
Contributor
PhD student, roguelike developer, ex-professional poker player.
Generation Next, Part 4: Procedural Generation's Future
What we hope for
Generation Next, Part 3: How To Create Cultures
From clothing to chair designs...
Generation Next, Part 2: How To Generate A Religion
And politics
Generation Next, Part 1: How Games Can Benefit From Procedurally Generated Lore
A four-part series on the future of procedural generation