Generation Next, Part 4: Procedural Generation's Future
What we hope for
Generation Next, Part 3: How To Create Cultures
From clothing to chair designs...
Generation Next, Part 2: How To Generate A Religion
Generation Next, Part 1: How Games Can Benefit From Procedurally Generated Lore
A four-part series on the future of procedural generation
Ultima Ratio Regum Now Generates Castles & Cathedrals
Next major release set for April
Ultima Ratio Regum's Procedural People Are Handsome
Ultima Ratio Regum v0.6.0 Adds Cities, Fortresses, Coins
To be looked at and not touched.
YES: Ultima Ratio Regum Dev To Build Worlds Full-Time
Roguelike epic to have a year of full-time development
DevLog Watch: Trees, Religions, Spaceships
Who Logs The Loggers?
Interview: Ultima Ratio Regum, A Generated 4X Roguelike
An Indie Epic