Posts Tagged ‘Fallout’

Fallout 76 sleuths have made a map of post-apocalyptic West Virginia

76

Over on Reddit, prospective vault dwellers have been diligently constructing a map for Fallout 76. It pays to be prepared for the apocalypse. Despite the fact that the Fallout spin-off was only announced just before E3, the user-created map is already in its sixth iteration. It’s all speculation at the moment, but thanks to West Virginians chiming in, it might also end up being pretty close to Bethesda’s version. Read the rest of this entry »

Fallout: The Frontier invites us to post-nuclear winter war

Fallout: The Ftontier

It is looking like a very fine year indeed to be a Fallout fan. Even if you’re not on board with Fallout 76 taking the series online, we’ve got two full-game-length mods on the way, both due out before the end of 2018. Fallout: The Frontier is an unofficial expansion for Fallout: New Vegas, and has you heading to the frozen north to aid a crew of New California Republic deserters in a massive new map (as big as the editor allows) against a well equipped enemy force. Check out the dramatic and explosion-filled new trailer within.

Read the rest of this entry »

New Vegas mod Fallout: New California due this October

Fallout: New California

While the recently announced Fallout 76 might be diverging from series standards, it looks like fans of traditional dialogue and roleplaying-heavy Fallout adventures won’t be entirely left out this year. Originally announced in 2010 as Project Brazil, Fallout: New California is effectively a whole new Fallout game built on top of the New Vegas engine by modding crew Radian-Helix Media, and it’s due for release on October 23rd. Within, a quite dramatic announcement trailer featuring some decent enough amateur voice-work and a whole lot of shooting.

Read the rest of this entry »

Bethesda’s Fallout 76 takes you home to the place you belong

fallout-76-screenshot

Well, there we go: Fallout 76 is the answer you were looking for. Not Fallout 5, not Fallout 3 remastered, but ‘Fallout 76′, which on the face of things implies a sort Fallout 4.5, much like New Vegas was to FO3. It might not be that simple, however – more on which below.

’76’ refers, it seems, both to the number of the Vault you’ll start off in this time, and to the year 2076 (that being the year Vault 76 was built, and the year before the bombs dropped in the Falloutverse). I’m hoping it also proves an excuse to use more of a 70s than 50s aesthetic for this particular take on the end of the world, which may be backed up by the use of John Denver’s ’71 country classic, Take Me Home, Country Roads. That song’s reference to West Virginia probably ain’t no coinky-dink either.

Below: the trailer, and my best educated guesses about the timeline, setting, theme and release date of this new Fallout.
Read the rest of this entry »

Bethesda teasing Fallout announcement as E3 nears

“War,” Ron Perlman will almost certainly growl during Bethesda’s E3 press conference. “War never changes,” he’ll likely continue. Then he’ll go on about some past wars, which were bad, and tell us about fictional future wars which are also bad. Bethesda are teasing some sort of Fallout announcement, see. New or old, original or remaster… we don’t know. But at some point soon we’ll get to see some marketing for a new Fallout thing. E3, E3 never changes. Read the rest of this entry »

Old World Blues translates Fallout to grand strategy

oldworldblues-header

Democracy is on the brink of collapse. Caesar’s Legion, the authoritarian slave state across the Colorado River, has launched a massive assault on the last, best chance for freedom in the post-apocalyptic world of Fallout. It’s a grim certainty in Old World Blues that the New California Republic will fight Caesar’s Legion: they’re the wasteland’s two superpowers, diametrically opposed ideologically, each expanding towards the other. I just thought I was better prepared. While Caesar was annihilating every ill-defended tribe to the west, I was rearming, inviting new states into the republic, and admittedly annexing a few tribes myself. With the game paused, I assess my options, reorganise my armies and ask, finally, does democracy die in 2279?

Old World Blues is a mod for Hearts of Iron IV which transports the World War II grand strategy game hundreds of years forward into the post-apocalyptic American west coast of the Fallout series. Players select a faction in the year 2275 and attempt to survive and thrive in the west coast wasteland. Structurally, it’s similar to Hearts of Iron IV, but the content and style has been transformed. Old World Blues is tremendously fun, comparable in quality to the standard Hearts of Iron IV game, and it does a terrific job of translating Fallout to grand strategy. Read the rest of this entry »

20 years ago today, Fallout set the world on fire

fallout-1-anniversary

The world ended on September, 30 1997. Or, rather, that was the day we were first shown what would become gaming’s enduring definition of the end of the world. Interplay’s Fallout, a very different game from Bethesda’s Fallout 3 and Fallout 4 (not that this seems to bother anyone; no sirree, not a soul), was and is a landmark roleplaying game. It disrupted ideas that RPGs meant elves and kobolds; it disrupted ideas that RPGs were a straight march to the finish line; it disrupted ideas that RPG heroes should be heroic.

War never changes, but Fallout changed most everything else.

Read the rest of this entry »

“If you treat them as the enemy, it’s not going to be a good relationship.” Obsidian’s Feargus Urquhart on publishers

]]]]

Since its foundation in 2003, Obsidian Entertainment has worked with seven different publishers. Commencing with LucasArts on Knights of the Old Republic II, Obsidian has since signed contracts with Atari, SEGA, Bethesda, Square Enix, Ubisoft and most recently, Paradox Interactive. In fact, up until Pillars of Eternity [official site], every single game Obsidian had made was funded and distributed by a different publisher.

This is a highly unusual state of affairs, and has proved precarious more than once in the company’s history. But it has also provided Obsidian with a unique insight into how the world of publishing works, and how the relationship between developer and publisher has changed in the last couple of decades. This topic is especially pertinent today, as new methods of funding and distributing games have seen a significant shift in the power dynamic between developers and publishers.

I spoke to CEO Feargus Urquhart about how it all works (and doesn’t).

Read the rest of this entry »

Beyond Infinity: Obsidian on modernising the art of the isometric RPG

deadfireheader

When Obsidian Entertainment started work on Pillars of Eternity [Official Site], the studio had two goals in mind. First, it wanted to recreate the style and tone of the classic Black Isle RPGs – particularly Baldur’s Gate. Second, it wanted to modernise that style, taking advantage of today’s technology, and avoiding mistakes made the first time around.
Read the rest of this entry »

Fallout Shelter Now Available On PC

If you somehow missed Fallout Shelter [official site] on pocket telephones, you may be pleased to hear that the vault management game has just been released on PC. The game also got a hefty update today, which brings in a bunch of new features to breathe new life into your wasteland adventures.

Read the rest of this entry »

The End Is Nigh: Fallout 4 Launch Trailer

Through a combination of avoidance and intentionally vague marketing, I’ve managed to come this close to the release of Fallout 4 [official site] without knowing a great deal about the setting and plot. Yes, the bombs have fallen and, yes, there’s at least the one Vault involved in whatever happens next, but I had no idea what I’d be looking for out there in the New England wasteland. A Water Chip? A Garden of Eden Creation Kit? The Brotherhood of Steel’s corporate headquarters?

The launch trailer, embedded below, told me more about the game than anything else I’ve seen to date. It also made me rather more excited than I’d been until now.

Read the rest of this entry »

Fallout: Autumn Leaves Is A DLC-Sized New Vegas Mod

Desert-dwellers rejoice, Fallout: Autumn Leaves [official site] heralds a return to the post-apocalyptic Mojave in a mod similar in size to an official DLC expansion.

Inspired by previous Fallout installments, Planetscape: Torment and Arcanum, Fallout: Autumn Leaves dumps The Courier into Hypatia, a never before seen town just east of Novac. From here, he must once again scour the barren Desert Wasteland in a journey which, according to the mod’s page, will last seven to ten hours all told. Check the trailer below.

Read the rest of this entry »

The RPG Scrollbars: Chris Avellone Writes Everything

This week, Larian announced that Chris “Chris Avellone” Avellone would be joining the Divinity: Original Sin 2 writers to help craft what some are already calling “Words”. Commenting, Avellone demonstrated his willingness and capability of writing them by writing others, which read as follows: “This is the first time I think the community is responsible for bringing two developers together who might not have crossed paths… and especially for such a great project.” There was also a stickman involved.

But of course, this is only one of the many projects that Avellone has signed on for in the next year or so. What more of his magic awaits us in coming months?

Read the rest of this entry »

The Bomb: Fallout Anthology Out October 2nd

Bethesda are taking advantage of the encroaching release of Fallout 4 [official site] with plans to release a hefty collection of Fallout games. They’re calling it, quite naturally, Fallout Anthology.

Put a circle around October 2nd in your calendars; the Anthology includes all five games in the Fallout series from the original through New Vegas, and all the relevant DLC in between. There’s also space in its fake mini-nuke box reserved for Fallout 4, which is due out around a month later on November 10th.

Read the rest of this entry »

The 50 Best RPG On PC

An entirely objective ranking of the 50 best PC RPGs ever released. Covering the entire history of computer role-playing games is a daunting task and attempting to place the best games in such a broad genre in any kind of order is even more daunting. Thankfully, we are equal to all tasks and below, you will find the best fifty PC RPGs of all time.

Read the rest of this entry »

Go It Alone: Chris Avellone Has Left Obsidian

RPG maestro and human stretch goal Chris Avellone probably isn’t planning to go solo but earlier today he confirmed that he’ll be leaving Obsidian. The studio’s most recent title was the superb Pillars of Eternity, on which Avellone worked as a narrative designer, but both he and Obsidian, the company that he co-founded, have a proud back catalogue. Obsidian is still home to some of the finest minds in the RPG business, not least Eternity lead Josh Sawyer, so my main interest here is not what happens to the studio he’s leaving but what Avellone does next.

Read the rest of this entry »

Fallout 4 Rumours Resurface On LinkedIn Profile

As another E3 approaches, hopes rise anew for Fallout 4. With Bethesda hosting their first ever E3 press conference this year, chances are high they have something exciting to show us and, if a LinkedIn profile found by VideoGamer is to be believed, Fallout may be top of the list.

Read the rest of this entry »

Store Never Changes: Old-School Fallouts Back On Steam

You might remember that a while back there was a rights kerfuffle involving sales of Fallout 1, Fallout 2, and Fallout Tactics. Basically, the license always belonged to Interplay, but it changed hands to Bethesda at the end of last year. The games were then removed from stores like Steam and GOG, presumably because with a new rights holder comes new terms, negotiations, etc. But now, finally, we can explore the wasteland in all its top-down glory once more, just as god intended before he left and let nukes happen.

Read the rest of this entry »

No Caps: Fallout 1, 2 And Tactics Free At GOG

As the headline says, three Fallout games for free. GO AND GET THEM. These isometric beauties will vanish from GOG at the end of the year. The DRM-free store doesn’t reckon it’ll be allowed to peddle them after year’s end as the current deal with Interplay will expire. After December 31st, the rights belong to Bethesda/ZeniMax. However, the magic of GOG means that if you add the free versions to your account in the next 47 hours (I’m an hour late with this post – SORRY), you’ll be able to keep a copy forever. Go go go.

Read the rest of this entry »