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PC Game Reviews

2 days ago

Feature: Breath Of The Child

Immortals Fenyx Rising review

Immortals Fenyx Rising is the sort of name that you assume has a colon in it, even though it doesn't. Apparently Ubi's family-friendly mythical action-adventure had to change its name from Gods & Monsters after a challenge from Monster Energy, which is fair enough. After all, how many times have you tried to pour a refreshing energy drink into your mouth, only to discover you…

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Feature: Buggy Malone

Empire Of Sin review

Welcome to Chicago in the 1920s; the last known time that fedoras were actually cool. The city is dry, thanks to prohibition, but there’s a rich underworld of gangsters ready to sell you dodgy spirits on the sly. Amid the cigar smoke and whisky-breath, notorious criminals go to war over every street and every establishment. Speakeasies, casinos, and brothels are the money-makers of the moment.…

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7 days ago

Feature: A solid start

Call Of Duty: Black Ops Cold War multiplayer review

It’s that time again where we spin 180 degrees away from Infinity Ward, turn to Treyarch, and see what type of Call Of Duty they’ll slide into our hands. I expected to say “Oh titanic megacorporation, thank you so much for the shooty bang bang”, while stifling a massive yawn, but honestly, I’m buzzed off Call Of Duty: Black Ops Cold War’s multiplayer offerings. It’s…

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2 weeks ago

Feature: Catch you on the flip side

Across The Grooves review

In one of its possible scenes, a side character in Across The Grooves describes a concept. One of those ineffably existential sensations that it feels almost sacriligious to discuss aloud.There are moments, he says (and he doesn't put this forward as his own observation, but an ancient one independently noted by many others throughout history, across many cultures). There are moments of choice. Of course,…

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Feature: I’m an avianator!

The Falconeer review

A bit of imagination can go a long way. Shooty games about wandering a somewhat living area of outer space doing odd jobs in between a chain of story missions are their own subgenre, to the point where even the good ones can blur together. There are only so many laser cannons and thrusters and made-up space minerals I can keep track of, y’know?The Falconeer…

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Feature: Implausible deniability

Call of Duty: Black Ops Cold War singleplayer review

Heads up, your yearly package of guns and gimmickry has been incoming ever since we discovered its name from that most reliable of informants: a Doritos packet. As ever, Call Of Duty: Black Ops Cold War will see you wordlessly slaying any number of Iranians, Turks, Vietnamese, Russians, Germans, Cubans, all in the name of Uncle Sam and, this time, under the approving, wrinkled eyes…

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3 weeks ago

Feature: We're talkin' about 'em, alright.

Bugsnax review

Animals are delicious. Trotting all around the place on their powerful, edible legs, tumbling head over hooves into industrial mincers and having their bodies, minds and souls mechanically reformed into millions upon billions of tasty, pink breakfast tubes. This magical sense of gastronomic abundance — the unshakeable belief that every creature that scoots, slithers and sails on the wind is simply tracing an inevitable path…

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Feature: For better or for Norse

Assassin’s Creed Valhalla review

Assassin's Creed Valhalla starts in Norway, spends most of its time in 9th century England, and even has some optional detours to the present day or mythical Asgard if you fancy it. But the latest entry in Ubisoft's used-to-be-annual franchise about stabbing your way through history just kept making me think of Texas, for two reasons. The first, and most obvious, is Texas as in…

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4 weeks ago

Feature: New dragon, new quest, still great

Yakuza: Like A Dragon review

Yakuza: Like A Dragon is a big stretch. Not in a “you’ve taken it too far, buddy” sort of way, I mean I can quite literally feel the click of Ryu Ga Gotoku Studio’s bones as they extend their arms to the sky and heave their collective sighs of satisfaction - finally, a fresh start.They’ve taken this opportunity to strip all the best bits from…

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Feature: Homes under the hammer

Teardown review: a glorious crime caper about smashing open buildings like chocolate eggs

The shortest point between two points is a straight line. "As the crow flies," they say. But in Teardown, I can't fly. Instead, I am more like a worm. I eat my way forward, creating straight lines of travel by smashing, crashing, and bombing through warehouses and mansions. I will emerge from one building then dive through a self-made entrance into another - and I…

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1 month ago

Feature: Witch do you prefer?

Little Hope review

Little Hope is the second game in The Dark Pictures Anthology, a series of interactive horror games trying to build on the popularity of 2015's Until Dawn. In it, you play as a college field trip group (three teenage students, one mature, and a professor, and I bet some of you already have that in your search history). After a mysterious bus crash, the group…

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Feature: Hackneyed

Watch Dogs Legion review

Diane Ganguly is a totally ordinary Londoner; one of the nine million NPCs who put the “Legion” in Watch Dogs Legion, since they can all be recruited and made playable. She’s a talent agent in her early thirties, with a pet owl, an anti-immigration voting record, and a history of going to furry conventions. As I said, totally ordinary. Until now, that is. Underground hacker…

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Feature: Scourgebring it on

ScourgeBringer review

Comparisons to Dead Cells might come easily, but platforming slash 'n' dash ScourgeBringer feels less like a modernised Castlevania and more like an answer to the question: “What if Samurai Gunn had a single player story mode?” This is a question that nobody, save the developers of this gun-toting room clearer, seems to have asked. We should be ashamed of ourselves.

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Feature: Wot I thi-(dies)

Ghostrunner review

Elite cyber ninja? I died 1423 times in Ghostrunner. Over a seven hour campaign that roughly works out at three deaths a minute. That’s the kind of toll even today’s shower of political leaders would struggle to shrug off. A body count so vast I wonder if I ever actually understood Ghostrunner or simply fluked through. In the same way that I passed my driving…

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Feature: Disc can't go unplayed

Disc Room review

I’d put two thumbs up if they weren’t busy dodging jagged platters of death. Disc Room is Nokia’s snake for those who shrug off mortality. Devil Daggers for people who want to set their FOV to 360 degrees. Anyone who has lived for eons in the seven circles of bullet hell might play it happily and shelve it alongside some good ones. It might even…

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Feature: Still afraid of the dark

Amnesia: Rebirth review

A while back I was saying that so many horror games these days are about either babies or Catholicism (and obviously there is some crossover there), and Alice0 pointed out that actually they were mostly about a Protestant's idea of Catholicism. This was obviously very correct - as are most things Alice0 says - and we had a short discussion about this and about how…

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2 months ago

Feature: Technical witchery married to a good game

Noita review

Fast and loose, or tight and controlled? That's the question I ask myself at the start of any run in a game with permadeath - that is, a game that sends me back to the beginning upon death. On this particular life, am I going to try my hardest, and aim for deliberate progress toward a specific goal, or am I going to throw caution…

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Feature: A smorgasbord

The ten-minute indie games of the 10mg collection reviewed in ten minutes each

Here's a free tip for you, if you keep fish - you're probably feeding them too much. Small fish, like guppies and tetras, might have big appetites, but they only have little tummies, so they prefer to eat little and often. Now: what if... video games?. There is a new indie dev collective called 10mg - named, I assume, after a small amount of... some…

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Feature: Rebel Savescum

Partisans 1941 review

Valya, my sniper and occasional medic, kicks things off. Having chloroformed a sentry, she's now sat snug in his position, with a great view of the SS officer commanding the checkpoint. Crack - her rifle (it's our only decent one) fires, and his head bursts. On the other side of the position, Captain Zorin leaps from a bush preceded by a hurled knife, under the…

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Feature: A Dim Bulb

Torchlight 3 review: A disappointing and dreary return

At the end of the first of three acts in Torchlight III, there's a boss character who repeats two of the same barks over and over. One is "This should be fun." The other is "Let's make it interesting." I couldn't help but hear both as the ignored voice of a quiet developer at the back of a Torchlight III planning meeting.Torchlight III feels an…

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