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Screenshot Saturday Mondays: Vehicular violence, gentle journeys, and an impossible cat

Admiring more indie games

A painterly journey.
Image credit: Ty Underwood

Every weekend, indie devs show off current work on Twitter's #screenshotsaturday tag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by car combat, some pretty walks, a physics-defying cat, a squishy mech, and so much more. Come admire these attractive and interesting indie games!

With a little kitten as my new flatmate, I can confirm this is quite accurate:

A side-scrolling stroll in this yet-unnamed horror metroidvania:

Another bit of side-strolling:

I should point out, lest you assume, the dev says this journey's look isn't AI-generated:

I do like this ghost puppet in Tamarak Trail (coming to Steam, with a demo there now):

A nice bit of dragoning from explore-o-platformer Ghost Hand (coming to Steam):

I don't feel nostalgia for a lot of the style and Internet culture that 500 Caliber Contractz is referencing, but someone reading this will absolutely flip their lid:

A lovely lush lounge dome in immersive sim RetroSpace (coming to Steam):

RetroSpace's dome would actually be great for spacing guys in tower defence shooter Sentry (coming to Steam):

Car combat game Fumes is also up for smashing:

More car combat comes from a game-within-a-game (I do like a game within the game just for funsies) on an arcade machine inside Fida Puti Samurai (in early access on Steam):

And I do like the squishy animation on the vehicular violence in Scrapbound:

I suppose this hotel is a vehicle of sorts too in watercolour RPG Doggo Quest (coming to Itch):

I always preferred my sports games to be sillier, so I like the look of this rocking wet court in Ball King Jam (coming to Steam):

Or here's a more tactical take on basketball:

What else caught your eye this weekend, reader dear?

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