Author Archive

Wild and free: Hunt for your cubs in FERAL

There’s an animal in all of us. A fierce beast who stalks the wilds and takes orders from nobody. Mine’s a budgerigar. But maybe you got something better. If not, here’s a free game that let’s you become a big, wild cat in a strange and alien forest. In FERAL [official site], you skulk around, listening for sounds and sniffing for deer poo – all to get meat for your cubs and become a better hunter by unlocking new abilities along the way with skill points. Just like a real predator. Come see the trailer below.
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Decipher an alien language in Sethian

Alien linguistics thriller Arrival is a beezer movie, according to my internet mates, but I still haven’t been able to see it. Once again videogames come to the rescue. Sethian [official site] is a text adventure where the text is all unrecognisable shapes and symbols – an alien computer that needs to be translated and understood. It came out last month but got buried in the annual November AAAvalanche. But like heroic rescue workers, we have found it again.
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Free Loaders: Aristocratic pong in Fancy-Ass Tennis

Tally ho, old cob. I suppose you’re popping in for a pinch of the free games what what. There’s a jolly briar of the stuff down there, I’ll say that to your bright ear, old dagger. Tennis is the main event, no surprise there. But the help has been spouting all this other waffle too and I dare say there’s something to be said about it. A cowboy game, a flying duel, a farcical romance. It’s untenable just how frivolous our lives can get or that’s what the help says frighteningly well-educated but don’t ask me how or why. Well, I’ll let you take a gander for yourself, old fox. Onwards and upwards etc. Read the rest of this entry »

Watch Dogs 2’s jolly multiplayer is spoiled by guns

While Adam is busy hacking the planet for his final review, I’ve dropped into the multiplayer of Watch Dogs 2 [official site] to harass some of the world’s script kiddies. This is built into the singleplayer world “seamlessly”, you just select an option on your super-phone and a foe will become known to you a few hundred metres away (sometimes you’ll be warped closer to them). Now you’ve invaded their world, Dark Souls style, and have to hack them without being caught. It’s the same great game of hide and seek from the first Watch Dogs and I’m enjoying it a lot. But there’s also problems. Most significantly, why does this mode need guns?
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Escape futility for mere seconds with Personal Archipel

The weight of this world is a crushing pallet of personal breeze blocks, hanging around our collective necks like cursed talismans. Every day we try to lift ourselves to betterment, and every evening we find ourselves exhausted in a bed of toast crumbs and fatigue.

Here’s a tiny island made of colourful pixels!
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Titanfall 2’s multiplayer is having a free weekend

Of the big three killshoots that we have seen vying for supremacy in the closing moments of hellyear 2016, Titanfall 2 [official site] has earned our respect the most. It has giant robots and magic boots, everything a growing FPS fan needs. If you didn’t pick it up in the recent silly sale, don’t fret, there’s still a chance to see if it’s worth the full price, because its multiplayer side will be free to try this weekend.
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Getting axed in the neck in The Division’s Survival mode

The baseball bat guys got me again. Here I am, lying face down in the snow, surrounded by hooded and bloodthirsty punks, who smashed my bones until I died. It has been a hard life. I almost froze to death, scavenged the belongings of fallen players, and somehow reached the most dangerous part of blizzard-stricken New York all by myself. Now, I am dead. The anti-virals I was told to retrieve are less than ten yards away. This is The Division’s new survival mode. In many ways, it is what the shooter’s original Dark Zone should have been.
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