hopefully having recovered from a week-long illness and being aboard a train to Manchester Day’s Games Room. Fridays, meanwhile, are for pre-emptively staring through an atmosphere of phlegm to discern the week’s best (mostly) games (mostly) writing.

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The Sunday Papers

By Graham Smith on June 7th, 2015.

Sundays are for attending the second of two weekend weddings and/or suffering the ill-effects of an illness. Fridays, meanwhile, are for preemptively writing a (shorter than normal) list of the week’s best games writing, before we’re laid low by viruses or alcohol.

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The Sunday Papers

By Graham Smith on May 31st, 2015.

Sundays are for recovering from a few days away. Best start by gathering the week’s best (mostly) games writing.

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The Sunday Papers

By Graham Smith on May 24th, 2015.

Sundays are for watching as many final games of the football season simultaneously as possible. But you don’t care about that. You care only for the fine writing about videogames.

  • Any Key To Start is a blog dedicated to reviewing game interfaces, such as Shadowrun, Shadow of Mordor, or Hearthstone.
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    The Sunday Papers

    By Graham Smith on May 17th, 2015.

    Sundays are for this and only this.

    • This was the best thing I read this week: a pixel artist renounces pixel art. It’s one of the creator’s of mobile game Auro talking about game art, communication, and how audiences and critics appraise certain styles of work. Or more specifically, how even incredible art and animation will be criticised if it fails to conform to meaningless and arbitrary technological buzzwords like “HD”. It’s a fun read, well illustrated.
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    The Sunday Papers

    By Graham Smith on May 10th, 2015.

    Sundays are, let’s be honest, for doing the same thing we do every day. With one exception: that we first round up and celebrate the week’s best writing (and videos) about (mostly) videogames.

  • Videogame Tourism interviewed Mark Johnson, solo developer of our beloved Ultima Ratio Regum, an ambition procedurally generated 4X roguelike.
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    The Sunday Papers

    By Graham Smith on May 3rd, 2015.

    Sundays are for programming computer people to have ambition and fear, that you might later exploit their weaknesses for crime. But first we must gather the week’s best writing about games, as tradition demoands.

  • This was sent my way by Kieron and is excellent: on gaming and the need for communication between gamers with different playstyle. Focused inparticular on wargaming, but relevant to any kind of multiplayer gaming. If you want to play to win, tell your friends first. Warning: some brief discussion of abuse towards its end.
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    The Sunday Papers

    By Graham Smith on April 26th, 2015.

    Sundays are for, I hope, basking in the unseasonably warm weather. Or for cursing the sky for the too-soon removal of that good weather and instead remaining indoors with words about videogames. We’ll see.

    • The Verge tell the story of N++, “a ninja game 10 years in the making”. N is great. N was great in 2004 when the free version first came out. I hope this new, supposedly final version of it lets Metanet finally escape its orbit and make something new.
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