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Posts Tagged ‘wot i think’

Wot I Think: Digital: A Love Story

Posted by Kieron Gillen on March 17th, 2010.

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Attention-getting top line: right now, I can’t think of a better love story in the western medium.
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Wot I Think: Aliens vs Predator

Posted by Alec Meer on March 8th, 2010.

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Continuing the RPS trend of being up-to-the-minute with its verdicts, here’s my brain-meanderings about the recent AvP sequel/remake. It’s late because, frankly, the PC port wasn’t in rude health. Like many other owners of the game, I suffered a bug which caused it to freeze for a few seconds every couple of minutes. A patch hit last week which, though it didn’t fix the problem, alleviated it enough that I could stand to play the thing. Despite the naughty words this bug had me shouting, this write-up’s consciously penned as though it wasn’t an issue – partly because I’m sure it will be fixed, and primarily because it seems the majority of players didn’t suffer it. So, on with the words. As RPS’s resident AvP expert, it is my duty. Er. Which one’s the Predator again? Is he that robot policeman, or is that someone else?
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Wot I Think: Achtung Panzer

Posted by Tim Stone on March 7th, 2010.

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This week I’ve been finding out what happens when a Ukrainian tank sim developer has a bash at WW2 strategy. If you’ve ever owned a game with War, Front or Combat in the title, you might be interested to read Wot I Think.

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Wot I Think: Mass Effect 2

Posted by John Walker on February 9th, 2010.

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First of all, to explain why this review is so late. We’d hoped for code well in advance, but sadly it wasn’t sent to us until the release day. I have since played the game to absolute completion. Thus it is only proper to tell you Wot I Think. (You can safely assume this review contains enormous Mass Effect 1 spoilers, but I will not spoil ME2.)

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Wot I Think: Bioshock 2

Posted by Alec Meer on February 8th, 2010.

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The DRM sucks. It really does. Only… I can’t comment on exactly how sucky it is because this an opinion based on the 360 version of the game. I know! I played it on a gamepad and everything! I’ll be handing in my PC4EVA badge and gun momentarily, but before that it seemed wise to at least write up my experiences. 360 is what we had access to for review, and, while largely speaking (based upon the differences between BS1 console and PC, and how technically similar this is to BS1) the experience should be very similar, I can’t say that it definitely will be, or that those multiple forms of copy protection won’t cause every PC in the world to turn into a chocolate muffin with chicken nuggets on top when it unlocks tomorrow. That would make me a liar, and I only lie about things that don’t matter, like loving my family and whether I really finished reading that Stephen Hawking book. I’ll be checking BS2 PC out tomorrow, and if there’s any sign of trouble or disparity with anything in this piece, rest assured there’ll be posts about it. For now, though: An Opinion.
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Wot I Think: Call Of Pripyat

Posted by Jim Rossignol on February 2nd, 2010.

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The third Stalker game, Call Of Pripyat, has been out in Europe and Russia for quite some time, but it has only just made the leap to English-language release. The UK version due on Friday. I’ve recently completed that edition of the game and my account of that experience follows.
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Wot I Think: Bob Came In Pieces

Posted by John Walker on January 26th, 2010.

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Uh oh.

An awful lot of indie games come our way. Some of them are great fun. Some of them are properly great. But what about the floaty spaceship platforming adventures of the worryingly named Bob Came In Pieces? Read on to find out wot I think.

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Wot I Think: VVVVVV

Posted by Kieron Gillen on January 12th, 2010.

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Ooh, you bastard.

VVVVVV is the year’s first controversial Indie talking point. Soon, everyone will have an opinion. Too difficult? Too short? Or just too wonderful? I take my time to sit down and play distractionware’s first real commercial game and tell you Wot I Think…
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Wot I Think: Rogue Warrior

Posted by John Walker on December 10th, 2009.

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Will it be good?! No.

The development of Rogue Warrior has been tumultuous. Beginning with Zombie Studios, publishers Bethesda weren’t satisfied with what they were making and took it away from them, scrapped it, and gave it to AvP developers Rebellion to have a go. It’s out, and let’s not pretend no one’s noticed, it’s getting one of the biggest kickings ever. But hey, how about me? Wot will I think?

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Wot I Think: Modern Warfare 2

Posted by Alec Meer on November 17th, 2009.

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A videogame has been released. Also, the Beatles have split up and Kennedy’s been shot. Hadn’t you heard?

I haven’t hurried, as such, to get my thoughts on this omnipresent game up on RPS, as it’s not like it’s going to affect anyone’s buying decision after all that hype and backlash, is it? But here they are now, after having had some time to digest and absorb now the shouting’s died down – for the singleplayer campaign, at least. Thoughts on the multiplayer will be along next week. Call of Duty: Modern Warfare 2, then. Probably one or two things to say about it, I’d have thought…
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