Every Time You Die In Valley, The Countryside Dies Too

Everyone knows exoskeletons are the future of warfare. Call of Duty says so. But this game thinks they’re the saviour of the environment too. Valley [official site] is a first-person science-fiction adventure from the folks that horrified you with Slender: The Arrival. You’re dropped in a mysterious valley hidden among the Rockies and you are encased in the L.E.A.F. suit. This means you can run as fast as wild animals and leap over chasms in a single bound, as the trailer below shows. AND you can bring dead things back to life just by injecting them with a glowing life force (see blue deer above). But should you die and resurrect yourself, the natural world dies too.

The valley itself is home to an ancient artifact called the ‘Lifeseed relic’, which is some kind of unimaginable murderthing – “a bringer of death on a global scale,” says developer Blue Isle Studios. There’s also plenty of wildlife, ruins, and creatures, as well as unknown enemies lurking among the trees and rocks. But since your suit has the power to suck the life right out of things and shove it back into dying deer, I’m guessing that won’t be a problem for you.

The suit itself will be upgraded as the game goes on, offering new abilities like that grappling hook. Meanwhile, the story seems to be focused on the mystery of the life-leeching relic. Most interesting is the promise that “the more you experience death within the valley, the more the valley will die around you.” How this works exactly, we don’t know. But there are glimpses of dead trees and blackened grass in that trailer that suggest the environment will need quite a tune-up after you’re through with it.

Valley was announced back in April but it now has a Steam release date of August 24.

From this site

13 Comments

  1. Premium User Badge

    Captain Narol says:

    Original concept and nice graphics, I might give it a try if the reviews are good… But with NMS being also released this August, I might be quite too busy for that before a long long time !

    • brucethemoose says:

      I feel like releasing right around NMS’s launch is poor timing. These target very similar markets, but NMS will just run over it thanks to the hype train behind it.

      RimWorld EA launched in July for that very reason: far enough away from the Steam sale for wallets to recover, and not too close to NMS.

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        DelrueOfDetroit says:

        Can’t be any worse than Volume coming out right before Metal Gear Solid V.

      • Phasma Felis says:

        Are they actually similar? This looks like a first-person platformer, like Mirror’s Edge or A Story About My Uncle, not an open-ended sandbox like Rimworld or No Man’s Sky.

        • brucethemoose says:

          Mechanically yeah, but they both seem like nature exploration games at heart, with a bit of tech mixed into the nature.

          I want both these games, because it seem like they’ll scratch my same itch.

  2. Shazbut says:

    This is a nice surprise

  3. hughie522 says:

    It’s weird, but the LEAF suit and some of the effects remind me of Singularity, an FPS with time manipulation mechanics.

  4. wallybreen says:

    Interesting! Please tell me more!

  5. Sarfrin says:

    It certainly looks interesting from the trailer.

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    alison says:

    My hope is lt’s a walking sim where you get to jump around on your giant robot feet and then do some gardening. But then the trailer is all epic cuts n splosions and first person shootery things and then they talk about upgrades and it all seems far more cookie cutter. Color me cautiously intrigued.